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HSC Season 3 Week 25: Commando Raid


29 replies to this topic

#26 silverpoodleman OFFLINE  

silverpoodleman

    Moonsweeper

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Posted Tue Jan 10, 2006 8:41 AM

48,725 - improved previous best by more than 10,000 - yeah baby!

Ummm, these scores aren't being submitted to the U.S. Armed Forces, are they? If so, then, damn, I got a big fat zero...again! Darn these non-working fingers and eyes :cool: :roll:

#27 SpiceWare OFFLINE  

SpiceWare

    Quadrunner

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Posted Tue Jan 10, 2006 9:06 AM

Mad Scientist, on Mon Jan 9, 2006 10:27 PM, said:

40,040 for me... just time for one emulated game.

I've been largely inactive on AtariAge since the birth of my son in November.  I had originally planned to use Jr. Pac-Man for the contest (it seemed appropriate), but I saw at the last minute that it had been used last year.  Commando Raid was one of the time-wasters from my childhood; collision detection aside, I hope that people liked it.

:!: Small bounty: submit a score, get a point from me.  It's the closest thing to handing out cigars that I can do around here (and more appealing, given my career in cancer research)!

-Mad Scientist

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Congrats!

It was fun in spite of the collision detection. I suspect that's because by the shots are moving more than 1 pixel per frame, causing them to "jump over" the paratroopers.

Edited by SpiceWare, Tue Jan 10, 2006 9:07 AM.


#28 SpiceWare OFFLINE  

SpiceWare

    Quadrunner

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Posted Tue Jan 10, 2006 9:08 AM

keilbaca, on Tue Jan 10, 2006 1:15 AM, said:

78685 :)

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Impressive!

#29 keilbaca OFFLINE  

keilbaca

    Salame!

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Posted Tue Jan 10, 2006 12:26 PM

SpiceWare, on Tue Jan 10, 2006 10:08 AM, said:

keilbaca, on Tue Jan 10, 2006 1:15 AM, said:

78685 :)

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Impressive!

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Thanks! Now I wonder what this week's game is... :ponder:

#30 Ze_ro OFFLINE  

Ze_ro

    Quadrunner

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Posted Tue Jan 10, 2006 3:26 PM

Well, that's the end of this week's competition! I hope you all enjoyed Commando Raid! Next game will get posted up Real Soon Now ™!

--Zero




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