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Yie Ar Kung-Fu now on the ColecoVision...


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#1 opcode OFFLINE  

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Posted Tue Jan 13, 2004 6:42 AM

Hi!

I have started to work on my next ColecoVision ports, Yie Ar Kung-Fu I and II. Both were released for the MSX computers back in 1985. Interestingly the first game was released even before the famous coin operated game, so they aren't a direct arcade port but instead they started the series! Later, Konami ported the first MSX game for the Famicom, but the second one stayed as a MSX exclusive... till now.

YAKF II uses twice times as much memory as the first game, so I decided to start porting it.

Here is a list of features:

YAKF I -
5 enemies
1 scenary
1 bonus stage

YAKF II
8 enemies
4 scenaries
hidden bonuses
versus mode

Eduardo Mello

Bellow are pictures of the second game.... These will be probably my last MSX ports for a while.

Attached Thumbnails

  • yakf2.gif


#2 Tempest OFFLINE  

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Posted Tue Jan 13, 2004 7:35 AM

Awesome! I can't wait.

BTW what happened to that other game you were porting? Sky Lancer or something like that.

Tempest

#3 opcode OFFLINE  

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Posted Tue Jan 13, 2004 7:47 AM

Tempest said:

Awesome!  I can't wait.  

BTW what happened to that other game you were porting?  Sky Lancer or something like that.

Tempest

I have already completed 3 games: Sky Jaguar, Ping-Pong and Magical Tree. I hope to released them in the near future, but right now I don't have a precise date yet...

Eduardo Mello

#4 Tempest OFFLINE  

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Posted Tue Jan 13, 2004 8:15 AM

Sky Jaguar! That was it. And oh yes I forgot about Ping Pong. Magical Tree? Never heard of that one.

Ever thought about proting the MSX version of Mappy to the Coleco?

Tempest

#5 MrRetroGamer OFFLINE  

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Posted Tue Jan 13, 2004 8:23 AM

joeybastard said:

Are any of these going to be available at PC5?  I need these games!

I second that - I'd like to be able to buy these games at PC5 if possible! :D

#6 opcode OFFLINE  

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Posted Tue Jan 13, 2004 9:02 AM

MrRetroGamer said:

joeybastard said:

Are any of these going to be available at PC5?  I need these games!

I second that - I'd like to be able to buy these games at PC5 if possible! :D

And I would love to have them available at PC5, but Dale is still working on printed stuff I am not completely sure if we will be able to have things finished in time. Anyway the games will be playable there, you can bet. :)

Eduardo Mello

#7 opcode OFFLINE  

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Posted Tue Jan 13, 2004 9:28 AM

Tempest said:

Sky Jaguar!  That was it.  And oh yes I forgot about Ping Pong.  Magical Tree?  Never heard of that one.

Ever thought about proting the MSX version of Mappy to the Coleco?

Tempest

I talked a little about Magical Tree here (including pictures):

http://www.atariage....ic.php?p=481390

There are many nice Namco games never released for classic machines, like Rally-X, Bosconian and Mappy, but I would prefer to base my port on real arcade code instead using the existing MSX versions.... ;)

#8 Ze_ro OFFLINE  

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Posted Tue Jan 13, 2004 2:52 PM

So these are actually ports of the MSX versions? I knew the MSX ran on a Z80, but I didn't realize the hardware was similar enough to really do this. Is there a lot of work involved?

--Zero

#9 KaineMaxwell OFFLINE  

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Posted Tue Jan 13, 2004 2:55 PM

Great looking work!

#10 opcode OFFLINE  

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Posted Wed Jan 14, 2004 6:03 AM

Ze_ro said:

So these are actually ports of the MSX versions? I knew the MSX ran on a Z80, but I didn't realize the hardware was similar enough to really do this. Is there a lot of work involved?

--Zero

The VDP chip is the same, but memory mapping, sound, BIOS routines, controllers, etc are all differents. So the work is a bit easier than porting an arcade game, but still challenging (as several friends of mine tried but failed). So far I have chosen games which requires just 1KB of RAM (the same as the CV). But YAKF II uses more, so it will be an even more interesting project... :)

Eduardo Mello

#11 MegaManFan OFFLINE  

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Posted Wed Jan 14, 2004 1:16 PM

opcode continues to stun and amaze us all. Nice work! :thumbsup:

#12 Ze_ro OFFLINE  

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Posted Wed Jan 14, 2004 1:36 PM

opcode said:

the work is a bit easier than porting an arcade game, but still challenging (as several friends of mine tried but failed).

Cool, it looks great. It's too bad Coleco didn't have someone like you back in the day... perhaps they would have survived the crash. The ColecoVision could have used a game like Yie Ar Kung-Fu.

I really wish I had more disposable income to buy some of these homebrews... :(

--Zero




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