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AvP, Daemonsgate for Lynx, and much more.


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#1 vanadium OFFLINE  

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Posted Tue Aug 9, 2005 10:23 AM

AvP, possibly a new version:

Posted Image

Obviously it's not the B&C copy. ;) This one differs a LOT from the B&C version. Namely, it has the Alien and it's earlier; an early demo of all three characters rather than a more fleshed-out two-character game. No weapons or enemies that I've seen, and each character has its own "radar-like" gadget similar to the Marine. (And it's almost more fun not getting stuck in front of random "enemies" like in the B&C version.)

How many other variants on this proto are there, and have any others been found with the Alien in it?

I also managed to grab the CES 1992 demo of Daemonsgate that Atari showed. It, too, is earlier than the B&C version but it's fun to run around in. It's clearly marked as "ATARI DEVCOPY" in the game itself when you start playing.

Posted Image

Concluding the Lynx front, I also scored protos of Lemmings and Warbirds (the latter with cartoony illustrations rather than the digitized photos between levels). I can't tell if Lemmings is 100% or a WIP.

I obtained 8 Jaguar prototypes over the weekend as well, including the only known VidGrid cartridge and very early copies of Brett Hull Hockey and Barkley Shut Up & Jam (way earlier than B&C's). You can check out screens here:

http://www.op9.net/v...ection/screens/

Cart pics for each of the protos can be found here near the end of the list:
http://www.op9.net/v...full_collection

Edited by vanadium, Tue Aug 9, 2005 10:27 AM.


#2 vanadium OFFLINE  

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Posted Wed Aug 10, 2005 3:46 PM

Ok, someone's gotta know something here. ;)

#3 jaysmith2000 OFFLINE  

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Posted Wed Aug 10, 2005 5:03 PM

vanadium, on Wed Aug 10, 2005 3:46 PM, said:

Ok, someone's gotta know something here. ;)

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:D

Good luck bud!

#4 vanadium OFFLINE  

vanadium

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Posted Wed Aug 10, 2005 5:23 PM

jaysmith2000, on Wed Aug 10, 2005 6:03 PM, said:

vanadium, on Wed Aug 10, 2005 3:46 PM, said:

Ok, someone's gotta know something here. ;)

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:D

Good luck bud!

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haha :)

#5 Tempest OFFLINE  

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Posted Wed Aug 10, 2005 6:52 PM

WOW! I am impressed! :love:

If you can, please dump these prototypes so they're not lost. I wouldn't mind reviewing them for my page when I open my Lynx section... :)

Tempest

#6 Shawn Sr. OFFLINE  

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Posted Thu Sep 8, 2005 2:43 AM

Is there some way that a uber-lynx programer\hacker might be able to dump the code from all these VERY different versions of AVP for the lynx and make a more completed version of the game out of all this code for it?

#7 karri OFFLINE  

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Posted Fri Sep 9, 2005 12:00 AM

silver_surfer, on Thu Sep 8, 2005 10:43 AM, said:

Is there some way that a uber-lynx programer\hacker might be able to dump the code from all these VERY different versions of AVP for the lynx and make a more completed version of the game out of all this code for it?

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As these are socketed standard EPROMS there should be no problem in
reading the content using a normal EPROM burner.

Of course you could combine stuff from different versions, but what's the
point. You need to get the real specs for the final game to be able to continue
developement on it.

--
Karri

#8 vanadium OFFLINE  

vanadium

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Posted Fri Sep 9, 2005 1:51 PM

silver_surfer, on Thu Sep 8, 2005 3:43 AM, said:

Is there some way that a uber-lynx programer\hacker might be able to dump the code from all these VERY different versions of AVP for the lynx and make a more completed version of the game out of all this code for it?

View Post


AvP seems like some kind of branch off from the "B&C" version; as mentioned, you can play as the Alien, but you don't have any options and the map is rudimentary compared to the later version. In the B&C version the Alien is non-existant, yet there's a good many more options.

It's really weird. I'm still trying to get my ass out of the first level but then again I haven't had a ton of time to play it enough to see if there's even another level available.

For Daemonsgate, I'd just love to figure out how to leave the damned city! ;) I've discovered a good many limitations on it, like buying weaponry that doesn't even go into your inventory (you're stuck with the dagger, foo!) and highly limited conversations. However, you can mix potions and royally mess yourself up in the process.

#9 davidcalgary29 OFFLINE  

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Posted Wed Sep 14, 2005 4:43 PM

vanadium, on Fri Sep 9, 2005 2:51 PM, said:

For Daemonsgate, I'd just love to figure out how to leave the damned city! ;) I've discovered a good many limitations on it, like buying weaponry that doesn't even go into your inventory (you're stuck with the dagger, foo!) and highly limited conversations. However, you can mix potions and royally mess yourself up in the process.

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I wrote a review for Daemonsgate some time ago for The Atari Times. Here's some tips that I included in that article:

1. Point Jornuli: Talk to the mayor of Tormis. Ask him about Point Jornuli, and he値l offer some general comments. Talk to some other residents of Tormis, and ask them about the Civilized Lands and its outlying regions. Then leave town, and you値l be offered the opportunity to go to Jornuli Point.

2. Anchor: Visit Joseph Halleck at the inn in Tormis, and ask him about Elsopean. He値l tell you that Elsopean sometimes visits his in, but that he thinks that he痴 now left for Anchor. You should now be able to visit Anchor after you leave the inn (but be sure to stop for a chat with Smelly Elliot outside the door before you do this).

3. Atteia: Visit the local inn in Anchor, and ask the innkeeper about Atteia. He値l tell you that it痴 a police state, and that you will need a permit to visit the town. Then ask him about permits in the "temporary" guide, and he値l offer to give you one. You can then visit Atteia.

Finally, in the B&C release, you can equip yourself with other weapons, but they all have the same effect on monsters.

Edited by davidcalgary29, Wed Sep 14, 2005 4:55 PM.


#10 Gregory DG OFFLINE  

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Posted Wed Sep 14, 2005 5:10 PM

vanadium, on Tue Aug 9, 2005 12:23 PM, said:

You can check out screens here:

http://www.op9.net/v...ection/screens/
Where?

#11 Mitch ONLINE  

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Posted Wed Sep 14, 2005 10:21 PM

Here's the dump for mine, I'm not sure if it's an original or a repro but it's on an original Atari EPROM board.
Enjoy.

Mitch

Attached Files



#12 vanadium OFFLINE  

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Posted Thu Sep 15, 2005 1:37 AM

Gregory DG, on Wed Sep 14, 2005 6:10 PM, said:

vanadium, on Tue Aug 9, 2005 12:23 PM, said:

You can check out screens here:

http://www.op9.net/v...ection/screens/
Where?

View Post


d'oh! Bad url. That's what I get for upgrading the app and not doublechecking my links.

http://www.op9.net/v...ull_collection/

That'll give you pics of all the protos. There's also a directory at the top where I placed all the screens I've made of 'em called 'Prototype_Screenshots'. Hope this helps.

Edited by vanadium, Thu Sep 15, 2005 1:39 AM.


#13 vanadium OFFLINE  

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Posted Sat Jan 14, 2006 1:36 AM

Mitch, on Wed Sep 14, 2005 11:21 PM, said:

Here's the dump for mine, I'm not sure if it's an original or a repro but it's on an original Atari EPROM board.
Enjoy.

Mitch

View Post


I finally got to check your version out. I haven't been able to check out the B&C version, so I'm not entirely sure if there any differences there, but it's definitely not the same as mine.

#14 vanadium OFFLINE  

vanadium

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Posted Thu Apr 27, 2006 11:04 PM

The Warbirds and Lemmings prototypes are now up for sale in the marketplace.

#15 vanadium OFFLINE  

vanadium

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Posted Thu May 4, 2006 1:13 PM

All four (inc. AvP and Daemonsgate) are posted in the marketplace.




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