Man, Karateka is one of my favorite overall games for the 8-bit systems. It had so many great things going for it. I can remember playing it for so many hours, and after a while it would seem like the characters were actually real. The realism was astounding, and I still marvel at it today.
I looked at the c-64 version recently and, even though the graphics are almost exactly the same, it's amazing the difference that the better sounds on the atari make in the overall feel. The c-64 versions punches are so light sounding that it doesn't feel like fighting. The music is also cheesy compared to the a-8. I think they dropped the ball, considering such a capable sound system.
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Actually, not to change the subject, it really shows the important roll that sound plays in games. You can have great graphics and if the sounds aren't there it can make a big difference. I know this has been a big concern for 7800 folks. Really many games are very well done on the 7800, but the sound effects have lessened their greatness.
I have played games on the nes and turned the sound off to prove this. The graphics alone just don't make it. I've even imagined them with tia sounds and it's a huge difference. Some nes games almost stand on sound alone. It truely had a capable sound system. The nes' might came from the combination of sound and graphics.
I think the diffences are minimal when comparing the two systems without the sound issue. Using pokey really improves the games. Commando is great. Can you imagine Ninja Golf with nice pokey music and effects. It would have been killer (no pun intended).
The biggest weakness for the nes, imo, was that there weren't many games for adults (and I don't mean xxx). I prefer the 8-bits mainly for this reason. It's a more mature system, and has more depth.
Actually, some games for the 7800 have really nice tia sounds and music, and I am amazed at the quality stuff that was done. It is these games that make the 7800 enjoyable. Also, it must be great to be able to play all those 2600 games. I think this adds a lot of value to the system.
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Getting back to Karateka, they really could have done a great version on the 7800. They could have taken the graphics exactly (pixel-wise), and enhanced it with tasteful colors. I was so interested to check out this version when I got into emulation (never saw it before, exept for magazine shots where it looked fine). Man was I disappointed. I thought it would be an improvement.
I would like to see Karateka done the way p.o.p. for the Mac was done (of course done on a system that can do it). This version was the original one J.M. did for p.o.p., and it was awsome. Much better than for any other system. Even the black and white version was awasome, and I mean black and white as in: black & white pixels only. J.M. was a pixel master if there ever was one. If Karateka were done like this, it would be frickin' amazing (did they ever do a version of karateka for the macs?).
I wonder how J.M. feels working in the land of 3-D, anti-aliased, mip-mapped, transparent, shaded, ambient-light, etc., etc., etc. graphics?
Edited by MrFish, Fri Feb 24, 2006 8:44 PM.