I've tried to modify the game's color code (which I used Distella to decode) but whenever I try to use DASM to convert the file to binary for testing on emulator, I get lots of unknown mnemonic error and I get a 4K file that doesn't work at all.
I downloaded the DASM and the 2600 support files from
http://www.atari2600.org/dasm and I did make sure to include 'processor 6502' and both 'include "vcs.h"' and 'include "marco.h"' at the begining of the file.
Obviously I'm missing something but what?

Correct file placement?