Cybergoth, on Wed Jun 8, 2011 2:31 PM, said:
hobojoe44, on Fri Jun 3, 2011 4:20 PM, said:
In VOL 2 you can, My bother and I kept having to load a save over a over so we had enough time to enter our initials at the high score screen for Block Block (breakout like game). Must of took 10 tries at least until we both did it in time.
My copy of the first one (PS2) just arrived, but unfortunately it doesn't offer state saving. It has lots of other goodies though, like auto-fire and improved music. I started playing Vulgus and it's definitely a lot more fun with those two features enabled. I got the first unlockable extra pretty fast, next I need to score 100.000 points
Wikipedia notes, "
Volume 1 of
Capcom Classics Collection contains all sixteen games from [the PS1/Saturn anthology series]
Capcom Generations (converted from these ports rather than the arcade originals) and six added emulated titles, while
Volume 2 features all titles not included in the
Capcom Generations series." I think that because
Volume 1 was primarily converted from the earlier ports rather than running an emulation engine, the developers couldn't insert features like save states. With
Volume 2, they had that flexibility.
I'm just speculating, though.
Save states would have helped me in my quest to beat
1942 in
Volume 1. Sure, the game lets you continue infinitely, but I got tired after several hours. . . . In
Volume 2, I used save states to do well enough in
Last Duel to unlock something or other.
onmode-ky