cbmeeks Posted December 1, 2005 Share Posted December 1, 2005 Yes, let's keep this alive! Just got a new Atari 800XL and need some games!! Quote Link to comment Share on other sites More sharing options...
miker Posted March 19, 2007 Share Posted March 19, 2007 any progress on it, eh? Quote Link to comment Share on other sites More sharing options...
Allas Posted March 19, 2007 Share Posted March 19, 2007 (edited) is there any progress sometime? I think not. Well, but at 1996 existed a demo game from NRV from Chile. A abandoned Bubble Bobble project. bubbles.zip Edited March 19, 2007 by Allas Quote Link to comment Share on other sites More sharing options...
Tezz Posted March 19, 2007 Author Share Posted March 19, 2007 Hey ! No, the project isn't dead. Unfortunately with life being super busy I've only just recently got back some free time after being totally snowed under with work and commitments for a long time and I'm planning now to get back where I left off. I'm moving house soon and have been spending some time more recently getting the XE's hardware upgraded so that I can code and test on the hardware as I had intended and also so that I can use SIO2PC and warp OS to make it much nicer to work with. Allas Well, but at 1996 existed a demo game from NRV from Chile. A abandoned Bubble Bobble project. I didn't hear about this, i'll check out the attachement Quote Link to comment Share on other sites More sharing options...
Tezz Posted March 19, 2007 Author Share Posted March 19, 2007 Well, it looks like very early tests... I'd be interested if anyone has the sourcecode for that however, maybe more work was completed on it then this early preview.. Most of the work I was doing was on the logic however I quickly tested some of the layouts and the bub and bob sprite overlays with a quick routine in Turbo Basic which is where those early screen shots I posted were taken from. There's a huge amount of info on the net with BB and hacks with Mame roms which were really invaluable when I was working on the game. Regards, Tezz Quote Link to comment Share on other sites More sharing options...
www.atarimania.com Posted March 19, 2007 Share Posted March 19, 2007 Thanks for the upload! So the name of the group was NRV? Do you know who were the programmer(s) and graphic artist(s)? What was the EXACT name of that Atari version? Bubbles or simply Bubble Bobble? -- Atari Frog http://www.atarimania.com Quote Link to comment Share on other sites More sharing options...
lbaeza Posted March 19, 2007 Share Posted March 19, 2007 So the name of the group was NRV? Do you know who were the programmer(s) and graphic artist(s)? Hi Just to let you know that NRV stands for Nelson Ramirez V., a chilean atari programmer. He made some interesting demos back in the day, and Line Up, a Columns-based game, is one of his best know titles. NRV is an active member of the Atariware community ( http://www.atariware.cl/foro ). I bet you can contact him there. Feel free to post a 'contact me' topic on the Atariware forum, in spanish or english, you choose. Regards Quote Link to comment Share on other sites More sharing options...
Tezz Posted March 19, 2007 Author Share Posted March 19, 2007 Hi Just to let you know that NRV stands for Nelson Ramirez V., a chilean atari programmer. He made some interesting demos back in the day, and Line Up, a Columns-based game, is one of his best know titles. NRV is an active member of the Atariware community ( http://www.atariware.cl/foro ). I bet you can contact him there. Feel free to post a 'contact me' topic on the Atariware forum, in spanish or english, you choose. Regards That's cool that he's still active, I'd like to drop Nelson a line about bb. Quote Link to comment Share on other sites More sharing options...
NRV Posted March 20, 2007 Share Posted March 20, 2007 Hi there I recently recovered a lot of my old disks from my now dead 800XL, so it was easy to make you this atr I hope you understand the code and it can help you.. you saw the demo so, basically it have the platform logic, collisions, player movement, the bubbles shooting logic and some fast (i think) sprites routines (a lot of macros to draw sprites in 2 or 3 bytes with an offset) It was in gr.15 if I don't remember bad, and you can get some "slowdown" if you shoot a lot of bubbles from the bottom of the screen.. I don't included the sprites data, i think it was some pictures with sprites and masks and a map made in Envision for the one level.. I don't remembered all that, I just saw the code (it was after more than 10 years! I was doubting it was gr.15 at some point and thinking it was characters! silly me..) NRV (excuse my english, please) bub.zip Quote Link to comment Share on other sites More sharing options...
miker Posted March 20, 2007 Share Posted March 20, 2007 (edited) Ok, regarding sprites. Here's partial engine by Vega, slow as hell for now, but may be good as sprite source at least (i think). You need 128kB of memory to run this piece. bub_comm.zip Edited March 20, 2007 by miker Quote Link to comment Share on other sites More sharing options...
Tezz Posted March 20, 2007 Author Share Posted March 20, 2007 NRV Miker Thanks a lot guys that's great Tezz Quote Link to comment Share on other sites More sharing options...
mimo Posted March 20, 2007 Share Posted March 20, 2007 one of my all time favourites, hope it gets completed Quote Link to comment Share on other sites More sharing options...
twh/f2 Posted May 4, 2007 Share Posted May 4, 2007 one of my all time favourites, hope it gets completed any news on this project? grtx, \twh Quote Link to comment Share on other sites More sharing options...
miker Posted September 11, 2007 Share Posted September 11, 2007 OK, and? Quote Link to comment Share on other sites More sharing options...
JamesD Posted September 12, 2007 Share Posted September 12, 2007 Bubble Bobble was a really fun game. I'd love to see this completed. Quote Link to comment Share on other sites More sharing options...
cbmeeks Posted September 12, 2007 Share Posted September 12, 2007 Same here. Please don't let this project die. Or, if you aren't interested, release what you have as open source so that someone else might take it on. Bubble Bobble rocks! cbmeeks Quote Link to comment Share on other sites More sharing options...
+MrFish Posted July 6, 2008 Share Posted July 6, 2008 So, now that you guys are almost finished with Bomb Jack, it should be a breeze to finish this one... Quote Link to comment Share on other sites More sharing options...
Tezz Posted July 6, 2008 Author Share Posted July 6, 2008 One project at a time. Actually I was looking at the unreleased BBC Micro version of the game the other day. it's not bad Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted July 6, 2008 Share Posted July 6, 2008 or Tezz could help me regarding Beyond the Evil... Quote Link to comment Share on other sites More sharing options...
carmel_andrews Posted July 6, 2008 Share Posted July 6, 2008 Is BB going to look like the speccy version (for speed) or more the C64/ST or miggy version (for look and feel) Quote Link to comment Share on other sites More sharing options...
Atarigmr Posted December 23, 2008 Share Posted December 23, 2008 No more news about the BB project? Hope it isn't dead, just hibernating... and going to awake soon Quote Link to comment Share on other sites More sharing options...
miker Posted December 23, 2008 Share Posted December 23, 2008 Well - straight-porting the game form C64 requires more complicated sprite engine than that one present in BombJack... So... Quote Link to comment Share on other sites More sharing options...
sermajic Posted June 27, 2011 Share Posted June 27, 2011 Any chance of a conversion to the atari 5200? Guess it can be modified to make it work Quote Link to comment Share on other sites More sharing options...
Rybags Posted June 27, 2011 Share Posted June 27, 2011 It doesn't even work on the computer yet. Not much point converting something that's not finished. Quote Link to comment Share on other sites More sharing options...
emkay Posted June 27, 2011 Share Posted June 27, 2011 It doesn't even work on the computer yet. Not much point converting something that's not finished. It's there already http://www.youtube.com/watch?v=5J8R-aBlTrU Just waiting for XXL to get converted ... 1 Quote Link to comment Share on other sites More sharing options...
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