And i suppose that what applies to 'software' also applies to hardware and coding techniques like hardware scrolling, sprite scrolling, multi colour playfield graphics, split screen graphics.. etc etc, I believe that a majority of hardware coding/software coding technologies/techniques are still under the umbrella of Atari's library of patents, like the above examples and various others not mentioned here
And on the hardware side, I suppose that's why we have yet to see an A8 (atari 8bit) clone or 3rd party compatible, atari st clone (the milan and c lab jobbies are apparently based on the tt and falcon rather then the ST) also an atari lynx/jaguar clone or 3rd party compatible
I don't regard the 'flashback' series as clones as their primarily based on 'emulators'
Even the Amiga Inc's 'amiga one' machine is a PC running WinUAE... Boring
Atari_Jaguar, on Wed May 25, 2005 6:11 AM, said:
mojofltr, on Sun Oct 3, 2004 5:33 PM, said:
Quote
Hm... Edtris was sold for years without any problems I think.
A while back I read that the Tetris Company were going after all Tetris clones, claiming to have a copyright on "the look and feel" of Tetris.
I just looked it up, and several articles turned up in the search. I nabbed up the link for the first name I recognized - <a href="http://slashdot.org/articles/99/02/19/0827245.shtml">Slashdot</a> It's back from 1999 - I have no clue if they are still rigorously pursuing game authors.
I'm not really sure what the story is with Edtris, Cubis, or Tetris26. I just supposed that the Tetris Company must have gotten after the authors, since I haven't seen any of these games for sale since Hozer days.
BTW, I would also think any Nintendo trademarks would be taboo as well.

Goodluck with that deal. There must be 7,498 Tetris clones minimum. Tee hee.
