Hey Pengo! Isn't it cold work racing around that ice rink, rearranging huge ice squares? Why do you keep trying to line up those three jewel embedded blocks? What's that? You say you do it for a fortune in bonus points? Sounds like a neat nest egg! Can we help too?
Game Information
- Game Name: Pengo
- Released By: Atari, 1984
- Left Difficulty: Your choice (A / Expert - Music On, B / Novice - Music Off)
- Right Difficulty: N/A
- Game Mode: Game 1 - 1 Player
- Chosen By: SpiceWare
As before, next week's game will be chosen by the next person in the member list, which happens to be Robert M! Please send me a private message with your choice of game for next week! (Already done)
If you are not a member of the High Score Club, but would like to be, then all you have to do is post a score for this week's game, and I'll add you to the list!
Current High Scores
- 289,370 (SpiceWare) [+11]
- 212,320 (video game addict) [+10]
- 149,890 (supercat) [+9]
- 139,760 (keitaro) [+8]
- 116,310 (Cybergoth) [+7]
- 95,800 (khryssun) [+6]
- 77,940 (keilbaca) [+5]
- 52,760 (scogey) [+4]
- 50,750 (Omegamatrix) [+3]
- 45,350 (LarcenTyler) [+2]
- 37,820 (Goochman) [+1]
- supercat [+2]
- None yet
- 284,570 (David Marli)
- 180,910 (Alan W Hewston)
- 135,950 (Ron Corcoran)
(Easy Mode)
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Member List
- Robert M, Lord Helmet, Lord Thag, Mad Scientist, Dan Iacovelli, iguana, Luigi301, Gateway, Damon Plus, gospeedde, Kepone, internetotaku, panda_racer, KaeruYojimbo, cyberneticimplant, bjk7382, davepesc, neotokeo2001, xeex, bmlbytes, Omegamatrix, the 5th ghost, Xebec's Demise, khryssun, vgcollector666, chadtower, moycon, Malc74, shadow460, Atarifever, Keir, supercat, FireTiger, Philflound, Fellow Atari Man, keilbaca, brendano, Cybergoth, durden26, sku_u, mitsubachi, arlo, Recycled, LarcenTyler, silverpoodleman, 128bytes, Goochman, Thomas Jentzsch, Christophero Sly, D.Yancey, mrppv666, Mordax, Numan, Mordax, vdub_bobby, Dones, Gamemaster_ca_2003, scogey, graywest, RJ, Voch, video game addict, SpiceWare
- Crumbling an ice block - 30 pts
- Squashing Sno-Bees between ice blocks:
- 1 Sno-Bee - 400 pts
- 2 Sno-Bees at once - 1600 pts
- 3 Sno-Bees at once - 3200 pts
- 1 Sno-Bee - 400 pts
- Destroying a frozen Sno-Bee by:
- Running over it - 100 pts
- Squashing it with an ice block - 400 pts
- Crushing an ice block containing a Sno-Bee egg - 500 pts
- Running over it - 100 pts
- Lining up jewel blocks:
- Against a wall - 5,000 pts
- Inside the ice field - 10,000 pts
- Against a wall - 5,000 pts
The Manual said:
What's that? You don't have the manual? AtariAge has a typed copy online. In case you're too lazy to read the manual, here's the hints it provides:
- Eliminate as many SnoBees as possible with a single ice block, for potential time bonus points.
- If Sno-Bees are chasing you and you come up against an ice block, don't lose time--run around it!
- Try to put a block between you and pursuing Sno-Bees. Then use that block to crush the little nasties.
- For higher points, remember to crush frozen SnoBees with ice blocks rather than by running over them.
- The best strategy for lining up jewel blocks is to make a wall out of the regular ice blocks, then push the jewel blocks against that wall.
- Each time you begin a new round, analyze the maze. If it's easy to line up the jewel blocks, do that first. If not, destroy the Sno-Bees first.
- Remember that regular ice blocks are worth 30 points each. So after aligning the jewel blocks, start crushing the regular blocks for extra points. But don't destroy them all before you kill off the Sno-Bees, or you'll have no weapons left!
supercat said:
SpiceWare said:
--Ze_ro















