You're loose in a candy factory! Quickly move the chomping set of teeth to eat up all the candy bars. Be careful the happy faces might get you! Clear the screen and it's time for some quick hygiene - a tooth brush will clean your teeth to get ready for the next romp through the candy factory, because this week's game is Jawbreaker!
Game Information
- Game Name: Jawbreaker
- Released By: Tigervision, 1982
- Left Difficulty: B / Novice - Normal Speed
- Right Difficulty: N/A
- Game Mode: Game 1 - Fast Faces
- Chosen By: Osbo
As before, next week's game will be chosen by the next person in the member list, which happens to be Numan! Please send me a private message with your choice of game for next week!
If you are not a member of the High Score Club, but would like to be, then all you have to do is post a score for this week's game, and I'll add you to the list!
Current High Scores
- 53,950 (keilbaca) [+11]
- 34,680 (the 5th ghost) [+10]
- 31,290 (video game addict) [+9]
- 29,140 (SpiceWare) [+8]
- 24,380 (D.Yancey) [+7]
- 22,060 (mitsubachi) [+6]
- 21,050 (Mordax) [+5]
- 21,000 (Keir) [+4]
- 20,760 (Omegamatrix) [+3]
- 19,850 (silverpoodleman) [+2]
- 19,340 (Malc74) [+1]
- 17,210 (vdub_bobby) [+1]
- 16,800 (Numan) [+1]
- 15,580 (mrppv666) [+1]
- 15,290 (Fellow Atari Man) [+1]
- 14,290 (supercat) [+1]
- 10,760 (Goochman) [+1]
- 9100 (scogey) [+1]
- 7880 (durden26) [+1]
- 7130 (LarcenTyler) [+1]
- vdub_bobby [+2]
- None yet
- 121,400 (Todd Rogers)
- 44,500 (Robert T Mruczek)
- 42,650 (Giovanni S Flamand)
(Default Settings)
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Member List
- Numan, vdub_bobby, Dones, Gamemaster_ca_2003, awsomo3000, Voch, Stingray, scogey, Bubbledragon, video game addict, pitfallaimee, Blackjack, racer raul, SpiceWare, Robert M, Lord Helmet, Lord Thag, Mad Scientist, Dan Iacovelli, iguana, Luigi301, Gateway, Damon Plus, gospeedde, Kepone, internetotaku, panda_racer, KaeruYojimbo, cyberneticimplant, bjk7382, davepesc, neotokeo2001, xeex, bmlbytes, Omegamatrix, the 5th ghost, Xebec's Demise, khryssun, vgcollector666, chadtower, moycon, Malc74, shadow460, Atarifever, Keir, supercat, FireTiger, Philflound, Fellow Atari Man, keilbaca, brendano, Cybergoth, durden26, sku_u, mitsubachi, arlo, Recycled, LarcenTyler, silverpoodleman, 128bytes, Goochman, Thomas Jentzsch, Christophero Sly, D.Yancey, mrppv666, Mordax
- You score points by eating candy bars. There are 135 candy bars in the maze, each worth 10 points, for a total of 1350 points. When you finish all 135 candy bars, you receive a bonus of 500 points and you get your teeth brushed. This completes one frame. A vitamin pill will appear at the center of the maze three times during each frame. After eating the vitamin pill, you'll have a few seconds of extra energy when you can munch the smiling faces. Each face is worth 200 points. The faces turn red, then when your energy is running out, they'll blink red and white before returning to their normal color. Each player starts the game with three sets of jaws. The number of jaws left is displayed in the top left border of he maze for player one, and in the bottom left border for player two. After completing every other frame, a player gets an extra set of jaws, up to a maximum of three sets. When a player's last set of jaws gets munched, the game is over. There are eight frames altogether. The number of tbe current frame is displayed in the bottom right border of the maze. The smiling faces move faster and faster in each successive frame, making it harder and harder to escape them.
The Manual said:
What's that? You don't have the manual? AtariAge has both a typed copy and a scanned copy online. However, the manual itself doesn't provide any specific hints.
vdub_bobby said:
The enemies generally won't appear on the same line on the same side of the screen as you.
The enemies will change directions to chase/avoid you.
When you eat a vitamin pill don't waste too much time trying to run down the smiling faces; especially on the higher levels use that time to gobble candy bars.
Learn to use the moving doorways.
As far as I can tell, the vitamin pill appears after a certain amount of time, NOT after eating a certain number of candy bars.
Fellow Atari Man said:
Another tip is that sometimes it's good to try to clear out either the very top or very bottom rows after eating a vitamin pill, since you'll get those out of the way, plus you'll be closer to the next vitamin pill once it re-appears again.
silverpoodleman said:
Mordax said:
Secondly, try to use all three of the vitamin pills on every level. In the early levels I pursue the enemy after the pill to try to build points. Those late rounds they don't stay vunerable long enough to really pursue them. But if you can get an incidential enemy take the points.
keilbaca said:
Don't forget, when you hit about the halfway point, they get confused, sometimes no smiley comes, but most of the time, one will be chasing you from the same direction you are going, so you can safely clear the row.
Try this. Say you're running a row, from right to left. A smiley pops up. Duck down to the lower row. Wait for the ghost to pass, double back slightly, go back up to the upper row and finish it off.
Also use the power pellets to clear dots, not to get the smileys. You'll hit higher scores in no time.
--Ze_ro

















