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HSC Season 3 Week 11: Dragster


91 replies to this topic

#1 Ze_ro OFFLINE  

Ze_ro

    Quadrunner

  • 8,511 posts
  • Welcome Back!

Posted Mon Sep 26, 2005 7:53 PM

Important note: This weeks competition is over. If you still wish to discuss this game, then feel free to do so, but no further scores will be accepted. Thanks to everyone for all their contributions! Please join in on the latest High Score Club competition!

Strap yourself in, and get ready for the green light. It's time to put the pedal to the metal and burn rubber down the quarter mile. Speed is the name of the game, and you'll have to push your engine to the absolute limit in order to win, because this week's game is Dragster!

Game Information

  • Game Name: Dragster
  • Released By: Activision, 1980
  • Left Difficulty: No Effect
  • Right Difficulty: No Effect
  • Game Mode: Game 1 - Straight-ahead Dragster
  • Chosen By: Goochman
Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores will be approximately Tuesday, Oct 4th at 1:30 AM (CST). In case you haven't already done so, please read the High Score Club rules. There is other useful information contained in that previous link, including a list of previous High Score Club games!

As before, next week's game will be chosen by the next person in the member list, which happens to be mikeftrevino! Please send me a private message with your choice of game for next week!

If you are not a member of the High Score Club, but would like to be, then all you have to do is post a score for this week's game, and I'll add you to the list!

Current Best Times

  • 5.61 (D.Yancey) [+11]
    5.61 (the 5th ghost) [+11]
  • 5.64 (Christophero Sly) [+10]
  • 5.74 (Thomas Jentzsch) [+9]
  • 5.81 (keilbaca) [+8]
  • 5.84 (sku_u) [+7]
  • 5.87 (LarcenTyler) [+6]
  • 5.91 (Malc74) [+5]
  • 5.97 (Numan) [+4]
  • 6.07 (vdub_bobby) [+3]
    6.07 (SpiceWare) [+3]
  • 6.14 (Goochman) [+2]
  • 6.24 (arlo) [+1]
    6.24 (video game addict) [+1]
  • 6.34 (shadow460) [+1]
    6.34 (silverpoodleman) [+1]
    6.34 (supercat) [+1]
  • 6.51 (scogey) [+1]
  • 6.54 (Gamemaster_ca_2003) [+1]
  • 6.71 (Atarifever) [+1]
  • 7.18 (Keir) [+1]
  • DNF (khryssun) [+1]
Best Tips

  • D.Yancey [+2]
Bounties and Challenges

  • World Class Dragster Club - Beat 6 seconds and get 2 bonus points.

    • D.Yancey, the 5th ghost, Christophero Sly, Thomas Jentzsch, keilbaca, sku_u, LarcenTyler, Malc74, Numan [+2]

TwinGalaxies Top 3

    (Game 1, Difficulty B)
  • 05.510 (Todd Rogers)
  • 05.610 (David B Yancey)
  • 05.740 (Wolff K Morrow)
Current Standings

    Coming Soon!


Member List
    mikeftrevino, StanJr, Osbo, Numan, vdub_bobby, Dones, Gamemaster_ca_2003, awsomo3000, Voch, Stingray, scogey, Bubbledragon, video game addict, pitfallaimee, Blackjack, racer raul, SpiceWare, Robert M, Lord Helmet, Lord Thag, Mad Scientist, Dan Iacovelli, iguana, Luigi301, Gateway, Damon Plus, gospeedde, Kepone, internetotaku, panda_racer, KaeruYojimbo, cyberneticimplant, bjk7382, davepesc, neotokeo2001, xeex, bmlbytes, Omegamatrix, the 5th ghost, Xebec's Demise, khryssun, vgcollector666, chadtower, moycon, Malc74, shadow460, Atarifever, Keir, supercat, FireTiger, Philflound, Fellow Atari Man, keilbaca, brendano, Cybergoth, durden26, sku_u, mitsubachi, arlo, Recycled, LarcenTyler, silverpoodleman, 128bytes, Goochman
Scoring Points in Dragster
    You do not score points in Dragster, rather you are judged based on the time it took to complete the run. Getting the best time requires you to shift at the proper times without blowing your engine. See the manual for more info.
Hints and Tips

The Manual said:

As always, you really should read the manual.

What's that? You don't have the manual? Well, AtariAge happens to have both a scanned copy and a typed version of it online for your reading pleasure. Here are the tips the manual provides:

- The key to World Class times in Dragster is training your reflexes to clutch and shift quickly, accelerating at maximum power in each gear without blowing your engine. Call it racing shifting, if you like, but it's the only way you'll get your speed down under seven seconds.

- There are a couple of tricks that are not so obvious. For example, put the clutch in during the last numbers of the countdown, hold it in, rev up (careful) and pop the clutch by letting go of the Joystick the instant the screen reads 0.

- Then you should try to rev your engine to keep the tach in the red as you go through all four gears (without blowing your engine). You've got to keep your revs up for speed.

- If you drop out of the red in any gear (and particularly in third or fourth), try tapping the Joystick quickly to the left a few times ("popping the clutch") to get added acceleration.

- Do a wheelie? Sure, go ahead. When your front wheels come up off the road, you're getting maximum acceleration. But watch out! Push the gas too hard and you'll blow!

Christophero Sly said:

If your RPMs are too high as you near the end of a run, you can avoid a blowout and coast the final few pixels to the finish line by releasing the throttle and engaging the clutch.

D.Yancey said:

The part about starting in 2nd gear is just a matter of getting out of 1st gear ASAP. You actually still begin in 1st when you pop the clutch, but you shift to 2nd as quickly as is possible for you. I usually let 2nd rev as highly as possible to shift to 3rd without letting off the button. The red line will peak out during the shift and fall back dramatically. As soon as that wheelie hits the ground, I'm shifting to 4th. I don't let 3rd wind out at all, but I don't try to skip it completely either. Then my 4th gear is just as many quick crisp taps as will fit without blowing the engine, letting the wheelie hit the ground between each tap.

Christophero Sly said:

Expanding on D. Yancey's tips... tapping the shifter in 4th gear (popping of wheelie) in order to maximize your RPMs is the critical factor in scoring low times. Try to make 4 - 6 taps, taking your RPMs as close to blowout as you dare.

D.Yancey said:

How long are you running 2nd gear?

Just long enough so that I can shift to 3rd without blowing the engine while the clutch is in. So it depends on how responsive you joystick is and how quickly you can shift.

After I shift from 2nd into 3rd I don't really listen to the RPM's. As soon as the 3rd gear wheelie hits the ground, I slap it into 4th and start tapping. I usually get 6 or 7 4th gear taps on my best runs, but I've gotten in 8 before. We're talking quick taps with a firm/tight joystick. The quality of the stick is paramount when you've gotten to this level of play.


Good luck everyone!

--Ze_ro

#2 Christophero Sly OFFLINE  

Christophero Sly

    River Patroller

  • 4,627 posts

Posted Mon Sep 26, 2005 7:55 PM

Awwwright!!!! :twisted:

#3 keilbaca OFFLINE  

keilbaca

    Salame!

  • 7,185 posts
  • Code Monkey like Tab and Mt. Dew
  • Location:Wyano, PA

Posted Mon Sep 26, 2005 7:57 PM

No pictures this week, because Mind Game has the camera.

5.97

#4 sku_u OFFLINE  

sku_u

    Quadrunner

  • 13,984 posts

Posted Mon Sep 26, 2005 9:03 PM

5.84 for my first submission. I thought this one was done already or at the very least served as the primary inspiration for the advent of the HSC?

#5 LarcenTyler OFFLINE  

LarcenTyler

    River Patroller

  • 2,254 posts
  • Atari 7800 Hunter
  • Location:Boston, MA.

Posted Mon Sep 26, 2005 9:18 PM

Well, this is one I definitely need to practice with. But for the love of Yar, can we please go back to the standard games where you try to go for the highest score instead of fastest time?

Attached Thumbnails

  • Dragster.JPG


#6 arlo OFFLINE  

arlo

    Space Invader

  • 14 posts
  • Location:Tucson, AZ

Posted Mon Sep 26, 2005 11:39 PM

6.24...I think the thing I like most about HSC is that some weeks I discover gems I've either neglected or never played, and other weeks I find games that I should never buy :) I am obviously not patient enough for this, I keep blowing out or running early.

Attached Thumbnails

  • dragster624.JPG


#7 Goochman OFFLINE  

Goochman

    Quadrunner

  • 5,771 posts
  • Moongates to the Past

Posted Tue Sep 27, 2005 12:19 PM

6:37

Attached Thumbnails

  • dragster_s1_sck_2600_6_34.JPG


#8 Goochman OFFLINE  

Goochman

    Quadrunner

  • 5,771 posts
  • Moongates to the Past

Posted Tue Sep 27, 2005 12:56 PM

6:21

Attached Thumbnails

  • dragster_s1_sck_2600_6_21.JPG


#9 silverpoodleman OFFLINE  

silverpoodleman

    Moonsweeper

  • 323 posts
  • Location:Darnestown, MD

Posted Tue Sep 27, 2005 1:22 PM

Does this game come in automatic for those of us who do not drive stick?

I feel like an idiot blowing the engine up before the race starts.

#10 vdub_bobby OFFLINE  

vdub_bobby

    Quadrunner

  • 5,831 posts
  • Boom bam.
  • Location:Seattle, WA

Posted Tue Sep 27, 2005 2:09 PM

6:44

Interesting game, but not that much fun (IMO of course).

Attached Thumbnails

  • Dragster__1980___Activision_____.png


#11 vdub_bobby OFFLINE  

vdub_bobby

    Quadrunner

  • 5,831 posts
  • Boom bam.
  • Location:Seattle, WA

Posted Tue Sep 27, 2005 2:11 PM

A little better.

6:24

Attached Thumbnails

  • Dragster__1980___Activision______1.png


#12 the 5th ghost OFFLINE  

the 5th ghost

    River Patroller

  • 2,101 posts
  • Location:Pittsburgh, PA

Posted Tue Sep 27, 2005 2:54 PM

Here we go again sku_u! :D

5.81

#13 Atarifever OFFLINE  

Atarifever

    River Patroller

  • 4,691 posts
  • Killer of Robotrons
  • Location:The Republic of Newfoundland

Posted Tue Sep 27, 2005 4:09 PM

I used to rule at this game. I was the champ on my university residence. I was the only one there who could beat 6 seconds. Now I can barely do this:

Attached Thumbnails

  • stella07_2.jpg

Edited by Atarifever, Tue Sep 27, 2005 4:12 PM.


#14 SpiceWare OFFLINE  

SpiceWare

    Quadrunner

  • 5,993 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Tue Sep 27, 2005 4:53 PM

6.81

#15 LarcenTyler OFFLINE  

LarcenTyler

    River Patroller

  • 2,254 posts
  • Atari 7800 Hunter
  • Location:Boston, MA.

Posted Tue Sep 27, 2005 5:30 PM

A tiny bit of improvement. Also, in the picture I included, note the area I marked with an 'X.' That's basically the point where your engine will blow if the tachometer reaches there.

Attached Thumbnails

  • Dragster2.JPG


#16 LarcenTyler OFFLINE  

LarcenTyler

    River Patroller

  • 2,254 posts
  • Atari 7800 Hunter
  • Location:Boston, MA.

Posted Tue Sep 27, 2005 5:33 PM

No sooner did I post that than I get a better score!

Attached Thumbnails

  • Dragster3.JPG


#17 Christophero Sly OFFLINE  

Christophero Sly

    River Patroller

  • 4,627 posts

Posted Tue Sep 27, 2005 6:12 PM

If your RPMs are too high as you near the end of a run, you can avoid a blowout and coast the final few pixels to the finish line by releasing the throttle and engaging the clutch.

#18 Malc74 OFFLINE  

Malc74

    Dragonstomper

  • 674 posts
  • It's all pish.
  • Location:Thunder Bay, Canada

Posted Tue Sep 27, 2005 7:17 PM

Been way too busy lately for the HSC. Well, at least it doesn't take too long to play a game or seventeen of Dragster. 6.01 is my best so far.

Attached Thumbnails

  • Dragster_601.jpg


#19 the 5th ghost OFFLINE  

the 5th ghost

    River Patroller

  • 2,101 posts
  • Location:Pittsburgh, PA

Posted Tue Sep 27, 2005 7:31 PM

New time: 5.77 :cool:

Attached Thumbnails

  • dragster5.77.jpg


#20 D.Yancey OFFLINE  

D.Yancey

    Stargunner

  • 1,344 posts
  • Serious Player of Activision Games
  • Location:King George, VA USA

Posted Tue Sep 27, 2005 8:09 PM

the 5th ghost, on Tue Sep 27, 2005 9:31 PM, said:

New time: 5.77 :cool:

View Post



Hey 5th Ghost,

Here's a score for you to beat. And on an emulator no less. I dare you to make me play it again. :P :D :P
DRAGSTER.JPG

Edited by D.Yancey, Tue Sep 27, 2005 8:11 PM.


#21 Keir OFFLINE  

Keir

    Dragonstomper

  • 804 posts
  • Location:Bridgewater, MA

Posted Tue Sep 27, 2005 8:18 PM

Wow, I totally missed last weeks game. No biggie.

For this week, my best is 7.18 and that's really all the time I care to waste on this one.

#22 shadow460 OFFLINE  

shadow460

    Gunslinger

  • 15,412 posts
  • *bink* Good Shot
  • Location:The Blue Zone

Posted Tue Sep 27, 2005 8:47 PM

Got a 6.34 yesterday after this game was posted.

#23 the 5th ghost OFFLINE  

the 5th ghost

    River Patroller

  • 2,101 posts
  • Location:Pittsburgh, PA

Posted Tue Sep 27, 2005 10:43 PM

D.Yancey, on Tue Sep 27, 2005 9:09 PM, said:

the 5th ghost, on Tue Sep 27, 2005 9:31 PM, said:

New time: 5.77 :cool:

View Post



Hey 5th Ghost,

Here's a score for you to beat. And on an emulator no less. I dare you to make me play it again. :P :D :P
DRAGSTER.JPG

View Post


Nice one D. Yancey :cool:

I gave it a valiant effort but the best I could manage was 5.77 again. I'll keep trying though!

#24 Gamemaster_ca_2003 OFFLINE  

Gamemaster_ca_2003

    Moonsweeper

  • 391 posts

Posted Wed Sep 28, 2005 9:05 AM

My First Score 6.91

Attached Thumbnails

  • Alex__s_Dragster_score.JPG


#25 vdub_bobby OFFLINE  

vdub_bobby

    Quadrunner

  • 5,831 posts
  • Boom bam.
  • Location:Seattle, WA

Posted Wed Sep 28, 2005 9:36 AM

6:07

Attached Thumbnails

  • Dragster__1980___Activision______2.png





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