Jump to content



2

Joystick ports as output on VCS


26 replies to this topic

#26 mos6507 OFFLINE  

mos6507

    River Patroller

  • 4,728 posts

Posted Sat Apr 28, 2007 7:28 PM

There isn't much excitement involved in playing networked card games on the VCS when such games are already commoditized in casual gaming sites that run on Java or flash.

#27 BigO OFFLINE  

BigO

    River Patroller

  • 2,941 posts
  • Location:Phoenix, AZ

Posted Sun Apr 29, 2007 8:07 AM

View Postmos6507, on Sat Apr 28, 2007 6:28 PM, said:

There isn't much excitement involved in playing networked card games on the VCS when such games are already commoditized in casual gaming sites that run on Java or flash.

But, do those sites utilize the 2600 console? Could not your assertion be applied to nearly all of the vintage technology discussed on this site? The point of much of what goes on around here is to do something new specifically with the retro technology, no? :ponder: What's the excitement in playing any game on the 2600 at this point?

However, I do concede that if I put in the effort to design a networking system for the 2600 and then succeeded in building a functional networked game, that would assuredly spell the end of my interest in Atari 2600 networked games. I'd have to leave the playing to someone else. :)

Edited by BigO, Sun Apr 29, 2007 8:31 AM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users