When commercial towing vehicle Nostromo, heading back to Earth, intercepts an SoS signal from a nearby planet, the crew are under obligation to investigate. After a bad landing on the planet, some crew members leave the ship to explore the area. At the same time as they discover a hive colony of some unknown creature, the ship's computer deciphers the message to be a warning, not a call for help. When one of the eggs is disturbed, the crew do not know the danger they are in until it is too late....
Game Information
- Game Name: Alien
- Released By: 20th Century Fox, 1982
- Programmed By: Dallas North (Doug Neubauer)
- Left Difficulty: B / Novice - Aliens Travel in Standard Patterns
- Right Difficulty: B / Novice - Pulsar has Standard Effect
- Game Mode: Game 1 - Normal Game Play
- Chosen By: Cybergoth
As before, next week's game will be chosen by the next person in the member list, which happens to be sku_u! Please send me a private message with your choice of game for next week!
If you are not a member of the High Score Club, but would like to be, then all you have to do is post a score for this week's game, and I'll add you to the list!
Current High Scores
- 110,212 (sku_u) [+11]
- 101,411 (SpiceWare) [+10]
- 86,512 (keilbaca) [+9]
- 44,839 (durden26) [+8]
- 41,527 (Christophero Sly) [+7]
- 39,035 (panda_racer) [+6]
- 37,005 (shadow460) [+5]
- 34,355 (Mad Scientist) [+4]
- 32,905 (khryssun) [+3]
- 32,414 (Omegamatrix) [+2]
- 31,586 (Numan) [+1]
- 31,546 (vgcollector666) [+1]
- 30,894 (davepesc) [+1]
- 30,557 (gospeedde) [+1]
- 28,824 (Keir) [+1]
- 28,314 (Goochman) [+1]
- 25,815 (scogey) [+1]
- 23,894 (LarcenTyler) [+1]
- 20,585 (vdub_bobby) [+1]
- 19,005 (FireTiger) [+1]
- 15,141 (supercat) [+1]
- sku_u [+2]
- Bug Buster - Score 200,000 points or higher and get 2 bonus points!
- 255,265 (Ron Corcoran)
- 251,916 (Mark Feldt)
- 211,753 (Greg Troutman)
Coming Soon |
Member List
- sku_u, Chris++, cvga, LarcenTyler, 128bytes, Goochman, mikeftrevino, StanJr, Osbo, Numan, vdub_bobby, Dones, Gamemaster_ca_2003, awsomo3000, Voch, Stingray, scogey, Bubbledragon, video game addict, pitfallaimee, Blackjack, racer raul, SpiceWare, Robert M, Lord Helmet, Lord Thag, Mad Scientist, Dan Iacovelli, iguana, Luigi301, Gateway, Damon Plus, gospeedde, Kepone, internetotaku, panda_racer, KaeruYojimbo, cyberneticimplant, bjk7382, davepesc, neotokeo2001, xeex, bmlbytes, Omegamatrix, the 5th ghost, Xebec's Demise, khryssun, vgcollector666, chadtower, moycon, Malc74, shadow460, Atarifever, Keir, supercat, Philflound, Fellow Atari Man, keilbaca, brendano, Cybergoth
- Coming Soon!
The Manual said:
What's that? You don't have the manual? Well, AtariAge happens to have a typed version of it online for your reading pleasure. In case you're too lazy to click that link, here's the hints, straight from the manual:
- A good playing strategy is to crush all of the Eggs in one area at a time, keeping within easy readh of a Pulsar. The best way to destroy Aliens is to sit near a Pulsar until the Aliens are almost upon you. Then grab that Pulsar and go get 'em !
- Use the Hyperwarp Passage to ditch Aliens. Many times they won't follow you in.
- If you're having trouble with the Bonus Rounds, try going between the Alien pairs rather than around them.
sku_u said:
FireTiger said:
Omegamatrix said:
durden26 said:
Good luck everyone!
--Ze_ro














