Wrathchild Posted October 2, 2003 Share Posted October 2, 2003 Any news of progess with this project ? Quote Link to comment Share on other sites More sharing options...
andy_bernstein Posted October 2, 2003 Share Posted October 2, 2003 If you check the IK+ web site, the lastest build is from july 16th 2002 so it's been 14 months without an update. The project is probably not dead but these guys need help more than anything else. Also on: http://www.atari8bit-software.de/index_e.htm There is an International Karate 2 but no idea what is the difference with the first one. Also, I only get the background music when I play World Karate Championship. Anybody knows how to activate the music on the International Karate release ? From the Hollywood Bizarro World (hello arnie) AB. Quote Link to comment Share on other sites More sharing options...
Randy California Posted October 3, 2003 Share Posted October 3, 2003 There is an International Karate 2 but no idea what is the difference with the first one. The two files on Homesoft's site are the tape versions of the game. There are only two backdrops on the cassette release: Sydney (side A) and Fuji Yama (side B). ++ RC ++ Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted October 3, 2003 Share Posted October 3, 2003 weren't this not the cheats? m = music on/off game speed = 1,2,3,4 so you can speed up epyx's version "world championship karate" into the original system3's via 3 or 4... hve Quote Link to comment Share on other sites More sharing options...
andy_bernstein Posted October 3, 2003 Share Posted October 3, 2003 Will Try... Danke Heaven ! BTW- Have you ever met the person behind KE-Soft ? Quote Link to comment Share on other sites More sharing options...
Randy California Posted October 3, 2003 Share Posted October 3, 2003 World Karate Championship cheats: - "X1" to "X4" for speed - "ADZM" for new location. ++ RC ++ Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted October 3, 2003 Share Posted October 3, 2003 thanks randy... my brain isnt the best after nearly 20 years atari... hve ps. i personally don't like the epyx version...i prefer the uk system3 original... btw. does archer mclean just coded 2 games on atari8bit! dropzone and intl. karate? Quote Link to comment Share on other sites More sharing options...
Avram Posted October 3, 2003 Share Posted October 3, 2003 In the UK there was a magazine called Retro (published by Edge magazine's publisher's future publishing) that, as far as I know, only launced two issues. The first issue, from about a year or so ago, had a feature on Archer Maclean and his latest venture into restoring coin-op cabinets. He's interviewed about an enhanced version of Dropzone: "In 1985 I was approached by an amusement company who wanted to turn the Atari 800 home computer version of Dropzone into a real-life money-taking arcade cabinet... I took the Atari version of the code (which was way better than the heavily cut-down C64 version) and added arcade-style ramp-ups, and coin-slot logic, credits messages, and an extended attract sequence, and so on..." The game was put into an old Defender cabinet and was tested in Luton, England, where it did good business. Unfortunately, due to the slowdown of the arcade business, it proved too expensive to put into production. But Archer Maclean then went on to say: "I still have that code and just recently I've been making up a brand-new 2002 arcade cabinet in the shape of the classic Atari cab style of '82, and it's nearly there. It uses the original Atari 800 hardware within the cab... I might do a batch of ten or so... Arcade Dropzone will rise from the ashes yet". And somewhere on the internet I came across an article (can't remember the address, I'm afraid) that suggested Maclean had coded unreleased versions of some arcade games (can't recall the titles, but I think they may have been Defender and Robotron) but didn't release them due to not having the licenses. More interestingly, on the C64 site Games That Weren't, there was talk of a followup to IK+ called International Karate Deluxe: http://homepage.ntlworld.com/frank.gasking/ Quote Link to comment Share on other sites More sharing options...
andy_bernstein Posted July 30, 2007 Share Posted July 30, 2007 Spoof of IK+ on You Tube: (Very Funny) Quote Link to comment Share on other sites More sharing options...
carmel_andrews Posted July 30, 2007 Share Posted July 30, 2007 I recall the ST version of IK + had different cheats for changing the backdrop (or was that the c64) Quote Link to comment Share on other sites More sharing options...
Pengwin Posted July 30, 2007 Share Posted July 30, 2007 Spoof of IK+ on You Tube: (Very Funny) Brilliant, that brought a smile to my face Quote Link to comment Share on other sites More sharing options...
Math You Posted July 31, 2007 Share Posted July 31, 2007 (edited) But Archer Maclean then went on to say: "I still have that code and just recently I've been making up a brand-new 2002 arcade cabinet in the shape of the classic Atari cab style of '82, and it's nearly there. It uses the original Atari 800 hardware within the cab... I might do a batch of ten or so... Arcade Dropzone will rise from the ashes yet". Arcade Dropzone sounds good. Edited December 24, 2007 by Math You Quote Link to comment Share on other sites More sharing options...
Tezz Posted December 24, 2007 Share Posted December 24, 2007 Good news on the grapevine is that Paweł Rosowski is resuming work on IK+ for completetion in 2008 Merry Christmas Atarians and a happy prosperous new year to you all Quote Link to comment Share on other sites More sharing options...
carmel_andrews Posted December 24, 2007 Share Posted December 24, 2007 Did you see the version of dropzone that was a freebie (i.e. hidden away) in the saturn version of Jimmy White's cueball2...made me dig out my a8 and play that one also to andy bernstein...I think i saw Kemal on a8 stand at one of the last AMS shows (in stafford, UK) or am i getting mixed up with freddy/die offenger (of ANG fame) Quote Link to comment Share on other sites More sharing options...
_Fandal_ Posted May 19, 2008 Share Posted May 19, 2008 The project is not dead! Wooha, May 2008 update!!! F. Quote Link to comment Share on other sites More sharing options...
Rybags Posted May 19, 2008 Share Posted May 19, 2008 Looks really good, but crashes for me in the emulator after a short while. Don't know if it's some configuration problem on my side, or if this release has some nasty bug. Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted May 19, 2008 Share Posted May 19, 2008 !!! Great!!! Quote Link to comment Share on other sites More sharing options...
Tezz Posted May 19, 2008 Share Posted May 19, 2008 That's cool. I've been keeping my eye out for updates when I heard that Paweł was continuing the project the at the start of the year! I'm going straight to the site to check it out Quote Link to comment Share on other sites More sharing options...
+Philsan Posted May 20, 2008 Share Posted May 20, 2008 (edited) The project is not dead! Wooha, May 2008 update!!! Very beautiful! Kudos to Paweł for this high quality conversion. Edited May 20, 2008 by Philsan Quote Link to comment Share on other sites More sharing options...
+remowilliams Posted May 20, 2008 Share Posted May 20, 2008 Looks really good, but crashes for me in the emulator after a short while. Me too (in less than a minute). Looks fantastic though until it does! Quote Link to comment Share on other sites More sharing options...
+Philsan Posted May 20, 2008 Share Posted May 20, 2008 (edited) Looks really good, but crashes for me in the emulator after a short while. Me too (in less than a minute). Looks fantastic though until it does! After ~30 seconds the game freezes but if you press start you can continue (.atr version + Atari800WinPlus4.0). Edited May 20, 2008 by Philsan Quote Link to comment Share on other sites More sharing options...
Shaun.Bebbington Posted October 29, 2008 Share Posted October 29, 2008 After ~30 seconds the game freezes but if you press start you can continue (.atr version + Atari800WinPlus4.0). That's what is supposed to happen in this demo, isn't it? You can continue play until 20,000 points are on the board. Each round lasts 30 seconds. The game is very promising. I missed the May 2008 update somehow, and I'm glad to see it back on track :-) Regards, Shaun. Quote Link to comment Share on other sites More sharing options...
Tezz Posted November 1, 2010 Share Posted November 1, 2010 Good news! New update 2.84 http://www.uce.pl/ikplus/downloads.html Build 0284:1. Added gong and ball sounds (for 'deflecting balls' round). 2. Introduced NTSC compliance. It required disabling dolphin and double-bird background animations when music is on. 3. Corrected tempo of sound track (removed irregularities existing in original C64 player). 4. Keyboard handler temporarily enhanced for sound testing (keys B, G, F). Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted November 1, 2010 Share Posted November 1, 2010 That's pretty damn nice, excellent conversion... Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted November 1, 2010 Share Posted November 1, 2010 nearly perfect 1:1 except for the memory usage... Quote Link to comment Share on other sites More sharing options...
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