Jump to content



1

What motivates you (to design labels for contests)?


2 replies to this topic

#1 Jacob Rose OFFLINE  

Jacob Rose

    Dragonstomper

  • 540 posts
  • Location:Fairfax, Virginia

Posted Tue May 16, 2006 8:42 AM

Looking back at previous contests, it's clear that the number of entries varies quite a lot.

For instance, Beef Drop had only 19, while Qb had over a hundred entries!

What motivates you to enter a label contest?

The platform (Hmm, this 2600 thing seems popular...)? The game genre? The prizes? The competitors? The game itself (playing the ROM)?

Edited by Jacob Rose, Mon Oct 16, 2006 9:43 AM.


#2 espire8 OFFLINE  

espire8

    Dragonstomper

  • 625 posts

Posted Mon Oct 16, 2006 7:52 AM

I happened to stummble across this unanswered tread. Anyway, I'll supply here for you the late, great, first answer to the question which I think needs to be retitled: 'What Motivates Contest Submittions?' -Now that there is a "Medieval Mayhem Contest" that started yesterday-- perhaps the replys will come!
For me, it's the creativity involved. To see how other people's ideas share in the same vision of one's dream project at it's final completeion --esspecially when it's a homebrew with your contribution immortalized in it! A label contest like MM don't frequent either! :D
I'm looking forward to see how many talented individuals will compete and how different the entries will look like! ;)

Edited by espire8, Wed Oct 25, 2006 7:41 PM.


#3 Supermarket OFFLINE  

Supermarket

    Space Invader

  • 34 posts
  • Location:Adelaide, Australia

Posted Tue Sep 30, 2008 11:43 PM

For me it's born out of the love for the harmony between illustration and the pixel... vintage atari game artwork is a fantastic example of the handshake between traditional illustration and 'the future': pixels.

I love retro technology too, Atari of course, and collaborative creativity. Good enough reasons, methinks?




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users