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Now Available: Protector / Y*A*S*I Vectrex Games!


37 replies to this topic

#26 oesii OFFLINE  

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Posted Mon Nov 24, 2003 9:32 AM

Sweet! Got mine about 2 minutes ago this morning, I knew having the day off of work would pay off :)

Thanks to Mark for the fast shipping and to Alex for releasing this cool multicart.

#27 JagWarlord OFFLINE  

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Posted Mon Nov 24, 2003 3:01 PM

Awesome! I got mine too today!! :D

#28 JagWarlord OFFLINE  

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Posted Mon Nov 24, 2003 7:51 PM

Am I understanding this right.....this game was developed in the UK and produced in America :?

#29 desiv OFFLINE  

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Posted Mon Nov 24, 2003 10:02 PM

Just the new carts are produced in America.

The original Protector cart (Limited Edition) clocked in at just over $50 USD with the exchange rate and shipping from the UK....

I guess he made enough to retire on from those, and the rest is just giving back to the community!! ;-) :-)

desiv

#30 Rob Mitchell OFFLINE  

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Posted Tue Nov 25, 2003 6:06 AM

JagWarlord said:

Am I understanding this right.....this game was developed in the UK and produced in America :?

The Protector game was programmed in the UK .. Initial run of 100 carts with custom box and overlay were produced in the UK.

Current general release of Protector (no overlay) with first release of YASI are being manufactured by in Michigan by Mark Shaker.

I got my two carts yesterday! Any comments on the credits screen? :D

For those who don't know: Both of these games will save and preserve on cart! the highest scores with the initials of those who have achieved those scores. And when used with the VecVoice module, the YASI invaders speak and insult you!

Rob Mitchell, Atlanta, GA

#31 Ze_ro OFFLINE  

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Posted Mon Dec 1, 2003 9:55 PM

I finally got mine today... Canada Post isn't known for it's speed. All I have to say is WOW. I'm thoroughly amazed with what both of these games manage to do with the Vectrex hardware... both of them are almost arcade perfect, and the credits disc just blew me away (a little hard to read though). Just a few questions:
[list]The YASI manual says that there are 7 game modes that can be unlocked... while I don't want the secrets spoiled, are these unlocked purely via scores? Or is there something else like button combinations that unlock stuff? My high score at the moment is 6710, and I have the first four game modes (A-D) available.
[*]Is there any way to convince Protector to use a control scheme like the other Defender home ports? That is, using left/right instead of thrust/reverse? I'm not at all used to the arcade style controls (although I'm sure I'll get used to it eventually).
[*]What is with the screen calibration stuff in YASI? Are there different models of Vectrex's (Vectrii?) out there that require different settings or something? Option Q seems to work best on mine, and if I choose something else, the collision detection gradually goes screwy.
[*]What exactly is the VecVoice? Is this a fan-made device, or an actual commercial Vectrex hardware release?[list]
--Zero

#32 Rob Mitchell OFFLINE  

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Posted Mon Dec 1, 2003 10:50 PM

[quote=Ze_ro][list]

Purely by scores.

[quote name='Ze_ro]
[*]Is there any way to convince Protector to use a control scheme like the other Defender home ports? That is' date=' using left/right instead of thrust/reverse? I'm not at all used to the arcade style controls (although I'm sure I'll get used to it eventually).[/quote']

No.

[quote name='Ze_ro]
[*]What is with the screen calibration stuff in YASI? Are there different models of Vectrex's (Vectrii?) out there that require different settings or something? Option Q seems to work best on mine' date=' and if I choose something else, the collision detection gradually goes screwy.[/quote']

Every Vectrex is a little quirky .. so choose the setting that lines up best and play!

[quote=Ze_ro]
[*]What exactly is the VecVoice? Is this a fan-made device, or an actual commercial Vectrex hardware release?[list]

Richard Hutchinson developed the VecVoice in 2002. YASI is the third release that uses this device. It is a box that plugs into the left controller port and makes robot speech according to what the programmer requested. [url="http://www.vectrex.biz"]www.vectrex.biz[/url]

PM me about the VecVoice! I make them for gamers in North America.

Rob Mitchell, Atlanta, GA

#33 Mayhem OFFLINE  

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Posted Tue Dec 2, 2003 5:33 AM

Any chance of a UK supply of that voice module Rob? ;)

#34 Rob Mitchell OFFLINE  

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Posted Wed Dec 3, 2003 3:02 AM

MayhemUK said:

Any chance of a UK supply of that voice module Rob? ;)

Yeah! Richard Hutchinson, the VecVoice designer, is in the UK.

www.vectrex.biz

Rob Mitchell, Atlanta, GA

#35 Mayhem OFFLINE  

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Posted Wed Dec 3, 2003 8:23 AM

Ah, nice! So what games support it currently then?

#36 SteveW OFFLINE  

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Posted Wed Dec 3, 2003 12:50 PM

Hey, what is the ordering e-mail for www.vectrexcarts.com anyway? On the ordering page, clicking on the e-mail link is supposed to open a javascript window, but it won't open in my browser. Does anyone have a direct link?

#37 oesii OFFLINE  

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Posted Wed Dec 3, 2003 1:14 PM

man that Javascript is annoying, I guess it an antispam thing. But here's his email:

mark@vectrexcarts.com

#38 Ze_ro OFFLINE  

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Posted Wed Dec 3, 2003 4:13 PM

MayhemUK said:

Ah, nice! So what games support it currently then?

According to this page, it's used by:

Boulder Escape Terror Hazard (In development)
Pythagorean Theorem (Educational demo?)
Verzerk (Berzerk with voice)
Y.A.S.I.

--Zero




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