Jump into the cockpit and pull back on the throttle! Fly past the enemy's lines and take out their artillery as soon as possible, because this week's game is Spitfire Attack!
Game Information
- Game Name: Spitfire Attack
- Released By: Milton Bradley, 1983
- Left Difficulty: A / Expert - Harder Game
- Right Difficulty: No Effect
- Game Mode: Game 5
- Chosen By: Dan Iacovelli
As before, next week's game will be chosen by the next person in the member list, which happens to be iguana! Please send me a private message with your choice of game for next week!
If you are not a member of the High Score Club, but would like to be, then all you have to do is post a score for this week's game, and I'll add you to the list!
Current High Scores
- 178,500 (keilbaca) [+11]
- 159,250 (Rom Hunter) [+10]
- 111,610 (SpiceWare) [+9]
- 52,760 (LarcenTyler) [+8]
- 48,100 (Galaga_Freak) [+7]
- 41,100 (Robert M) [+6]
- 33,500 (Mind Game) [+5]
- 18,100 (Omegamatrix) [+4]
- 10,500 (scogey) [+3]
- 5200 (Dan Iacovelli) [+2]
- LarcenTyler
- Beat Keilbaca! - Beat keilbaca's score this week, and you get his points too! (keilbaca successfully defends!)
- Legend of the Air - Score 500,000 or higher, and get 3 bonus points! (No Legends!)
- 116,700 (Christian L Keilback)
- 57,940 (Stephen R Riesenberger)
- 50,570 (Alan W Hewston)
(Default Mode)
Coming Eventually... |
Member List
- iguana, Luigi301, Gateway, Damon Plus, gospeedde, Kepone, internetotaku, panda_racer, KaeruYojimbo, cyberneticimplant, bjk7382, davepesc, neotokeo2001, xeex, bmlbytes, Omegamatrix, the 5th ghost, Xebec's Demise, khryssun, vgcollector666, chadtower, moycon, Malc74, shadow460, Atarifever, Keir, supercat, FireTiger, Philflound, Fellow Atari Man, keilbaca, brendano, Cybergoth, durden26, sku_u, mitsubachi, arlo, Recycled, LarcenTyler, silverpoodleman, 128bytes, Goochman, Thomas Jentzsch, Christophero Sly, D.Yancey, mrppv666, Mordax, Numan, Mordax, vdub_bobby, Dones, Gamemaster_ca_2003, scogey, graywest, RJ, Voch, video game addict, SpiceWare, Robert M, Mad Scientist, Dan Iacovelli
- 100pts for each AA gun destroyed
- 100pts for each Ammo dump Destroyed
- 500pts for the each enemy fighter plane shot down
- There seems to be some kind of a bug in the scoring system that often causes your score to be lower than it "should" be. The cause of this is still undetermined.
The Manual said:
What's that? You don't have the manual? Well, ATARIPITBULL was nice enough to scan it for us! Check it out over in this thread. Unfortunately, the manual doesn't really have any specific hints, but it's still worth reading so you know what's going on.
keilbaca said:
LarcenTyler said:
-Enemy planes won't be able to shoot at you untill their propellors are visible. Once they get close enough, they will rise toward the top of the screen, at which point you will generally be shot down. Therefore you should try to take them out before they get too close.
-Even if an enemy gets too close, try diving and/or turning to one side, since they have to ascend a certain distance before they can actually shoot you down, and from what I've seen, you can't be shot down from an enemy who isn't on the screen.
-If you see weird black things appearing at random on your screen, you're under attack by AA guns. Quickly shoot the nearest one (kind of L shaped) before you go down.
-Ammunition dumps aren't worth the trouble of trying to shoot at them since they don't do anything to harm you, and they're only worth 100 points. AA guns should only be shot at if you're being shot at by one. Concentrate mostly on the enemy planes, and make the ground targets secondary targets.
--Ze_ro















