Jump to content



2

Deathstar Break in


14 replies to this topic

#1 SpiceWare OFFLINE  

SpiceWare

    Quadrunner

  • 5,993 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Wed Jul 5, 2006 8:49 PM

I'm visiting my brother for the 4th and have started working today with my nephew(11) who wanted to learn how to write a game for his Atari.

The premise of the game is you are Darth Vader and rebels have broken into the Deathstar and you must stop them.

This is our first days worth of progress. My nephew's done most of the coding(I've only taken over to figure out some querks with batari Basic). So far Darth Vader can be moved, and the firebutton swings his lightsaber.

Attached Thumbnails

  • deathstarbreakin.bas.bin_2.png

Attached Files


Edited by SpiceWare, Thu Jul 6, 2006 1:51 PM.


#2 Gregory DG OFFLINE  

Gregory DG

    Silvery Robot Thing

  • 10,430 posts
  • Go Cardinals!
  • Location:Winter Haven, FL

Posted Wed Jul 5, 2006 9:35 PM

Nice idea for a game! Is there any other Star Wars game where you get to play as Darth Vader? (Masters of Teräs Käsi for the PSX, but he was a hidden character.)

#3 kisrael OFFLINE  

kisrael

    HMBL 2600 coder

  • 3,970 posts
  • Location:Boston Burbs, MA

Posted Wed Jul 5, 2006 10:59 PM

View PostGregory DG, on Wed Jul 5, 2006 11:35 PM, said:

Nice idea for a game! Is there any other Star Wars game where you get to play as Darth Vader? (Masters of Teräs Käsi for the PSX, but he was a hidden character.)
Some of the Rogue Squadron games... mostly in his custom TIE, but you could walk him around the hangar of Rogue Leader 2....

#4 Gregory DG OFFLINE  

Gregory DG

    Silvery Robot Thing

  • 10,430 posts
  • Go Cardinals!
  • Location:Winter Haven, FL

Posted Thu Jul 6, 2006 6:20 AM

LOL, I just re-looked at the title of the thread. It should be called "Deathstar Break In", but instead it's "Breakin'."

Will the sequel be called, "Death Star 2: Electric Boogaloo?"

:D

#5 SpiceWare OFFLINE  

SpiceWare

    Quadrunner

  • 5,993 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Thu Jul 6, 2006 1:50 PM

oops - thats my typo. If you look in the source you'll see my nephew spelled it correctly :lol:

#6 SpiceWare OFFLINE  

SpiceWare

    Quadrunner

  • 5,993 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Thu Jul 6, 2006 10:24 PM

day 2

We reviewed the source code and added lots of comments.

A rebel now shows up. Hitting him with your saber nets you 100 points. He doesn't shoot back yet.

Attached Thumbnails

  • deathstarbreakin.bas.bin_3.png

Attached Files



#7 SpiceWare OFFLINE  

SpiceWare

    Quadrunner

  • 5,993 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Fri Jul 7, 2006 5:51 PM

The rebel shoots back now. You lose 50 points if hit.

If your score goes to 0 the game is over. Because of this, you now start with 100 points.

Attached Thumbnails

  • deathstarbreakin.bas.bin_4.png

Attached Files



#8 Gregory DG OFFLINE  

Gregory DG

    Silvery Robot Thing

  • 10,430 posts
  • Go Cardinals!
  • Location:Winter Haven, FL

Posted Fri Jul 7, 2006 8:13 PM

Darth Vader doesn't get hit with lasers! He deflects them with his hand (or lightsabre!)

Anyway, if you start out with 100 points and lose 50 for each hit, you'd be dead after 2 hits. Or did you mean to make it a loss of 5 points instead?

Edit: Ok, nevermind. So you get points for killing the rebels. Although, I dunno if I like losing points for touching the blocks. Maybe some should have radiation in them and others just be benign obstacles?

Edited by Gregory DG, Fri Jul 7, 2006 8:16 PM.


#9 atari2600land OFFLINE  

atari2600land

    Quadrunner

  • 6,497 posts
  • All hail the zyzzyva!
  • Location:Salem, Oregon

Posted Fri Jul 7, 2006 9:43 PM

I found a bug that enabled me to get 999,999 points. I don't know how exactly, but going diagonally into one of the green guys when he's next to a block or something.

EDIT: Look at the next post down to see what I did.

Edited by atari2600land, Fri Jul 7, 2006 10:10 PM.


#10 atari2600land OFFLINE  

atari2600land

    Quadrunner

  • 6,497 posts
  • All hail the zyzzyva!
  • Location:Salem, Oregon

Posted Fri Jul 7, 2006 10:09 PM

Here's a more detailed look at the bug and how I got 999,999 points:

Attached Thumbnails

  • deathstarbreakin2.png


#11 SpiceWare OFFLINE  

SpiceWare

    Quadrunner

  • 5,993 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Fri Jul 7, 2006 10:27 PM

View PostGregory DG, on Fri Jul 7, 2006 9:13 PM, said:

Darth Vader doesn't get hit with lasers! He deflects them with his hand (or lightsabre!)

Anyway, if you start out with 100 points and lose 50 for each hit, you'd be dead after 2 hits. Or did you mean to make it a loss of 5 points instead?

Edit: Ok, nevermind. So you get points for killing the rebels. Although, I dunno if I like losing points for touching the blocks. Maybe some should have radiation in them and others just be benign obstacles?

Thanks for the feedback!

I suggested to my nephew that he use the ball to make a block that would look like the other blocks, but would blow up if Vader ran into it. I'm heading back to Houston tomorrow so we're out of time to work on it together. I'm hoping he's developed enough interest to continue with his game. I've shown him how to send it to me via email so I can help him, but I'll be resuming work on Medieval Mayhem when I get home.

#12 SpiceWare OFFLINE  

SpiceWare

    Quadrunner

  • 5,993 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Fri Jul 7, 2006 10:31 PM

View Postatari2600land, on Fri Jul 7, 2006 11:09 PM, said:

Here's a more detailed look at the bug and how I got 999,999 points:
Found the bug - it occurs if the score is <= 50 and Vader both runs into a block and gets shot on the same frame. I should have enough time tomorrow to get with my nephew to fix it before we head to the airport.

#13 lapetino OFFLINE  

lapetino

    Moonsweeper

  • 284 posts

Posted Mon Feb 25, 2008 6:24 PM

So, as any more work been done on this? I'm a sucker for 2600 Star Wars games. That's why I just got Swordfight from the Atari Holiday sale! Can't wait to play that "unofficial" SW game! :)

#14 Gregory DG OFFLINE  

Gregory DG

    Silvery Robot Thing

  • 10,430 posts
  • Go Cardinals!
  • Location:Winter Haven, FL

Posted Mon Feb 25, 2008 6:30 PM

Yeah, I liked this one too. Not too many Atari games where you get to wield a sword let alone a lightsabre. :D

#15 SpiceWare OFFLINE  

SpiceWare

    Quadrunner

  • 5,993 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Mon Feb 25, 2008 10:19 PM

I don't think he's done anything else with it. I'll bring it up next time we video conference.

Edited by SpiceWare, Mon Feb 25, 2008 10:19 PM.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users