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How Much Would YOU Pay?


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Poll: How Much Would You Pay For a One-of-a-Kind Unreleased 2600 Prototype? (6 member(s) have cast votes)

How Much Would You Pay For a One-of-a-Kind Unreleased 2600 Prototype?

  1. $100 (15 votes [16.85%])

    Percentage of vote: 16.85%

  2. $300 (19 votes [21.35%])

    Percentage of vote: 21.35%

  3. $500 (14 votes [15.73%])

    Percentage of vote: 15.73%

  4. $700 (1 votes [1.12%])

    Percentage of vote: 1.12%

  5. $1000 (9 votes [10.11%])

    Percentage of vote: 10.11%

  6. $2000 (4 votes [4.49%])

    Percentage of vote: 4.49%

  7. $3000+ (2 votes [2.25%])

    Percentage of vote: 2.25%

  8. Nothing! You Prototype People Are Crazy!!! (25 votes [28.09%])

    Percentage of vote: 28.09%

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#1 Tempest OFFLINE  

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Posted Wed Aug 4, 2004 10:35 AM

Assuming you had the oppertunity to purchase a one-of-a-kind unreleased Atari 2600 prototype, how much would you pay?

Tempest

#2 Albert OFFLINE  

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Posted Wed Aug 4, 2004 10:54 AM

Depends on the game, but I have paid over $1,000 for unreleased prototypes in the past. It gets more interesting if it's a game you have not personally had the opportunity to inspect and you don't even know if the game works. But if there's a good chance it's a legitimate prototype, I think it's worth taking the risk to release the game to the community so everyone can enjoy it.

I can certainly understand that some people think paying that much for prototypes is insane. But we're in a unique position to make unreleased prototypess widely available so people can enjoy them, and we've done that many times in the past over the years. So far I haven't ended up with any dud protos. ;)

..Al

#3 ~llama OFFLINE  

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Posted Wed Aug 4, 2004 12:28 PM

Does this have any connection to the meltdown thread in the 2600 forum?

kinda seems like it :ponder:

#4 Tempest OFFLINE  

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Posted Wed Aug 4, 2004 12:39 PM

Quote

Does this have any connection to the meltdown thread in the 2600 forum?  

kinda seems like it

Inspired by, but not directly related.

Tempest

#5 ~llama OFFLINE  

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Posted Wed Aug 4, 2004 2:34 PM

ah :D just wondering :)

#6 Marco OFFLINE  

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Posted Thu Aug 5, 2004 9:37 AM

I have five one-of-a-kind protos for sale people, so let's have it :D

Cheers,
Marco

#7 MattG/Snyper2099 OFFLINE  

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Posted Fri Aug 6, 2004 3:17 AM

I voted for $700 but that is a certainly a maximum. There are only a few "unreleased" games I'd be willing to pay this much for.

I also wanted to add that once a game is released by either atariage or DP or whoever, it isn't worth much more than a couple (or few) hundred dollars in my eyes. So, I'm assuming when you ask this question you meant unreleased in the sense of either "lost" or "hoarded".

I really can't see anyone paying over $300 for a proto that has seen any type of "release" but I may be crazy.

#8 Breakpack OFFLINE  

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Posted Fri Aug 6, 2004 7:49 AM

Where's the $10 option? :?

#9 Brad2600 OFFLINE  

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Posted Fri Aug 6, 2004 2:34 PM

I'd pay up to $300 for a prototype.

That is, if I had a job.

#10 MegaManFan OFFLINE  

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Posted Fri Aug 6, 2004 6:59 PM

Breakpack said:

Where's the $10 option? :?

And the $50 option.

#11 keilbaca OFFLINE  

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Posted Fri Aug 6, 2004 7:02 PM

If i had a job that paid more, i'd pay over a grand... but i don't and i'm stuck in the military for another 2 years... so until then my cap is 500.

#12 Albert OFFLINE  

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Posted Fri Aug 6, 2004 10:18 PM

MattG/Snyper2099 said:

I also wanted to add that once a game is released by either atariage or DP or whoever, it isn't worth much more than a couple (or few) hundred dollars in my eyes.  So, I'm assuming when you ask this question you meant unreleased in the sense of either "lost" or "hoarded".

I really can't see anyone paying over $300 for a proto that has seen any type of "release" but I may be crazy.

I think this comes down to individual collectors' tastes. For me personally, the rather unique nature of prototype hardware, *especially* games for which only a handful of prototypes exist (or just one!), makes them pretty valuable in my eyes. Even after a proto is dumped and copies are made and sold, that original hardware is still one-of-a-kind and quite valuable in the eyes of someone who enjoys collecting prototypes.

Granted, I know there are people who will pay less for a prototype once it has been dumped and released (such as yourself), but there are still plenty of individuals who'll sink large sums of money into getting those unique, *original* copies of the prototypes, and that competition will often cause the prices to skyrocket.

..Al

#13 Thomas Jentzsch OFFLINE  

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Posted Sat Aug 7, 2004 2:14 AM

MegaManFan said:

Breakpack said:

Where's the $10 option? :?

And the $50 option.
:idea: I suppose $100 means: more than the usual few $$$ and <=$100

#14 MegaManFan OFFLINE  

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Posted Sat Aug 7, 2004 2:57 AM

Okay then, that's what I voted for. :D

#15 nesman85 OFFLINE  

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Posted Sat Aug 7, 2004 2:26 PM

I can't believe so many people voted for $100 or less. It's an unreleased, one of a kind proto. I can't imagine anyone passing it up for a few hundred if they have even the slightest knowledge of prototypes. there's only ONE of these in the entire world and you wouldn't pay more than $100 for it (or not even $100 for some people)... oh well, I just can't understand it.

#16 Nathan Strum OFFLINE  

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Posted Sun Aug 8, 2004 6:21 PM

For me it would depend entirely on what the prototype was. Is it playable? Is it interesting? Is it from a mainstream company?

If it was something like the McDonald's prototype, I wouldn't waste any money on it. That's completely useless.

If it was a prototype for a completely unreleased game, and it was nearly complete and playable (ie. a real game vs. just a technology demo), then I'd probably be willing to shell out some money for it. But again, it would depend on who I was buying it from, where I was buying it, etc.

For example, if it was Pink Panther, Charlie Brown or Rocky & Bullwinkle, I'd clean out my bank account for it.

If it was for Data Age's unreleased "Craplock" prototype (the little-known third game in their "games that end with 'lock'" trilogy), I'd go as high as $50. Maybe $100.

I'm not one to part with money lightly.

#17 Tempest OFFLINE  

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Posted Mon Aug 9, 2004 10:16 AM

I'm actually amazed at the two people who said $3000+. Assuming these people were serious, that's a heckuva lot of money! I can't see myself shelling out that kind of dough unless it was for one of those holy grail games like Cloak & Dagger or SQ: Airworld.

Tempest

#18 atari70s OFFLINE  

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Posted Mon Aug 30, 2004 6:03 PM

if it was something really one of a kind and if i really liked it maybe 500$ but i voted 300$ cause thats all id be willing to spend. but if it was somethign REALLY good then maybe up to 500

#19 Atarinvader OFFLINE  

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Posted Mon Aug 30, 2004 6:20 PM

It's all kind of dependent on what a collectors budget can afford, I know I'd really love a nice unreleased proto in my collection, if not only for Kudos - and let's be honest it's the main reason why people want them - but also for the thrill of having something that was never intended to be played by the masses.

If money was no object then $1,000 + easy, but as things stand; money for food for me is enough right now.

#20 birdie3 OFFLINE  

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Posted Mon Aug 30, 2004 6:33 PM

How about $8.50 for the PCB and $1.50 for the EPROM. Maybe $10 or $15 for the person's time and troubles to burn me a copy of the original. That's about it.. :)

#21 Lemmi OFFLINE  

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Posted Mon Aug 30, 2004 6:49 PM

well atleast i voted for the leading vote getter :D

you all are CRAZY :P

#22 Philflound OFFLINE  

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Posted Tue Aug 31, 2004 2:31 PM

My friend paid the $1000 for the Ewok Adventure. I don't think I'd go higher than $500 on a one of kind. I'm poor though. If I hit the lotto, I'd pay anything. :)

Phil

#23 Radio F Software OFFLINE  

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Posted Thu Sep 2, 2004 10:57 AM

:( I picked 100 because that is the lowest denomination of money my mum would let me spend on a one of a kind game.

#24 mynameistom22000 OFFLINE  

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Posted Thu Sep 2, 2004 11:13 AM

I said 300$ because, well, I would rather not have a proto, I would rather have a dozen or so completed games to play. Even if it was one-of-a-kind, I wouldnt want to spend too much. If I did get one,I would have no means to dump it or what not, so i would probably trade or put it up for auction.

#25 atari70s OFFLINE  

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Posted Sat Sep 25, 2004 9:58 PM

i retract my 500 limit and would like to change that to 1000 alex.




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