nes aladdin deck enhancer ?
Started by ATARIeric, May 16 2005 3:54 PM
20 replies to this topic
#1
Posted Mon May 16, 2005 3:54 PM
Is the nes aladdin deck enhancer able to be used with famicom carts ? I see the carts are smaller that were made for the aladdin , so they must be famicom to nintendo adaptors correct ?
#2
Posted Mon May 16, 2005 4:03 PM
ATARIeric, on Mon May 16, 2005 4:54 PM, said:
Incorrect.
The Aladdin base cart adapts Aladdin game carts to the NES. The premise is that the memory maper, lockout circuitry, and such are in teh base cart, making the game carts cheaper.
#3
Posted Mon May 16, 2005 4:06 PM
bummer
Thank you for saving me from dropping coin on one!
#4
Posted Mon May 16, 2005 4:08 PM
They are incredably rare, they go on e-bay for a bundle, so if you can get one for little $, you can sell it, and by a converter.
#5
Posted Mon May 16, 2005 5:00 PM
The size of Aladdin carts compared to Famicom carts is just a coincidence... but an Aladdin is much better than just a silly pin converter. Codemasters made some pretty high quality games for the thing that are worth getting. They USED to be amazingly rare, but for the last year or two (or three?) they've been easy to find on eBay... For about $80, you can get the deck enhancer itself along with all 7 Aladdin games all brand new. Seems like a lot for NES games, but it's definitely worth while.
--Zero
--Zero
#6
Posted Mon May 16, 2005 5:03 PM
Isn't it rumored that some mach rider carts have a famicom/ nes converter in them, and the actual game is on a famicom cart?
#8
Posted Mon May 16, 2005 5:55 PM
JB, on Mon May 16, 2005 6:30 PM, said:
ahhhh, so you think super mario bros carts have that adaptor in them ?
#9
Posted Mon May 16, 2005 6:29 PM
#11
Posted Mon May 16, 2005 11:32 PM
Super Mario isn't likely. As I understand things the original japanese version, like many early US games, was an FDS title. A japanese SB cartridge wasn't made until AFTER the US launch.
#12
Posted Tue May 17, 2005 12:13 PM
Duck Hunt and Gyromite are the two most people look for in 99 cent piles trying to find an adapter. If you feel two different ones the ones with adapters are a little bit heavier.
The Aladdin thing was pretty cool, too bad not that many games made for it.
The Aladdin thing was pretty cool, too bad not that many games made for it.
#13
Posted Tue May 17, 2005 12:25 PM
Thanks for all the input
#14
Posted Tue May 17, 2005 2:21 PM
Quote
Super Mario isn't likely. As I understand things the original japanese version, like many early US games, was an FDS title. A japanese SB cartridge wasn't made until AFTER the US launch.
Super Mario Bros. was released in Japan on cartridge on September 13, 1985 and on disk on February 21, 1986, which was the debut of the disk system in Japan. The US Super Mario Bros. cartridge was released witht he NES's launch in October 1985 (NYC only). The two cartridges are contemporaneous with each other and share the exact same code. The games with Famicom boards and a converter are games like Robot Block (Stack-Up) that weren't selling well in Japan and could be recycled for use in the US cheaply.
This doesn't mean to say that it is impossible to find a Famicom converter in a Super Mario Bros, I once heard of somebody finding one in a Metroid cartridge. This is surprising because Metroid was never released on cartridge for the Famicom, only on disk.
#15
Posted Tue May 17, 2005 5:47 PM
Great Hierophant, on Tue May 17, 2005 3:21 PM, said:
Quote
Super Mario isn't likely. As I understand things the original japanese version, like many early US games, was an FDS title. A japanese SB cartridge wasn't made until AFTER the US launch.
Super Mario Bros. was released in Japan on cartridge on September 13, 1985 and on disk on February 21, 1986, which was the debut of the disk system in Japan. The US Super Mario Bros. cartridge was released witht he NES's launch in October 1985 (NYC only). The two cartridges are contemporaneous with each other and share the exact same code. The games with Famicom boards and a converter are games like Robot Block (Stack-Up) that weren't selling well in Japan and could be recycled for use in the US cheaply.
This doesn't mean to say that it is impossible to find a Famicom converter in a Super Mario Bros, I once heard of somebody finding one in a Metroid cartridge. This is surprising because Metroid was never released on cartridge for the Famicom, only on disk.
Ah well...
*shrugs*
In METROID? Man, that IS wierd...
#16
Posted Tue May 17, 2005 8:45 PM
All I have to say is that I have mine, go find yours.
#17
Posted Thu May 19, 2005 11:16 PM
Quote
'd've swore SMB was a FDS game first.
SMB2 was a disk game first (Doki Doki Panic).
#18
Posted Fri May 20, 2005 9:33 AM
If you were to compare two NES games together (side by side), there is an easier way to check which has the Famicom adapter on it. Much easier than trying to guess which one weighs more/less.
Looking at the end of the cart (top label), I believe the original run had a flat surface, as opposed to the later run having those indentations where you can see how the cart snaps together.
I'm quite sure it's that (or close to it), but I'm looking at a copy of 3-D WorldRunner that has the totally flat top end on it. Was this a game that had the Famicom version and adapter in it? I'm not quite sure on this matter.
Looking at the end of the cart (top label), I believe the original run had a flat surface, as opposed to the later run having those indentations where you can see how the cart snaps together.
I'm quite sure it's that (or close to it), but I'm looking at a copy of 3-D WorldRunner that has the totally flat top end on it. Was this a game that had the Famicom version and adapter in it? I'm not quite sure on this matter.
#19
Posted Fri May 20, 2005 6:51 PM
J.Max, on Fri May 20, 2005 12:16 AM, said:
And, of course, SMB2 was a disk game only(Lost Levels in Mario AllStars)junglehunter, on Fri May 20, 2005 10:33 AM, said:
If you were to compare two NES games together (side by side), there is an easier way to check which has the Famicom adapter on it. Much easier than trying to guess which one weighs more/less.
Looking at the end of the cart (top label), I believe the original run had a flat surface, as opposed to the later run having those indentations where you can see how the cart snaps together.
Looking at the end of the cart (top label), I believe the original run had a flat surface, as opposed to the later run having those indentations where you can see how the cart snaps together.
But not all 5-screw carts have adapters. I've checked, and my 5-screw Gyromite is a US board.
#20
Posted Fri May 20, 2005 8:41 PM
Yeah, the 5-screw/no clips thing is still tricky... I have six games like this (Popeye, Spy Hunter, Wrecking Crew, Gyromite, Kung Fu, and Pro Wrestling) and none of them had adaptors. Maybe none of those carts made it's way to Canada though...
--Zero
--Zero
#21
Posted Sun May 22, 2005 10:41 AM
The five screw design was just the early cartridge design, like the round black Nintendo Seal of Quality was the early seal design. Both were changed to the later design in early 1988. Many games use both cartridge types and seal types. Heck, I have a Donkey Kong 3 that usesa three screw cartridge shell.
Edited by Great Hierophant, Sun May 22, 2005 10:42 AM.
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