You're on the road with JOURNEY, one of the world's hottest rock groups. A spectacular performance has just ended. Now it's up to you to guide each JOURNEY Band Member past hordes of Love-Crazed Groupies, Sneaky Photographers, and Shifty-eyed Promoters to the safety of the JOURNEY Escape Vehicle in time to make the next concert. Your mighty manager and loyal roadies are there to help, but the escape is up to you because this weeks game is Journey Escape!
Game Information
- Game Name: Journey Escape
- Released By: Data Age, 1982
- Left Difficulty: B / Novice - Beginner
- Right Difficulty: N/A
- Game Mode: Default - 1 Player
- Chosen By: Numan
As before, next week's game will be chosen by the next person in the member list, which happens to be vdub_bobby! Please send me a private message with your choice of game for next week!
If you are not a member of the High Score Club, but would like to be, then all you have to do is post a score for this week's game, and I'll add you to the list!
Current High Scores
- 5,023,505 (homerwannabee) [+11]
3,054,900 (SpiceWare) [+11]
2,029,700 (the 5th ghost) [+11]
2,026,202 (Numan) [+11]
1,105,501 (Christophero Sly) [+11]
1,050,300 (keilbaca) [+11] - 644,400 (Mordax) [+10]
- 419,900 (Keir) [+9]
- 362,900 (vdub_bobby) [+8]
- 259,400 (scogey) [+7]
- 229,300 (davepesc) [+6]
- 120,200 (supercat) [+5]
120,200 (silverpoodleman) [+5] - 120,000 (LarcenTyler) [+4]
- 117,300 (D.Yancey) [+3]
- 50,000 (khryssun) [+2]
- 41,400 (Goochman) [+1]
- homerwannabee [+2]
- Score Rollover Madness! - Score over 2,000,000 points and get 1 bonus point. Score over 5,000,000 points and get 2 bonus points. Score over 10,000,000 points and get a whopping 3 bonus points! (Bonuses not additive)
- 5,023,505 (homerwannabee) [+2]
- 3,054,900 (SpiceWare) [+1]
- 2,029,700 (the 5th ghost) [+1]
- 2,026,202 (Numan) [+1]
- 5,023,505 (homerwannabee) [+2]
- $105,779,605.00 (Todd Rogers)
- $2,054,302.00 (Robert T Mruczek)
- $1,170,501.00 (Robert Macauley)
(Default Settings)
Coming Soon |
Member List
- vdub_bobby, Dones, Gamemaster_ca_2003, awsomo3000, Voch, Stingray, scogey, Bubbledragon, video game addict, pitfallaimee, Blackjack, racer raul, SpiceWare, Robert M, Lord Helmet, Lord Thag, Mad Scientist, Dan Iacovelli, iguana, Luigi301, Gateway, Damon Plus, gospeedde, Kepone, internetotaku, panda_racer, KaeruYojimbo, cyberneticimplant, bjk7382, davepesc, neotokeo2001, xeex, bmlbytes, Omegamatrix, the 5th ghost, Xebec's Demise, khryssun, vgcollector666, chadtower, moycon, Malc74, shadow460, Atarifever, Keir, supercat, FireTiger, Philflound, Fellow Atari Man, keilbaca, brendano, Cybergoth, durden26, sku_u, mitsubachi, arlo, Recycled, LarcenTyler, silverpoodleman, 128bytes, Goochman, Thomas Jentzsch, Christophero Sly, D.Yancey, mrppv666, Mordax, Numan
- Coming Soon
The Manual said:
What's that? You don't have the manual? AtariAge has both a typed copy online. However, the manual itself doesn't provide any specific hints.
homerwannabee said:
One key is to always remember what time you had the round before that way you can get a good guess when the bus is coming.
LarcenTyler said:
keilbaca said:
Of course, the Mighty Manager gives you the free ride home.
To avoid missing the Scarab, pay attention to the time left on the clock. Here are the time ranges that it will appear for each band member:
S.S. - 10 to 15 sec
J.C. - 20 to 25 sec
R.V. - 30 to 35 sec
N.S. - 40 - 45 sec
S.P. - 50 - 55 sec
The more time you save, the bigger the bonus at the end. Also remember to hold down the fire button, so that you can move left, right or down faster. This helps if you accidentally pass up the Mighty Manager or Scarab so that you can reach them before they pass off of the screen. I usually just hold the button down constantly from J.C. on.
As was mentioned already, stay at the top as much as possible, in order to reach the Scarab as quickly as you can. This is especially important for the first guy, S.S., since you have the least amount of time on his board (1.00 min)
--Ze_ro














