Jump to content



0

Snafu for Atari?


13 replies to this topic

#1 chguat OFFLINE  

chguat

    Space Invader

  • 16 posts

Posted Thu Apr 20, 2006 12:37 PM

Hey guys, a friend of mine found out I own a bunch of Atari gear and wanted to come over and revel in the old-timey goodness. I have an 800XL with the SIO2PC setup, so I can basically download nearly any 8-bit game and play it on the 800XL. Anyway, she swears she remembers playing a game called Snafu on the Atari.
Now here's the thing: I'm about 99% certain that the Snafu she's talking about is the Surround clone made for Intellivision. Unfortunately I don't own an Intellivision, and I can't find any record on Atarimania (or anywhere else, really) that a version of Snafu was made for the Atari. I'm thinking there might be a version floating out there somewhere possibly under a different title. Anyway, if you know of any Snafu-type games for the 8-bit Atari, or if you know if Snafu was ever given a release on the 8-bit Atari your help will be much appreciated.

#2 miker OFFLINE  

miker

    Stargunner

  • 1,441 posts
  • Stay Atari!
  • Location:Warsaw, Poland

Posted Thu Apr 20, 2006 12:46 PM

hmm...

Maybe this one?

#3 chguat OFFLINE  

chguat

    Space Invader

  • 16 posts

Posted Thu Apr 20, 2006 1:21 PM

No, it wasn't that one. It was a game with snakes warapping around trying to avoid one another like the game Surround for the 2600 only Snafu for Intellivision was supposedly a much better game (I don't know, I've never played it).

Edited by chguat, Thu Apr 20, 2006 1:22 PM.


#4 miker OFFLINE  

miker

    Stargunner

  • 1,441 posts
  • Stay Atari!
  • Location:Warsaw, Poland

Posted Thu Apr 20, 2006 1:29 PM

after checking screenshots...

Try Caterpiggle or Angle Worms II.

Or SuperWurm. :)

Edited by miker, Thu Apr 20, 2006 1:36 PM.


#5 a8isa1 OFFLINE  

a8isa1

    Dragonstomper

  • 788 posts

Posted Thu Apr 20, 2006 6:07 PM

You could try Tron by Mirage Software (Polish?). This is an unusual dual player, dual window, version of classic light cycles.

or

A BASIC version of Surround for the A8.

- Steve Sheppard

#6 carmel_andrews OFFLINE  

carmel_andrews

    Quadrunner

  • 12,343 posts
  • Location:from somewhere, anywhere and no where

Posted Fri Apr 21, 2006 6:07 AM

I do remember a game called Snafu for the Aquaruis but not for the intellevision (even thought both the intelly and the aquarius where made/sold by the same company)

In the UK i think it was the pack-in or bundled game with the aquarius

#7 Almost Rice OFFLINE  

Almost Rice

    Stargunner

  • 1,993 posts
  • Prius rocks
  • Location:Houston

Posted Fri Apr 21, 2006 8:49 PM

View Postcarmel_andrews, on Fri Apr 21, 2006 7:07 AM, said:

I do remember a game called Snafu for the Aquaruis but not for the intellevision (even thought both the intelly and the aquarius where made/sold by the same company)

In the UK i think it was the pack-in or bundled game with the aquarius

I believe I played Snafu on my Intelli. 2.

The box is what I remember opening.

Edited by Almost Rice, Fri Apr 21, 2006 8:51 PM.


#8 Jetboot Jack OFFLINE  

Jetboot Jack

    Stargunner

  • 1,447 posts
  • A W A Y
  • Location:Disconnected

Posted Sat Apr 22, 2006 2:11 AM

Snafu was one of the FIRST games for the intellivision, sometime in 1981 was the first time I played it....

sTeVE

#9 Goochman OFFLINE  

Goochman

    Quadrunner

  • 5,771 posts
  • Moongates to the Past

Posted Sat Apr 22, 2006 6:11 AM

Snakebyte? That was avail on the ATari 8bits

#10 accousticguitar OFFLINE  

accousticguitar

    Quadrunner

  • 5,206 posts
  • Sherlock made it to 15 before he left us.
  • Location:Idaho

Posted Sat Apr 22, 2006 10:00 AM

Snake byte: http://www.atarimani...VERSION_ID=4752

Snake attack: http://www.atarimani...ERSION_ID=12490

#11 Happy_Dude OFFLINE  

Happy_Dude

    River Patroller

  • 4,208 posts
  • Forum Slacker
  • Location:Sydney, Australia

Posted Sat Apr 22, 2006 10:49 AM

SNAFU = Situation Normal, All Fucked Up

Edited by Happy_Dude, Sat Apr 22, 2006 11:27 AM.


#12 mojofltr OFFLINE  

mojofltr

    River Patroller

  • 2,593 posts

Posted Sat Apr 22, 2006 11:26 AM

What's the situation, Norman? Sounds like an R.E.M. ripoff! (What's the Frequency,Kenneth?)

[edit] Aww, you edited it. :(

Snafu used to be one of my favorite INTV games. The music is insanely catchy... almost as bad as Activision's Pressure Cooker!

On a completely unrelated note, has anyone seen the old Private Snafu cartoons?

Edited by mojofltr, Sat Apr 22, 2006 11:32 AM.


#13 Happy_Dude OFFLINE  

Happy_Dude

    River Patroller

  • 4,208 posts
  • Forum Slacker
  • Location:Sydney, Australia

Posted Sat Apr 22, 2006 11:30 AM

View Postmojofltr, on Sun Apr 23, 2006 4:26 AM, said:

What's the situation, Norman? Sounds like an R.E.M. ripoff!
Spell check complete. Snafu :dunce:

#14 jbanes OFFLINE  

jbanes

    River Patroller

  • 3,074 posts
  • Coming soon to a natural satellite near you...

Posted Wed Apr 26, 2006 9:15 AM

Intellivision/Mattel *did* port many of their games to the Atari via their M Network brand. However, Snafu (a stupid name developed by marketting) was not one of them. Your friend is probably confusing her Intellivision and Atari experiences.

The game is not rare at all (I have two copies - don't ask) and can be obtained from Atari2600.com for as little as $1.95 for a loose cart, or $7.95 new in box. Given that the instructions are online and the overlay is useless*, I'd suggest not wasting money on the boxed version. Of course, if you don't have a system to play it on, you might be looking at another $60 or so just for the system. :)

Quote

I do remember a game called Snafu for the Aquaruis
The Aquarius was produced by Mattel, the same company that produced the Intellivision. As a result, many of the Aquarius's games were Intellivision ports. (You can see the full list of games for the system in the 1983 catalog.) Given how it was treated as just another Intellivision console, one has to wonder if Mattel wasn't thinking that the Aquarius would make up for the failed Intellivision keyboard attachment?

* What is up with that overlay? I mean, they could have at least TRIED to put something useful on it. For example, putting the words "Slow" on '3' and "Fast" on '1' would have helped with starting the game.




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users