Posted Wed Jan 28, 2004 7:17 PM
Posted Wed Jan 28, 2004 7:22 PM
Posted Wed Jan 28, 2004 7:23 PM
Posted Wed Jan 28, 2004 7:36 PM
Posted Wed Jan 28, 2004 7:47 PM
Posted Wed Jan 28, 2004 8:01 PM
4ever2600 said:
Quote
Posted Wed Jan 28, 2004 8:21 PM
Posted Wed Jan 28, 2004 8:32 PM
4ever2600 said:
Posted Wed Jan 28, 2004 8:46 PM
Posted Wed Jan 28, 2004 9:33 PM
Posted Wed Jan 28, 2004 9:56 PM
LF832: STX $9A LDX $A0 JSR LF6FE LDX $9A CMP #$87;I added this line to make the dot (#$87) kill the drag NOP CMP #$51;If the sword (#$51) hits dragon, jump to 'kill' routine BNE LF84B LDA #$01 STA NUSIZ0,X LDA #$03 STA $E0 LDA #$10 STA $DFMaybe this works?
Posted Thu Jan 29, 2004 12:13 AM
Posted Thu Jan 29, 2004 4:41 AM
vb_master said:
LF832: STX $9A LDX $A0 JSR LF6FE LDX $9A CMP #$87;I added this line to make the dot (#$87) kill the drag NOP CMP #$51;If the sword (#$51) hits dragon, jump to 'kill' routine BNE LF84B LDA #$01 STA NUSIZ0,X LDA #$03 STA $E0 LDA #$10 STA $DFMaybe this works?
Posted Thu Jan 29, 2004 11:34 AM
Posted Thu Jan 29, 2004 12:59 PM
4ever2600 said:
Posted Thu Jan 29, 2004 2:43 PM
0 members, 0 guests, 0 anonymous users