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The super grafix


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#1 sega saturn x OFFLINE  

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Posted Sun Feb 6, 2005 9:54 PM

Wow i got to play one at the lea market today and i have to say im very impressed. It wasent for sale it was part of the guys personal collection he had to pay 200 dollars for it. I had to pay 130$ for my turbo 16 and cd add on and really i havent played it all that much. So why di i want the super grafix well i have to say it has the ebst version of gouls N goblins i have ever played. Its a shame this system is so rare and exspensive because i would love to have the gouls N goblins game. So any one out there have on of theis puppys?

#2 Ze_ro OFFLINE  

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Posted Mon Feb 7, 2005 12:14 PM

I'd say the bigger shame here is that the SuperGrafx didn't get more games ported to it in the first place. I don't mind spending $X00 on a system if there's actually a good selection of good games for it (hence my NeoGeo), but I'd be hard pressed to pay upwards of $200 for a system with only a handful of games (and all japanese releases at that).

If you're that big a fan of Ghouls 'n' Ghosts, you'd probably be better off just playing it in MAME. However, the SuperGrafx certainly is an oddity that would complement any collection. Whether that's worth the money to you is something only you can answer.

--Zero

#3 JB OFFLINE  

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Posted Mon Feb 7, 2005 2:52 PM

Ze_ro said:

I'd say the bigger shame here is that the SuperGrafx didn't get more games ported to it in the first place. I don't mind spending $X00 on a system if there's actually a good selection of good games for it (hence my NeoGeo), but I'd be hard pressed to pay upwards of $200 for a system with only a handful of games (and all japanese releases at that).
And most of the PCEngine fans think it's a shame the SuperGrafx didn't have the extra processing power to make good use of it's added graphics hardware(which is why it didn't get much software support back in the day, as I understand it).

#4 NE146 OFFLINE  

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Posted Mon Feb 7, 2005 3:15 PM

I had many chances of buying the Supergrafx (during it's lifetime, and during some closeout sales).. but I always passed. It just has too few games, and yeah Ghosts and Goblins on it is pretty sweet... but personally I've played through and beaten that game on both Genesis & Arcade versions umpteen times so that's sort of low on it's appeal pretty much.

.. I wouldn't mind one though... especially if it was free :P

#5 Tempest OFFLINE  

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Posted Mon Feb 7, 2005 3:23 PM

With my Turbo Duo and Japanese Hu-Card adapter I can play just about any TG-16 game out there except for the 5 Supergrafx games. And from what I've seen of them, they're just not worth it. It takes more than an extra layer of scrolling to get me excited.

They really should have made the Supergrafx and add-on to the TG-16. It would have sold big I'm sure (if it wasnt too expensive).

Tempest

#6 sega saturn x OFFLINE  

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Posted Mon Feb 7, 2005 3:59 PM

Is gouls n ghosts for the tg-16 or is it only for the super grafix?

#7 Ze_ro OFFLINE  

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Posted Tue Feb 8, 2005 12:04 AM

Tempest said:

They really should have made the Supergrafx and add-on to the TG-16.  It would have sold big I'm sure (if it wasnt too expensive).
16X!

--Zero

#8 airraid OFFLINE  

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Posted Sun Jun 11, 2006 5:12 PM

View Postsega saturn x, on Mon Feb 7, 2005 3:59 PM, said:

Is gouls n ghosts for the tg-16 or is it only for the super grafix?


as far as NEC consoles, Daimakaimura (Ghouls 'n Ghosts) is *only* for the
Japanese SuperGrafx (which was originally called the P.C. Engine 2).


NEC's version of Ghouls 'n Ghosts will *not* play on a U.S. TurboGrafx-16 ( or Japanese P.C. Engine)

#9 BrianC OFFLINE  

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Posted Sun Jun 11, 2006 6:33 PM

View PostZe_ro, on Mon Feb 7, 2005 2:14 PM, said:

If you're that big a fan of Ghouls 'n' Ghosts, you'd probably be better off just playing it in MAME.

--Zero

Ghouls 'n Ghosts also has a fine port in the Capcom Classics Collection for PS2/Xbox and Capcom Generations for PSX, if you don't want to pirate the game. It's not arcade perfect, but it's much closer to the arcade than the Super Grafx and Genesis versions. Both the Genesis and Super Grafx versions are good ports, though. Also, the Genesis version is very easy to find and not on a system with only a handful of specific games.

Edited by BrianC, Sun Jun 11, 2006 6:37 PM.


#10 Dusk2600 OFFLINE  

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Posted Sun Jun 11, 2006 8:08 PM

wow, this is way too old to still be discussing ;)

Edited by Dusk2600, Sun Jun 11, 2006 8:08 PM.


#11 moycon OFFLINE  

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Posted Sun Jun 11, 2006 9:38 PM

View PostDusk2600, on Sun Jun 11, 2006 10:08 PM, said:

wow, this is way too old to still be discussing ;)

It is nice to see that sega saturn x's writing skills have vastly improved over the last year though. Who says AA isn't educational?

#12 Bill Brasky OFFLINE  

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Posted Mon Jun 12, 2006 3:10 AM

It's the ebst!!! :thumbsup:

#13 Dusk2600 OFFLINE  

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Posted Fri Jun 16, 2006 9:01 PM

super grafx was a waste small lib of games and now 1 of the best ones is on the capcom classics game. just buy a PCE

#14 Dusk2600 OFFLINE  

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Posted Fri Jun 16, 2006 9:02 PM

View Postmoycon, on Sun Jun 11, 2006 9:38 PM, said:

View PostDusk2600, on Sun Jun 11, 2006 10:08 PM, said:

wow, this is way too old to still be discussing ;)

It is nice to see that sega saturn x's writing skills have vastly improved over the last year though. Who says AA isn't educational?

:sad:

hey :( im not sega saturn X

o well still a funny comment

#15 sega saturn x OFFLINE  

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Posted Sat Jun 17, 2006 10:53 AM

View Postmoycon, on Sun Jun 11, 2006 11:38 PM, said:

View PostDusk2600, on Sun Jun 11, 2006 10:08 PM, said:

wow, this is way too old to still be discussing ;)

It is nice to see that sega saturn x's writing skills have vastly improved over the last year though. Who says AA isn't educational?
I thought about fixing those errors when I saw them again but why bother it's funnier to leave them as is.




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