Thinking back, a lot of the older video games had mazes in them,
but they seem to have fallen into disrepute. I can't think of
any modern game with a maze hard enough to make me need
to reach for paper and pencil, and they almost all have automaps
now.
The original adventure (colossal cave) had a couple pretty tough mazes,
as did many text adventures. Atari 2600 Adventure had sme great mazes,
and they were part of the game's charm.
Anyway, am I the only one who views the disappearance of mazes from
most games as a bad thing? Any fond/unpleasant memories?
--The Eidolon
P.S. This weekend I went to one of those "life size" mazes made from
a patterned corn field. First time I'd ever seen a full size maze, and not
a bad thing to check out if you like mazes.
http://www.davisfarm...amaze/index.htm













