SpiceWare, on Wed Dec 13, 2006 6:26 PM, said:
"Trick shots"?
you know, the trick curve shots that are in 2600 warlords.
also, my mouse won't do diddly squat. is it because i'm using z26?
Posted Wed Dec 13, 2006 8:53 PM
SpiceWare, on Wed Dec 13, 2006 6:26 PM, said:
Posted Wed Dec 13, 2006 9:04 PM
Quote
Edited by SpiceWare, Wed Dec 13, 2006 9:05 PM.
Posted Wed Dec 13, 2006 9:43 PM
Posted Wed Dec 13, 2006 9:44 PM
Edited by SpiceWare, Wed Dec 13, 2006 10:15 PM.
Posted Wed Dec 13, 2006 10:25 PM
Edited by bomberpunk, Wed Dec 13, 2006 10:26 PM.
Posted Wed Dec 13, 2006 10:36 PM
Uzumaki, on Wed Dec 13, 2006 10:43 PM, said:
Posted Wed Dec 13, 2006 10:44 PM
Posted Wed Dec 13, 2006 10:45 PM
Uzumaki, on Wed Dec 13, 2006 7:43 PM, said:
Posted Wed Dec 13, 2006 10:46 PM
Posted Wed Dec 13, 2006 10:54 PM
Big Player, on Wed Dec 13, 2006 10:36 PM, said:
Uzumaki, on Wed Dec 13, 2006 10:43 PM, said:
Edited by SpiceWare, Wed Dec 13, 2006 10:57 PM.
Posted Wed Dec 13, 2006 11:23 PM
SpiceWare, on Wed Dec 13, 2006 10:44 PM, said:
Posted Fri Dec 15, 2006 1:19 PM
SpiceWare, on Tue Dec 12, 2006 10:49 PM, said:


Posted Fri Dec 15, 2006 1:32 PM
bomberpunk, on Wed Dec 13, 2006 6:53 PM, said:
Posted Fri Dec 15, 2006 5:18 PM
mos6507, on Fri Dec 15, 2006 1:32 PM, said:
Quote
Posted Sat Dec 16, 2006 1:31 AM
SpiceWare, on Sat Dec 16, 2006 12:18 AM, said:
Posted Sun Dec 17, 2006 9:29 AM
Cybergoth, on Sat Dec 16, 2006 3:31 AM, said:
SpiceWare, on Sat Dec 16, 2006 12:18 AM, said:
Posted Mon Dec 18, 2006 12:44 PM
Cybergoth, on Fri Dec 15, 2006 11:31 PM, said:
SpiceWare, on Sat Dec 16, 2006 12:18 AM, said:
Posted Mon Dec 18, 2006 4:43 PM
Posted Mon Dec 18, 2006 5:48 PM
SpiceWare, on Fri Dec 15, 2006 5:18 PM, said:
Posted Mon Dec 18, 2006 7:04 PM
supercat, on Mon Dec 18, 2006 6:48 PM, said:
LDX player0_x_coord LDA position_table,X STA HMP0 AND #$0F TAX loop DEX BNE loop STA RESP0 STA WSYNC STA HMOVEBut if that was what they'd had in mind, then you'd expect to see it done a lot in the old games-- and as far as I know, it wasn't used all that much.
Posted Mon Dec 18, 2006 7:12 PM
SeaGtGruff, on Mon Dec 18, 2006 7:04 PM, said:
Posted Mon Dec 18, 2006 7:26 PM
supercat, on Mon Dec 18, 2006 8:12 PM, said:
SeaGtGruff, on Mon Dec 18, 2006 7:04 PM, said:
0000 = +0 = move left 0 color clocks 0001 = +1 = move left 1 color clock 0010 = +2 = move left 2 color clocks 0011 = +3 = move left 3 color clocks 0100 = +4 = move left 4 color clocks 0101 = +5 = move left 5 color clocks 0110 = +6 = move left 6 color clocks 0111 = +7 = move left 7 color clocks 1111 = -1 = move right 1 color clock 1110 = -2 = move right 2 color clocks 1101 = -3 = move right 3 color clocks 1100 = -4 = move right 4 color clocks 1011 = -5 = move right 5 color clocks 1010 = -6 = move right 6 color clocks 1001 = -7 = move right 7 color clocks 1000 = -8 = move right 8 color clocksSo with that in mind, maybe it just seemed more natural to put the sign bit in bit number 7?
Posted Wed Jan 17, 2007 8:00 PM
Posted Wed Jan 17, 2007 11:20 PM
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