Jump to content

List of Taboo Trademarks


90 replies to this topic

#26  

    Stargunner

  • 1,457 posts
  • Joined: 29-October 02
  • Location:Victoria, Canada

Posted Thu Oct 7, 2004 2:19 PM

Thomas Jentzsch said:

Shawn Jefferson said:

They will most certainly be asked to take those down.
But what if they only offer the usual service for making an individual cart? The binary is send to AA by the customer, and all they are doing is to put it on a cart.

Instead of offering Boulder Dash in the store, they offer a service to burn a copy of any ROM you send them onto a cartridge?

I don't know, my gut says that still is illegal. After all, if photocopy a book for you, that you bring in to my shop, that is still illegal. In this case, though, I don't know where the legal responsibility would lay. I have a feeling that any legal team would probably just sue everybody involved, if their cease and desist letters didn't have any effect. ;)

#27  

    Thrust, Jammed, SWOOPS!

  • 16,625 posts
  • Joined: 25-April 01
  • Always left from right here!
  • Location:Düsseldorf, Germany

Posted Thu Oct 7, 2004 3:12 PM

Ok, then the last step should be (officially) avoided. ;)

#28  

    Web-slinger

  • 13,726 posts
  • Joined: 24-August 01
  • Eater of Pizza, Taker of Naps
  • Location:Louisville KY

Posted Thu Oct 7, 2004 11:02 PM

ok, fine, so suppose AA sells you this nifty paper clip, and with it you get a free BD cart. No payment whatsoever for the BD cart, its TOTALLY free. The paper clip will run you $25, but the BD cart is free, just for purchasing this fine paper clip..... :ponder:

#29  

    Chopper Commander

  • 149 posts
  • Joined: 08-July 04
  • Location:Västerås, Sweden

Posted Fri Oct 8, 2004 11:58 AM

Maybe First Star (or who owns the rights) would let through a "man digs tunnels, avoids stones, picks up gems" game if it is not a big Xbox title or something alike. But if you make a "man digs tunnels, avoids stones, picks up gems, avoids butterflies, takes advantage of magic walls, grows amoeba and slime and blinks his eyes twice every second" game, it is much more obvious a 1:1 Boulder Dash copy, even with different graphics and name.

#30  

    Thrust, Jammed, SWOOPS!

  • 16,625 posts
  • Joined: 25-April 01
  • Always left from right here!
  • Location:Düsseldorf, Germany

Posted Fri Oct 8, 2004 1:05 PM

So no blinking eyes then! :)

#31  

    Stargunner

  • 1,017 posts
  • Joined: 30-October 03

Posted Tue Oct 26, 2004 1:33 PM

I guess the easier question would be "What companies don't bother to harass people programming for old systems?"

Taito and Namco are apparently cool w/ Eduardo making Space Invaders Collection and Pac-Man Collection for the CV . . . What about Exidy and Star Fire/ Death Derby?

#32  

    Dragonstomper

  • 633 posts
  • Joined: 31-July 02
  • Location:Germany

Posted Tue Nov 9, 2004 2:18 AM

I think it's ridiculous to sue hobby programmers who write games for 20+ year old systems.There is no money for those programmers to make.

But for the companies, if they create stuff like the Flashback or something similar as they can include homebrews, too and earn a few extra bucks, because curious buyers buy them because of unreleased or new games.

AFAIK Infogrames has some financial trouble right now, maybe that's the reason they behave like they do.Maybe a bigger company will buy them soon and everything will change.

Apropos clones : In the 80s, the magazines were full of type-in listings with Pacman, Breakout etc. clones and nobody ever sued them.

And First Star never sued any of the companies that made Boulder Dash clones, I think because games like "Emerald Mine" were NOT 1:1 clones, but had additional features like 2-player mode, keys and doors etc.
They don't have a copyright to all dig- and collect games, because THAT was done before (Mr.Do).

Thimo

#33  

    Quadrunner

  • 13,984 posts
  • Joined: 11-October 02

Posted Wed Feb 9, 2005 9:42 AM

You can pretty much consider all these off limits:

Big Five Software
EA
20th Century Fox
Nintendo
Coleco

#34  

    River Patroller

  • 4,233 posts
  • Joined: 16-October 01
  • Location:Toronto

Posted Wed Feb 9, 2005 4:12 PM

StanJr said:

ok, fine, so suppose AA sells you this nifty paper clip, and with it you get a free BD cart.   No payment whatsoever for the BD cart, its TOTALLY free.  The paper clip will run you $25, but the BD cart is free, just for purchasing this fine paper clip..... :ponder:

I don't think I could legitimize buying a 25 dollar paper clip there Stanno.

:P

#35  

    Chopper Commander

  • 137 posts
  • Joined: 20-May 05

Posted Tue May 24, 2005 11:49 PM

WOW. THey have put lawyers on you, cease and desist style?

So because of this no version of breakout exists where you have some degree of control?

#36  

    Chopper Commander

  • 195 posts
  • Joined: 01-May 05
  • Location:Saint Louis, Missouri

Posted Wed May 25, 2005 12:11 AM

mojofltr, on Sun Oct 3, 2004 5:33 PM, said:

Quote

Hm... Edtris was sold for years without any problems I think.

A while back I read that the Tetris Company were going after all Tetris clones, claiming to have a copyright on "the look and feel" of Tetris.

I just looked it up, and several articles turned up in the search. I nabbed up the link for the first name I recognized - <a href="http://slashdot.org/articles/99/02/19/0827245.shtml">Slashdot</a> It's back from 1999 - I have no clue if they are still rigorously pursuing game authors.

I'm not really sure what the story is with Edtris, Cubis, or Tetris26. I just supposed that the Tetris Company must have gotten after the authors, since I haven't seen any of these games for sale since Hozer days.

BTW, I would also think any Nintendo trademarks would be taboo as well.

View Post

Goodluck with that deal. There must be 7,498 Tetris clones minimum. Tee hee.

#37  

    Quadrunner

  • 12,240 posts
  • Joined: 29-July 04
  • Location:from somewhere, anywhere and no where

Posted Wed Jun 1, 2005 6:52 AM

And i suppose that what applies to 'software' also applies to hardware and coding techniques like hardware scrolling, sprite scrolling, multi colour playfield graphics, split screen graphics.. etc etc, I believe that a majority of hardware coding/software coding technologies/techniques are still under the umbrella of Atari's library of patents, like the above examples and various others not mentioned here

And on the hardware side, I suppose that's why we have yet to see an A8 (atari 8bit) clone or 3rd party compatible, atari st clone (the milan and c lab jobbies are apparently based on the tt and falcon rather then the ST) also an atari lynx/jaguar clone or 3rd party compatible

I don't regard the 'flashback' series as clones as their primarily based on 'emulators'

Even the Amiga Inc's 'amiga one' machine is a PC running WinUAE... Boring
















Atari_Jaguar, on Wed May 25, 2005 6:11 AM, said:

mojofltr, on Sun Oct 3, 2004 5:33 PM, said:

Quote

Hm... Edtris was sold for years without any problems I think.

A while back I read that the Tetris Company were going after all Tetris clones, claiming to have a copyright on "the look and feel" of Tetris.

I just looked it up, and several articles turned up in the search. I nabbed up the link for the first name I recognized - <a href="http://slashdot.org/articles/99/02/19/0827245.shtml">Slashdot</a> It's back from 1999 - I have no clue if they are still rigorously pursuing game authors.

I'm not really sure what the story is with Edtris, Cubis, or Tetris26. I just supposed that the Tetris Company must have gotten after the authors, since I haven't seen any of these games for sale since Hozer days.

BTW, I would also think any Nintendo trademarks would be taboo as well.

View Post

Goodluck with that deal. There must be 7,498 Tetris clones minimum. Tee hee.

View Post



#38  

    Chopper Commander

  • 242 posts
  • Joined: 26-March 04

Posted Fri Jul 22, 2005 6:17 PM

Cootster, on Tue Oct 26, 2004 2:33 PM, said:

I guess the easier question would be "What companies don't bother to harass people programming for old systems?"

Taito and Namco are apparently cool w/ Eduardo making Space Invaders Collection and Pac-Man Collection for the CV . . .  What about Exidy and Star Fire/ Death Derby?

View Post


Exidy went out of business in the mid '90s. I don't think they'd care.

#39  

    Chopper Commander

  • 242 posts
  • Joined: 26-March 04

Posted Fri Jul 29, 2005 9:23 PM

I can't sell my Super 255-Screen Non-Infringing Ball and Paddle Video Game? :(

#40  

    River Patroller

  • 4,728 posts
  • Joined: 12-May 01

Posted Tue Aug 23, 2005 5:03 PM

Shawn Jefferson, on Thu Oct 7, 2004 1:19 PM, said:

I don't know, my gut says that still is illegal.  After all, if photocopy a book for you, that you bring in to my shop, that is still illegal.  In this case, though, I don't know where the legal responsibility would lay.  I have a feeling that any legal team would probably just sue everybody involved, if their cease and desist letters didn't have any effect. ;)

That's what Randy Crihfield used to do. He would burn any ROM image you wanted, regardless of whether it was a homebrew title or not.

It's grey, though, because how different is that from, let's say, hosting a ROM image which someone could download and load up their Supercharger or other multicart with? I guess the only difference is that it's presumed that very few people have such carts.

That's not even taking into account emulation.

#41  

    River Patroller

  • 4,728 posts
  • Joined: 12-May 01

Posted Tue Aug 23, 2005 5:12 PM

carmel_andrews, on Wed Jun 1, 2005 5:52 AM, said:

And i suppose that what applies to 'software' also applies to hardware and coding techniques like hardware scrolling, sprite scrolling, multi colour playfield graphics, split screen graphics.. etc etc, I believe that a majority of hardware coding/software coding technologies/techniques are still under the umbrella of Atari's library of patents, like the above examples and various others not mentioned here

The patents filed in relation to the 2600 and probably also the Atari 8-bit hardware have both expired by now. Not sure about the 7800. I think the expiration is 20 or 25 years on patents. I think the clock starts on when the patent is filed, not when it was granted. So both of these would be over 25 years old now. I think this is also why people can get away cloning the NES since the hardware is over 20 years old (not that they wouldn't do it anyway even if it is illegal). The original NES patent was probably filed in '83 or something.

Copyrights are what last such an insanely long time.

So anyone can legally clone the 2600 or A8, even by using Atari's original proprietary schematics as a guide vs. cleanroom reverse-engineering methods.

#42  

    Quadrunner

  • 8,107 posts
  • Joined: 14-May 01
  • This is Sparta!
  • Location:Bavaria

Posted Tue Oct 11, 2005 12:45 PM

Hi there!

http://www.lucasfangames.de/ :sad:

Greetings,
Manuel

#43  

    Chopper Commander

  • 245 posts
  • Joined: 19-September 05
  • Skyline hacker
  • Location:Jacksonville, FL

Posted Fri Jan 27, 2006 10:17 AM

mojofltr, on Sun Oct 3, 2004 5:33 PM, said:

A while back I read that the Tetris Company were going after all Tetris clones, claiming to have a copyright on "the look and feel" of Tetris. 

View Post


For the record ... yeah. Been there, gotten that C&D.

#44  

    Quadrunner

  • 8,107 posts
  • Joined: 14-May 01
  • This is Sparta!
  • Location:Bavaria

Posted Sat Jan 28, 2006 8:14 AM

brpocock, on Fri Jan 27, 2006 4:17 PM, said:

mojofltr, on Sun Oct 3, 2004 5:33 PM, said:

A while back I read that the Tetris Company were going after all Tetris clones, claiming to have a copyright on "the look and feel" of Tetris.
For the record ... yeah. Been there, gotten that C&D.

Thanks for confirming. I added Tetris to the main list.

#45  

    Combat Commando

  • 5 posts
  • Joined: 28-March 06

Posted Thu Apr 6, 2006 2:51 AM

Does anyone know who currently owns the trademarks/copyrights on M Network and Data Age? Specifically I'm wondering about the company names and logos. Thanks for any info...

#46  

    Quadrunner

  • 8,107 posts
  • Joined: 14-May 01
  • This is Sparta!
  • Location:Bavaria

Posted Thu Apr 6, 2006 3:20 AM

Well, someone _always_ owns the copyrights. The Trademarks are both dead though:

M-Network
Data Age

#47  

    Star Raider

  • 86 posts
  • Joined: 05-January 05
  • Trying to figure out HMOVE
  • Location:Ma

Posted Fri Jul 14, 2006 8:53 AM

View Postmos6507, on Tue Aug 23, 2005 7:12 PM, said:


The patents filed in relation to the 2600 and probably also the Atari 8-bit hardware have both expired by now. Not sure about the 7800. I think the expiration is 20 or 25 years on patents. I think the clock starts on when the patent is filed, not when it was granted. So both of these would be over 25 years old now. I think this is also why people can get away cloning the NES since the hardware is over 20 years old (not that they wouldn't do it anyway even if it is illegal). The original NES patent was probably filed in '83 or something.

Copyrights are what last such an insanely long time.

So anyone can legally clone the 2600 or A8, even by using Atari's original proprietary schematics as a guide vs. cleanroom reverse-engineering methods.


Hi there, my guess on this is that Infogrames renewed the patents when they released the Flashback 2. I've read that a FB2 can be modded to play carts, so that would mean they used the same schematics (or very nearly so).

I did a google search and found this link: http://corporate.infogrames.com/pressrelea...ry.html?sid=599
Unfortunately, my work has a proxy server that is blocking access to infogrames so I have not read it yet. :(

Jim

#48  

    Quadrunner

  • 8,107 posts
  • Joined: 14-May 01
  • This is Sparta!
  • Location:Bavaria

Posted Fri Jul 14, 2006 9:08 AM

A patent can't be renewed.

#49  

    Star Raider

  • 86 posts
  • Joined: 05-January 05
  • Trying to figure out HMOVE
  • Location:Ma

Posted Fri Jul 14, 2006 9:59 AM

View PostCybergoth, on Fri Jul 14, 2006 11:08 AM, said:

A patent can't be renewed.

In that case they would probably have a new patent for the flashback 2. At least I should think so..
At any rate I don't know much about patents, never had one myself. But I did some quick searches at http://www.uspto.gov/patft/index.html.
I didn't find anything specific about the flashback, but look what I did find. :)
http://patft.uspto.gov/netacgi/nph-Parser?...S=atari+AND+vcs



Jim

#50  

    Quadrunner

  • 8,107 posts
  • Joined: 14-May 01
  • This is Sparta!
  • Location:Bavaria

Posted Fri Jul 14, 2006 12:12 PM

View Postxucaen, on Fri Jul 14, 2006 3:59 PM, said:

In that case they would probably have a new patent for the flashback 2. At least I should think so..

A patent will only be granted for something new and innovative, so I'd highly doubt anything in the FB2 can be considered patentworthy.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users