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TIA Playfield Painter V1.02 Released


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#1 khryssun OFFLINE  

khryssun

    Dragonstomper

  • 814 posts
  • Location:Marseille - France

Posted Wed May 5, 2004 10:03 AM

New version available to download.

What's new :
- Changed graphic core : smoother mouse drawing.
- Negative Playfield function added.
- Undo function added.
- Re-Positionning Playfield graphics on screen using arrows added.

You can find it here (jump to the Tools section ):
http://khryssun.free...rogramming.html

Hope this'll help. ;)

Chris

#2 Osmeroid OFFLINE  

Osmeroid

    Stargunner

  • 1,621 posts
  • Location:Newcastle, UK

Posted Wed May 5, 2004 2:35 PM

Hey that thing is awesome! 8)

I've just had my first "play" with TIA Paint and it's already got me thinking about just what I could do with it - superb effort Chris :D

Is there a way to alter colour using TIA Paint?


You'll not have a moments peace for a while until everyone gets used to this! :wink:

#3 khryssun OFFLINE  

khryssun

    Dragonstomper

  • 814 posts
  • Location:Marseille - France

Posted Thu May 6, 2004 9:15 AM

Osmeroid wrote

Quote

Hey that thing is awesome!  8)  

Thanks fellow !!! ;)


Osmeroid wrote

Quote

Is there a way to alter colour using TIA Paint?  

Not for now, but I plan to add the select Background/Playfield colour
feature in the next version (and to add support for PAL / SECAM colour
palettes) :D

As you know Playfield colour is define by the write address COLUPF.
So I'll just add the numbers of the colour used for the background and the
playfield in the header of the code generated. It will looks like that:

; Colour used for the Background (COLUBK) = #$00
; Colour used for the Playfield (COLUBK) = #$66

This may help, but you know that you can change the COLUPF and the
COLUBK value every scanline or even many times in the same scanline. ;)


Take care,
Chris




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