www.atarimania.com, on Sun Feb 12, 2006 11:22 AM, said:
Except most European games were meant to be multi-platform from the start.
Don't think so. Europeans ported U.S. C64 titles to the Amstrad and the Spectrum and Americans ported European C64 titles to the Apple II and MS-DOS. You can clearly see that with Epyx titles published in Europe through U.S. Gold and with European titles published through Epyx in the states for example.
www.atarimania.com, on Sun Feb 12, 2006 11:22 AM, said:
A number of games from the US were converted from the A8 to C64 because the market dictated this after the initial Atari release.
This seems to be most natural. Games usually get ported to the most successful platform at a time. A few years later lots of the same games got ported to the NES again. Some even came back to live on the GBA and mobile phones - once there's a market the games will follow.
www.atarimania.com, on Sun Feb 12, 2006 11:22 AM, said:
Cybergoth, on Sun Feb 12, 2006 11:28 AM, said:
BTW: I find it pretty weird to talk about "native" Atari coders, when it's actually the same people that did most of the C64 versions as well

Huh? Is that how you define "native"?
Uhm... "native" itself is pretty much defined I guess. Where it gets debatable is what a =>native atari coder<= is, or?