I also made the "start map" handler (which I use to change the music) run immediately instead of waiting until the next time around the main loop. This means that the demo script on the "8" key will now change music when the map changes.
And with all of these changes in there, I'm basically at a point now where I can start adding in actual plot and story. There's still a few minor things I want to tweak, but nothing to get in the way of actual building.
The bloat is up to 20K, but now I can shrink maps to exactly the size I need. The only reason I didn't is that I want to do some expansion in the house.
EDIT: oh yeah, and anyone who wants to make a demo cart to show off at Cinciclassic, go right ahead. Since I'm still keeping my title a secret, just scribble "ColecoVision RPG v020" on the label.
Attached Files
Edited by Bruce Tomlin, Sat Mar 18, 2006 8:06 PM.
















