(At least I think they are simple)...
Hello! My name is Daryl, I am beginning to change graphics around on 2600 games, hopefully, someday I will create my own game for all you to enjoy! Anyways, I sucessfully changed Space Invaders, sound, graphics etc with alot of documentation I found on the internet, now I am on to messing around with Adventure... I don't know 6502 programming, and to be honest, I don't have the time to teach myself it or have the money to put myself through college for it either, boo hoo hoo. Anyways, I was hoping some of the people out there that are writing and publishing their own games now could help me with a few simple (I think) requests... I found 2 different documents on adventure (and the explanation of every line of code) and although the document makes sense, I don't know how to apply that info. to the rom that I disassembled with distella. When I have a line of code that looks like this:
FF44 D9,00,01,FC,02,FC,28,0C,07 00 ;#0 Invisible
FF4D F8,FB,C8,00,F1,FA,00,00,00 09 ;#1 Portcullis #1 Black
And then I look at the code I have which looks like this:
0fdd |X XX XX|
0fde | |
0fdf | XXX |
0fe0 |XXXXXXX|
I don't understand how that correlates, according to the document, "Changing 2600 graphics the easy way" They mention creating a cfg file and putting the line "GFX FBFE FD66 AND GFX FF4C FFFF" and then saving it... I understood how to do this in Space Invaders because he gave you the addresses, but in adventure, the .byte is EVERYWHERE! I don't know how to get what I need out of this one...
CAN ANYBODY OUT THERE HELP ME!?!?!
I'm hoping to email some of the people who really know there stuff and are a little patient... Though I am not expecting them to teach me 6502, any help they can give would be greatly appreciated...
One of the things basically I want to do is change the colors of the dragon's, keys, etc around to what I want... Where in the code should I be looking for this? Thanks in advance! - Daryl













