Ze_ro, on Sun Mar 19, 2006 10:13 PM, said:
Well, originally I figured everyone would play against the computer... but does it actually make it any harder or easier in this case? You guys obviously have more experience with this one than I do. I did say Player vs. Computer in the game settings...
Excellent score there 5th ghost! You never cease to amaze me
And on a third note, anyone have any good suggestions for next week's game?
--Zero
With the difficulty set on A/A, the computer's game ends once it misses 6 times. This will happen about midway through the 1st canyon, so after that you have to clear everything yourself. As a consequence, that means you will get a higher score faster, but have to be more accurate.
On difficulty B/B, the computer keeps shooting, regardless if it misses or not. It's shot meter goes down with every miss
you make, so once you miss 6 times, the game ends. Now this way, the computer will rack up a higher score because it is constantly dropping bombs, meaning you will score less points in each canyon. Sometimes the computer helps, sometimes it hurts you.
That said, I got my score of 2,447 on Dif A/A making it to just the 4th canyon. I had to clear 9 canyons on Dif B/B to get 3,033!
So, it's a toss up as to which setting is tougher. Both have their pros and cons.
I'd suggest Q-Bert's Qubes Dif B/B (expert)...awesome game! I don't know how it translates on the emulator though, which may be how most people would have to play it since it is a rare game.
Thanks Ze_ro!