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Street Fighter / Mortal Kombat systems


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#1 Trip_Cannon OFFLINE  

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Posted Mon Jun 13, 2005 11:58 AM

Has anybody tried these dedicated systems out? Are they close to the arcade? Are they even based on the arcades?

#2 ZylonBane OFFLINE  

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Posted Mon Jun 13, 2005 12:05 PM

Trip_Cannon, on Mon Jun 13, 2005 12:58 PM, said:

Are they even based on the arcades?
No. They're both basket-weaving simulations. The screenshots on the packaging are just there to fool you.

:roll:

#3 DEBRO OFFLINE  

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Posted Mon Jun 13, 2005 12:21 PM

ZylonBane, on Mon Jun 13, 2005 2:05 PM, said:

No. They're both basket-weaving simulations. The screenshots on the packaging are just there to fool you.

:roll:

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:sad: Thanks for the heads up as I was thinking of getting these.

#4 Trip_Cannon OFFLINE  

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Posted Mon Jun 13, 2005 2:14 PM

ZylonBane, on Mon Jun 13, 2005 1:05 PM, said:

Trip_Cannon, on Mon Jun 13, 2005 12:58 PM, said:

Are they even based on the arcades?
No. They're both basket-weaving simulations. The screenshots on the packaging are just there to fool you.

:roll:

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Okokok.. so I should have expected an all out attack because I assume people would know what I was talking about but I didn't... What I really mean is, are they based on the arcade versions or are they based on a ported home version? And also I wanted to know if they were nice conversions. Am I asking too much? :?

#5 Atariboy OFFLINE  

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Posted Mon Jun 13, 2005 2:19 PM

Your question was fine, I understood what you meant without clarification, but some people are always waiting to jump on every little thing.

It's a legitimate question, seeing how there's all these TV games things using Genesis hardware. Would be much easier and cheaper to put the Genesis versions on it using the Genesis hardware than attempt to port the arcade ones fresh with hardware capable of doing it.

#6 BassGuitari OFFLINE  

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Posted Tue Jun 14, 2005 1:58 PM

Somehow I don't think the Mortal Kombat game has any blood in it. But, I don't know that.

#7 n8littlefield OFFLINE  

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Posted Mon Jun 20, 2005 10:33 AM

Mortal Kombat one has full blood/gore. The review I read says it has graphics somewhere between the Genesis and SNES versions, but the gameplay is supposed to be excellent. I think they said the d-pad can be a bit uncomforable due to a rigid texture - but not terrible.

I've been curious about the SFII one myself...

#8 ATARIeric OFFLINE  

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Posted Mon Jun 20, 2005 11:35 AM

Do you guys know if they make a 2 player MK tv games system ?

#9 n8littlefield OFFLINE  

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Posted Mon Jun 20, 2005 11:45 AM

ATARIeric, on Mon Jun 20, 2005 12:35 PM, said:

Do you guys know if they make a 2 player MK tv games system ?

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They are actually linkable - so you buy two of them and you can play 2 player by hooking them together. I don't think you can buy them as a set - I could be wrong though...

#10 ferrarimanf355 OFFLINE  

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Posted Sun Jul 24, 2005 1:54 PM

I just got the MK one today. I'll check it out later and give my thoughts.

#11 masschamber OFFLINE  

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Posted Mon Jul 25, 2005 8:25 AM

the street fighter one is the genesis version, but It's real genesis hardware so it's a decent game with no odd-ball surprises

#12 ferrarimanf355 OFFLINE  

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Posted Sun Jul 31, 2005 2:54 PM

Okay, the Mortal Kombat one is pretty good. The only thing to note is that the D-pad ridges aren't really as bad as some people mention- I have no problem with it. Aside from that, yeah, everything else mentioned is accurate- the blood, gore and fatalities are present, the gameplay is arcade-perfect, and the graphics are between the Genesis and Super NES versions. I'd recommend it if you're a huge MK fan.

#13 ATARIeric OFFLINE  

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Posted Sun Jul 31, 2005 3:11 PM

I enjoyed MK for genesis, this dedicated one sounds like a decent game to keep in a car or van for road trips.

#14 Chuplayer OFFLINE  

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Posted Mon Dec 27, 2010 11:23 PM

I'm not a hardcore fan of Mortal Kombat myself, but I do have the Jakks Pacific TV games version of it. I have two, actually, and I can confirm that they are linkable via an included link cable.

I made a (bad) video about it a little while back.

#15 ZylonBane OFFLINE  

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Posted Wed Dec 29, 2010 10:17 AM

What is it with new members immediately dredging up years-old threads?

#16 Chuplayer OFFLINE  

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Posted Wed Dec 29, 2010 11:08 AM

It's damned if you do, damned if you don't. Sometimes you're supposed to make new topics, sometimes if you don't search for an older topic first you get vehemently chastised by the mods and your new topic locked.

#17 Austin OFFLINE  

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Posted Wed Dec 29, 2010 2:19 PM

Who cares.. Had this not been bumped, I wouldn't have bothered looking at YouTube videos about this device, heh.

Looks like it's a reprogrammed version of the original MK. Visuals look more along the lines of the arcade and SNES versions, but the initial "press start" screen is more like the Genesis version. The life bars and text are sort of a mish-mash of both the SNES and Genesis styles. The animation itself is certainly better than the 16-bit ports though, and the music sound quality is different than either of those as well.

#18 onmode-ky OFFLINE  

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Posted Wed Dec 29, 2010 9:47 PM

Thread revival aside, if anyone is curious about the development of the Mortal Kombat TV Game, here are some words from the programmer himself: Cyberabi MK page.

Other details: the project started out built on the Sunplus SPG200 chip but was converted to Sunplus' PAC300 (SPG240) before shipping. It contained 6 MB of ROM (3 times the standard amount for a Jakks TV Game project), as well as 256 KB extra RAM to accommodate graphical data decompression.

onmode-ky

#19 Chuplayer OFFLINE  

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Posted Wed Dec 29, 2010 10:31 PM

That link's cool! Thanks! It's nice to be able to read a bit of insight from the programmer.




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