Tengen and the 7800
Started by ninjarabbit, Mar 17 2005 3:15 PM
16 replies to this topic
#1 ONLINE
Posted Thu Mar 17, 2005 3:15 PM
Sages of the 7800 let me as kyou a question, why weren't Tengen games made for the 7800. If I understand correctly Tengen was a subsidary of Atari it would make sense to support their own system. Tengen Tetris alone could have been a killer ap for it. So was there a reason why Tengen games weren't made for the 7800?
#2
Posted Thu Mar 17, 2005 3:29 PM
Tengen was a different company.. there were two Ataris at the time - Atari Games and Atari Corp. Tengen was the "console" name of the arcade based Atari Games.
#3
Posted Thu Mar 17, 2005 3:47 PM
As Lost Monkey said, Tengen was the subsidiary of a different company, one that also happened to be named Atari. For whatever reason, Tengen didn't see a reason to produce games for the 7800. Neither did most other companies, for that matter.
Still, a few games that would have been licensed from Tengen and Atari Games almost made it to the 7800, like KLAX and Pit Fighter. These were to be published by Atari Corp., not Tengen.
Still, a few games that would have been licensed from Tengen and Atari Games almost made it to the 7800, like KLAX and Pit Fighter. These were to be published by Atari Corp., not Tengen.
#4
Posted Thu Mar 17, 2005 4:18 PM
It all comes back to Jack Tramiel and Atari Games finding that they could make more money licensing games to the NES as opposed to the 7800. Atari arcade games post 1984 include:
Tetris
Paperboy
Marble Madness
Gauntlet
Roadblasters
Indiana Jones
Peter Pack Rat
need I name more? Imagine had Tetris been the pack-in title for the 7800 in the later half of its life? Or Paperboy?
...I'm going to go vomit now. Cya guys.
Tetris
Paperboy
Marble Madness
Gauntlet
Roadblasters
Indiana Jones
Peter Pack Rat
need I name more? Imagine had Tetris been the pack-in title for the 7800 in the later half of its life? Or Paperboy?
...I'm going to go vomit now. Cya guys.
#5 ONLINE
Posted Thu Mar 17, 2005 6:03 PM
Yeah, Tetris would have beaten the hell out of Pole Position 2.
#6
Posted Thu Mar 17, 2005 6:23 PM
Quote
It all comes back to Jack Tramiel and Atari Games finding that they could make more money licensing games to the NES as opposed to the 7800.
Forget about Tetris as a pack-in, Atari Corp thought they had the license but it turned out they bought it from the wrong people, which is why Nintendo was able to swoop in.
#7 ONLINE
Posted Thu Mar 17, 2005 7:11 PM
ninjarabbit said:
Sages of the 7800 let me as kyou a question, why weren't Tengen games made for the 7800. If I understand correctly Tengen was a subsidary of Atari it would make sense to support their own system. Tengen Tetris alone could have been a killer ap for it. So was there a reason why Tengen games weren't made for the 7800?
Tengen (initially) was a Nintendo licensee, which also would have precluded them from making 7800 versions of titles on the NES. The NES was obviously more profitable so they went for that. When Tengen fell out of favour with Nintendo, they began to start making arrangements to bring their titles to competition from Atari and Sega. But, as has been noted, the 7800 died off before 7800 versions of KLAX (almost finished), PIT FIGHTER (barely started), RAMPART, GAUNLET (supposedly out there in proto form) and others made it to market.
#8
Posted Thu Mar 17, 2005 8:51 PM
Tengen was created by Atari Games to get around the "no compete" clause they had with Atari Corp. Atari Games was not allowed to make home video games, so they did it under the Tengen label instead.
Atari Corp. did plenty of licensing with Atari Games to port their games to the Lynx though. The 7800 was such a non-player Tengen/Atari Games didn't have much interest. Although KLAX is the exception (licensed by Atari Corp.)
Atari Corp. did plenty of licensing with Atari Games to port their games to the Lynx though. The 7800 was such a non-player Tengen/Atari Games didn't have much interest. Although KLAX is the exception (licensed by Atari Corp.)
#9 ONLINE
Posted Thu Mar 17, 2005 9:24 PM
Gregory DG said:
Atari Corp. did plenty of licensing with Atari Games to port their games to the Lynx though. The 7800 was such a non-player Tengen/Atari Games didn't have much interest. Although KLAX is the exception (licensed by Atari Corp.)
Tengen didn't really have interest in the Lynx either ... Atari had to license those games from Atari Games as well.
#10
Posted Thu Mar 17, 2005 11:55 PM
DracIsBack said:
Tengen didn't really have interest in the Lynx either ... Atari had to license those games from Atari Games as well.
#11 ONLINE
Posted Fri Mar 18, 2005 8:06 AM
Gregory DG said:
Isn't that what I said? 
Just trying to get across the point the Lynx was a complete non-factor in their eyes too.
Two "Ataris", but one with zero interest in making games for the other unless paid.
#12
Posted Fri Mar 18, 2005 3:03 PM
"It all comes back to Jack Tramiel and Atari Games finding that they could make more money licensing games to the NES as opposed to the 7800. Atari arcade games post 1984 include:
Tetris
Paperboy
Marble Madness
Gauntlet
Roadblasters
Indiana Jones
Peter Pack Rat "
Jack was never in charge of Atari Games- he had Atari Corporation. They were two seperate companies at the time so all the arcades mentioned above were not Jack's to license. Tramiel was not in the arcade business.
Tetris
Paperboy
Marble Madness
Gauntlet
Roadblasters
Indiana Jones
Peter Pack Rat "
Jack was never in charge of Atari Games- he had Atari Corporation. They were two seperate companies at the time so all the arcades mentioned above were not Jack's to license. Tramiel was not in the arcade business.
#13
Posted Fri Mar 18, 2005 11:45 PM
While it may be irrelevant, I find it stange that Atari Corp. put into Jinks' intro several sound clips from the arcade version of Atari Games' Gauntlet. So there's a connection there, in a way, to Tengen.
Besides, is there any reason why they decided to get those particular sound clips? Other than just the fact that they were probably what sound clips were on hand at the time?
Besides, is there any reason why they decided to get those particular sound clips? Other than just the fact that they were probably what sound clips were on hand at the time?
#14
Posted Sat Mar 19, 2005 5:35 AM
rockman_x_2002 said:
While it may be irrelevant, I find it stange that Atari Corp. put into Jinks' intro several sound clips from the arcade version of Atari Games' Gauntlet. So there's a connection there, in a way, to Tengen.
Besides, is there any reason why they decided to get those particular sound clips? Other than just the fact that they were probably what sound clips were on hand at the time?
Besides, is there any reason why they decided to get those particular sound clips? Other than just the fact that they were probably what sound clips were on hand at the time?
My guess is the author had already written speech code for an unreleased gauntlet port so it was convenient to use it in Jinks to play music. As long as he was doing that, he/they just decided to show off some clips. If there was any further purpose, maybe it was some subtle campaigning to get the fans to start asking about gauntlet.
#15
Posted Tue Mar 22, 2005 12:50 PM
gdement said:
My guess is the author had already written speech code for an unreleased gauntlet port so it was convenient to use it in Jinks to play music. As long as he was doing that, he/they just decided to show off some clips. If there was any further purpose, maybe it was some subtle campaigning to get the fans to start asking about gauntlet.
Oh man, wouldn't that have been fantastic if 7800 Gaunlet had the digitized speech!
#16
Posted Tue Mar 22, 2005 12:52 PM
There's Gauntlet for the 7800?
#17 ONLINE
Posted Tue Mar 22, 2005 2:15 PM
Atariboy said:
There's Gauntlet for the 7800?
There were plans for there to be GAUNTLET and (reportedly) a version either programmed or partially programmed.
*** DISCLAIMER ***
No it isn't DARK CHAMBERS
*** DISCLAIMER ***
It was reported in ACE MAGAZINE around 1990 and was developed in the UK.
To date, it has not surfaced, but most 7800 protos are rare to surface.
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