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HSC Season 3 Week 35: Canyon Bomber


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#26 keilbaca OFFLINE  

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Posted Sun Mar 19, 2006 11:38 PM

Tac-scan could be pretty fun :ponder:

#27 Rom Hunter ONLINE  

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Posted Mon Mar 20, 2006 6:13 AM

z26p0005.gif

Frustrating indeed...

8)

#28 silverpoodleman OFFLINE  

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Posted Mon Mar 20, 2006 7:20 AM

1047!!!!!!!!!!!!!!!!! :) :) :) :D

#29 the 5th ghost OFFLINE  

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Posted Mon Mar 20, 2006 10:27 AM

View PostZe_ro, on Sun Mar 19, 2006 10:13 PM, said:

Well, originally I figured everyone would play against the computer... but does it actually make it any harder or easier in this case? You guys obviously have more experience with this one than I do. I did say Player vs. Computer in the game settings...

Excellent score there 5th ghost! You never cease to amaze me :)

And on a third note, anyone have any good suggestions for next week's game?

--Zero

With the difficulty set on A/A, the computer's game ends once it misses 6 times. This will happen about midway through the 1st canyon, so after that you have to clear everything yourself. As a consequence, that means you will get a higher score faster, but have to be more accurate.

On difficulty B/B, the computer keeps shooting, regardless if it misses or not. It's shot meter goes down with every miss you make, so once you miss 6 times, the game ends. Now this way, the computer will rack up a higher score because it is constantly dropping bombs, meaning you will score less points in each canyon. Sometimes the computer helps, sometimes it hurts you.

That said, I got my score of 2,447 on Dif A/A making it to just the 4th canyon. I had to clear 9 canyons on Dif B/B to get 3,033!

So, it's a toss up as to which setting is tougher. Both have their pros and cons.

I'd suggest Q-Bert's Qubes Dif B/B (expert)...awesome game! I don't know how it translates on the emulator though, which may be how most people would have to play it since it is a rare game.

Thanks Ze_ro! :)

#30 vdub_bobby OFFLINE  

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Posted Mon Mar 20, 2006 10:41 AM

I don't think Pitfall II has been HSCed yet, has it? That's my suggestion. ;)

EDIT: Or Montezuma's Revenge.

Edited by vdub_bobby, Mon Mar 20, 2006 2:09 PM.


#31 Rom Hunter ONLINE  

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Posted Mon Mar 20, 2006 11:02 AM

z26p0000.gif

I'm getting really frustrated now.

8)

Edited by Rom Hunter, Mon Mar 20, 2006 11:03 AM.


#32 Rom Hunter ONLINE  

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Posted Mon Mar 20, 2006 11:06 AM

View Postvdub_bobby, on Mon Mar 20, 2006 11:41 AM, said:

I don't think Pitfall II has been HSCed yet, has it? That's my suggestion. ;)
pitfall_ii_pal_14.gif

8)

Edited by Rom Hunter, Mon Mar 20, 2006 11:07 AM.


#33 Rom Hunter ONLINE  

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Posted Mon Mar 20, 2006 11:41 AM

z26p0001.gif

Now we're talking...

8)

#34 vdub_bobby OFFLINE  

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Posted Mon Mar 20, 2006 1:59 PM

:lol:

I think you are still playing on the wrong difficulty settings, RH. :P

#35 the 5th ghost OFFLINE  

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Posted Mon Mar 20, 2006 8:10 PM

View Postvdub_bobby, on Mon Mar 20, 2006 2:59 PM, said:

:lol:

I think you are still playing on the wrong difficulty settings, RH. :P

Yes, he is. Both difficulty switches need to be set to A.

As for me, I did play this game on A/A...

3,071

:D :D

Attached Thumbnails

  • canyonbomberscore4.jpg


#36 D.Yancey OFFLINE  

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Posted Mon Mar 20, 2006 8:55 PM

Holy Crap 5th Ghost!! :-o :-o :-o You could have won the TG bounty with that score!! Incidently-- I just got paid today by Robert for the 2 bounties I won. ;) Kewl!

#37 the 5th ghost OFFLINE  

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Posted Mon Mar 20, 2006 11:26 PM

View PostD.Yancey, on Mon Mar 20, 2006 9:55 PM, said:

Holy Crap 5th Ghost!! :-o :-o :-o You could have won the TG bounty with that score!! Incidently-- I just got paid today by Robert for the 2 bounties I won. ;) Kewl!

Tell me about it...

4,492

:ponder: :cool:

Attached Thumbnails

  • canyonbomberscore5.jpg


#38 the 5th ghost OFFLINE  

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Posted Mon Mar 20, 2006 11:34 PM

Tips:

1) Make the sides your 1st priority. Clear the canyon from the outside in. This way, when you are near finishing it, you will leave yourself an opportunity to hit the bricks in the middle, regardless of which side the plane comes out or how fast. Resist the temptation to drop bombs in the middle of the canyon, you'll get your chance in the end.

2) Look to see where the bomb exits each different plane. This will help you time your shots just right.

#39 supercat OFFLINE  

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Posted Tue Mar 21, 2006 12:09 AM

View PostZe_ro, on Sun Mar 19, 2006 9:13 PM, said:

Well, originally I figured everyone would play against the computer... but does it actually make it any harder or easier in this case? You guys obviously have more experience with this one than I do. I did say Player vs. Computer in the game settings...

Can't see how the computer would make things easier. Getting the last few bricks is hard; if there were no computer player, one would get a lot more points before it was necessary to get them. 401 is my best so far.

#40 Rom Hunter ONLINE  

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Posted Tue Mar 21, 2006 7:46 AM

Argh!

I indeed played the game with one difficulty switch on A and one difficulty switch on B.

Does this make the game more difficult to play?

Say 'yes', please.

8)

#41 Ze_ro OFFLINE  

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Posted Tue Mar 21, 2006 8:59 PM

Well, that depends which switch was which I think... I think one switch is for player one and the other for player two... I'm also not sure if the computer player abides by the settings...

Anyways, that's the end of this week's edition of the High Score Club. Congratulations to everyone on their scores, and I hope you'll all join us again for next week's game!

--Zero

#42 Rom Hunter ONLINE  

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Posted Wed Mar 22, 2006 8:46 AM

Zero, my high-score was 1330, not 1457.

The computer was constantly dropping bombs (difficulty switch on B) and I dropped one bomb at a time (difficulty switch on A).

8)




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