this is a still quite early version of shall become my 3rd minigame. While you can play around a bit, the game is still missing most gameplay elements.
The basic idea is, that our yellow splatform hero Toto has to escape from a collapsing tower in a limited amount of time (or something else restricting). While he falls down, he can either crash through platforms of various thicknesses, gaining bonus points or, if he is too slow, bounce back up from them (loosing valuable time).
I haven't decided the final gameplay yet, so I am looking for suggestions:
- Maybe I should change the controls from joystick to paddle control , this would turn the game more a reaction game like Kaboom or SCSicide
- Maybe the player should get some influence on the vertical speed.
- Currently the player is slowed down when crashing, maybe I should reduce or completely remove that, so the gameplay will accelerate a lot.
- etc. pp.
IMO currently the game is not very addicting, so I am looking for some good, but not too complicated (1K!) ideas.
BTW: Yes, game name is also WIP, but I will look for a name after the gameplay is final.

















