Clock, on Wed Jul 27, 2005 5:12 AM, said:
So I was wondering, if an Atari cart was released with only 1000 carts produced, where on the scale would it be?

I suspect that rarity is affected not by how many carts were produced, but rather by how many were sold. If a manufacturer produced 10,000 carts but 9,900 were returned unsold and later destroyed, the game is going to be rarer than one whose manufacturer made 5,000 carts which were all bought up.
Another factor that may affect things is who bought the carts and what would have happened to them after they were bought. I would expect a fair number of Ultravision Karate carts probably ended up being thrown out by purchasers, whereas people who bought Solaris may have been more likely to keep it.
This 'keep it' factor, however, may cut both ways. Someone who has a UV karate cart may be more willing to part with it than someone with a less-rare but more playable game. From my own personal standpoint, given a choice between getting an Ultravision Karate or a Seaquest, I'd take the Seaquest. If I were to get a Seaquest, I'd add it to my collection; if I got a UV Karate, I'd try to sell it. [BTW, a few years ago, given a choice between a Froggo Karate and a PC board into which I could put an EPROM socket, I chose the latter].
Edited by supercat, Fri Jul 29, 2005 7:19 PM.