Gateway, on Sun Mar 4, 2007 5:27 AM, said:
Atari Keychain Games from "Basic Fun": Stay Away!
Started by jaybird3rd, Aug 22 2006 6:57 PM
110 replies to this topic
#76 ONLINE
Posted Sun Mar 4, 2007 12:34 PM
Saw a dozen of these pegwarmers on the same aisle in Wal-Mart that has other keychains and cheap party favors, etc. They still are priced at $14.99.
#77
Posted Mon Mar 12, 2007 8:03 AM
I picked up one of these just for the miniature joystick. I feel a bit bad now knowing this guy
got screwed over by Atari. Has anyone else here bothered to mod/use it as a normal joystick?
got screwed over by Atari. Has anyone else here bothered to mod/use it as a normal joystick?
#78
Posted Mon Mar 12, 2007 6:10 PM
fueriose, on Mon Mar 12, 2007 10:03 AM, said:
I picked up one of these just for the miniature joystick. I feel a bit bad now knowing this guy
got screwed over by Atari. Has anyone else here bothered to mod/use it as a normal joystick?
got screwed over by Atari. Has anyone else here bothered to mod/use it as a normal joystick?
Yes! Like you, I got the idea before I saw this, but it has been done:
http://jledger.proboards19.com/index.cgi?b...read=1167546608
Attached is the best photo from the above, IMHO. I'd have linked directly, but they didn't put any named anchors in the page.
#79
Posted Sun Apr 15, 2007 9:49 PM
My wife bought me the Pong keychain unit for Christmas for $5 from Hastings. I haven't even opened it yet. I may just keep it anyway as a novety item. This Pong keychain unit boast of having Pong, Breakout and Warlords in it. It doesn't look too secure for a "plug and play" device. Can the A/V cables be used on other devices? If so, I have my $5 value!
Why wouls Atari license an inferior product anyway?
#80
Posted Thu Jul 12, 2007 9:13 PM
Exactly where am I supposed to be squeezing this? I've been squeezing it like crazy, and no dice.
Oh well, I didn't buy it to play it, anyway
Oh well, I didn't buy it to play it, anyway
#81
Posted Sat Jul 14, 2007 3:36 PM
Wow.
I soldered the power connection together (which was slightly rusty for whatever bizarre reason), just to see what the games/controls are like...they're way worse than I thought they would be o_O
I can't believe they're trying to sell these things for $15. I'm not even sure if non-Atari fans could find something to like about these, besides the keychain itself.
I, however, am pretty happy with the two dollar piece of plastic I found ;) Can't wait to start modding this thing =)
I soldered the power connection together (which was slightly rusty for whatever bizarre reason), just to see what the games/controls are like...they're way worse than I thought they would be o_O
I can't believe they're trying to sell these things for $15. I'm not even sure if non-Atari fans could find something to like about these, besides the keychain itself.
I, however, am pretty happy with the two dollar piece of plastic I found ;) Can't wait to start modding this thing =)
#82
Posted Sat Jul 14, 2007 8:16 PM
Asaki, on Sat Jul 14, 2007 4:36 PM, said:
Wow.
I soldered the power connection together (which was slightly rusty for whatever bizarre reason), just to see what the games/controls are like...they're way worse than I thought they would be o_O
I can't believe they're trying to sell these things for $15. I'm not even sure if non-Atari fans could find something to like about these, besides the keychain itself.
I soldered the power connection together (which was slightly rusty for whatever bizarre reason), just to see what the games/controls are like...they're way worse than I thought they would be o_O
I can't believe they're trying to sell these things for $15. I'm not even sure if non-Atari fans could find something to like about these, besides the keychain itself.
I guess it makes the original comment by Basic Fun all the more laughable. They said this about a year ago - I guess time has proven who was right and who was full of it:
Quote
Hi Jacob,
You should buy one and judge for yourself. The negative comments are being made by an "engineer" that worked on the project, but could not finish it. He didn't have the know how to deliver what he promised. The Atari games were done directly with Atari, who not only approved the product, but is quite happy with the results. Do you think Atari would allow a product with their name and games to go to market if it was substandard?
Thanks for your comments on a "premium" product. It is out there - splurge and find out for yourself.
Basic Fun
You should buy one and judge for yourself. The negative comments are being made by an "engineer" that worked on the project, but could not finish it. He didn't have the know how to deliver what he promised. The Atari games were done directly with Atari, who not only approved the product, but is quite happy with the results. Do you think Atari would allow a product with their name and games to go to market if it was substandard?
Thanks for your comments on a "premium" product. It is out there - splurge and find out for yourself.
Basic Fun
#83
Posted Sun Jul 15, 2007 5:11 PM
Oh, I "splurged" alright
My friend said she wanted to play it before I tore it apart, so I let her, and she was disappointed as well. She never even had an Atari growing up ;D
My friend said she wanted to play it before I tore it apart, so I let her, and she was disappointed as well. She never even had an Atari growing up ;D
#84
Posted Wed Oct 17, 2007 2:03 PM
I see that my local Wal-Mart has them clearanced down to $7. I bought all three and plan on keeping them in the package. 20 years from now, they will still suck, but be they'll be a sucky collectors item. They look cool, but I know that they play horribly from reading what you've all said. I have all 7 of these games in many different forms anyways.
On a side note, how durable is the A/V cable? Maybe I'll have to pick up another just to take that out so I can hook my VG Pocket up to the TV.
On a side note, how durable is the A/V cable? Maybe I'll have to pick up another just to take that out so I can hook my VG Pocket up to the TV.
#85
Posted Wed Oct 24, 2007 4:51 AM
TwinChargers, on Wed Oct 17, 2007 3:03 PM, said:
I see that my local Wal-Mart has them clearanced down to $7. I bought all three and plan on keeping them in the package. 20 years from now, they will still suck, but be they'll be a sucky collectors item. They look cool, but I know that they play horribly from reading what you've all said. I have all 7 of these games in many different forms anyways.
On a side note, how durable is the A/V cable? Maybe I'll have to pick up another just to take that out so I can hook my VG Pocket up to the TV.
On a side note, how durable is the A/V cable? Maybe I'll have to pick up another just to take that out so I can hook my VG Pocket up to the TV.
Okay, so I bought another so I could get the A/V cable from it. Of course I played the controller for a bit. The power supply is junk for the most part. Its very touchy to say the least. The controller itself felt like it was going to break there in my hand while playing. I'm not as big of a purist as most of you, so I thought the games, clearly not identical to the 2600 versions (I got the Centipede/Yars Revenge one), still played roughly the same, but with some pretty obvious bugs. Yes, this product does recieve an F in my book, but I bought this to get the A/V cable. Now I'm not sure if its the power supply for the Atari controller or what it is, but it doesn't work at all with my VG Pocket. Why they had the power supply hooked into the A/V outputs is beyond me. So overall this project was a complete failure. I atleast got a cheap mini controller out of all this.
#86
Posted Wed Oct 24, 2007 10:12 PM
fueriose, on Mon Mar 12, 2007 10:03 AM, said:
Has anyone else here bothered to mod/use it as a normal joystick?
I did. It works (though the stick, as-is, isn't the best joystick out there), but I'm not finished with it...I want to get some sort of connectors on it that I can plug the cord into, so I can still use it as a keychain.
#87
Posted Thu Oct 25, 2007 5:55 AM
I was thinking about learning to mold parts and do an improved inside for better mini sticks. I don't have a clue right now how to go about this.
#88
Posted Thu Oct 25, 2007 9:16 PM
From a short bit of testing, it seems to work a bit better if you push it down a little ways...but would also need something to keep it from being pushed down all the way...something to extend that little nubby tip in the center so it actually hits the board and stops (or something else for it to hit).
Curt could certainly shed a little light on it, since he mentioned something about them changing the stick from his proto.
Curt could certainly shed a little light on it, since he mentioned something about them changing the stick from his proto.
Edited by Asaki, Thu Oct 25, 2007 9:17 PM.
#89
Posted Tue Nov 6, 2007 5:29 PM
villageidiot, on Thu Oct 25, 2007 6:55 AM, said:
I was thinking about learning to mold parts and do an improved inside for better mini sticks. I don't have a clue right now how to go about this.
My solution was just to add a disc of rubbery foam on top of the cross-shaped bit that pushes the directional buttons, as described here (paragraph 7):
http://www.designkitten.com/archives/2006/..._keychain_1.php
This prevents the ends of the cross from getting stuck in the rubber dome above them when you push to one side, which makes the stick way better.
#90
Posted Thu Nov 29, 2007 2:35 PM
Oops. Didnt learn my lesson from FB1, it seems. Well, sorta. I saw it on clearance for $7 (after laughing at the $19.95 price initally)
and got it for the purposes of 'tiny atari controller' rather than 'tiny Atari videogame'. But now I have to mod it just to get it to work right? Sheesh.
Guess I can add it to the collection of 'it looks neat, actual gameplay may not match imagination'.. now that's classic Atari! (artwork on box vs. actual game)
Ah well. still haven't opened it. Glad I had self-control in the first place to not buy it at regular price. maybe trade it in on a set of C batteries for the Super Pong and await the eventual Salvation Army example of this to show up, if they don't all get thrown away instead.
and got it for the purposes of 'tiny atari controller' rather than 'tiny Atari videogame'. But now I have to mod it just to get it to work right? Sheesh.
Guess I can add it to the collection of 'it looks neat, actual gameplay may not match imagination'.. now that's classic Atari! (artwork on box vs. actual game)
Ah well. still haven't opened it. Glad I had self-control in the first place to not buy it at regular price. maybe trade it in on a set of C batteries for the Super Pong and await the eventual Salvation Army example of this to show up, if they don't all get thrown away instead.
#91
Posted Thu Nov 29, 2007 8:31 PM
webmonkees, on Thu Nov 29, 2007 3:35 PM, said:
Oops. Didnt learn my lesson from FB1, it seems. Well, sorta. I saw it on clearance for $7 (after laughing at the $19.95 price initally)
and got it for the purposes of 'tiny atari controller' rather than 'tiny Atari videogame'. But now I have to mod it just to get it to work right? Sheesh.
Guess I can add it to the collection of 'it looks neat, actual gameplay may not match imagination'.. now that's classic Atari! (artwork on box vs. actual game)
Ah well. still haven't opened it. Glad I had self-control in the first place to not buy it at regular price. maybe trade it in on a set of C batteries for the Super Pong and await the eventual Salvation Army example of this to show up, if they don't all get thrown away instead.
and got it for the purposes of 'tiny atari controller' rather than 'tiny Atari videogame'. But now I have to mod it just to get it to work right? Sheesh.
Guess I can add it to the collection of 'it looks neat, actual gameplay may not match imagination'.. now that's classic Atari! (artwork on box vs. actual game)
Ah well. still haven't opened it. Glad I had self-control in the first place to not buy it at regular price. maybe trade it in on a set of C batteries for the Super Pong and await the eventual Salvation Army example of this to show up, if they don't all get thrown away instead.
My Wal-Mart has only discounted them to $9.95. There is only one paddle controller left though. Maybe I will pick one of those up and wait for the joysticks get discounted more. These may be good conversation pieces.
#92
Posted Thu Nov 29, 2007 10:23 PM
If I see one for under $1.00 I might waste my money on this Basic Fun "product"...
#93
Posted Sun Dec 2, 2007 12:47 PM
atwwong, on Thu Nov 29, 2007 11:23 PM, said:
If I see one for under $1.00 I might waste my money on this Basic Fun "product"...
Conversation:
friend: "What's that?"
me: "An Atari Paddle game."
friend: "Ohh." (thinking dork).
me: "There are a couple games inside, you can hook the paddle up to the tv and play them without an Atari console."
friend: (Dork. zzzz.)
me: "The games aren't as cool as the real Atari"
friend: "Bye." (I am not coming back here again)
#95
Posted Sun Dec 2, 2007 5:00 PM
Haven't seen these available anymore for at least two months. They were still $15 each at my local Wal-Mart, then they disappeared! I checked out other dept.s of the store including auto to see if they had keychains there, but no dice. (actually they had fuzzy dice, but that's another topic.
)
#96
Posted Sun Dec 2, 2007 7:53 PM
Well, I thought they would at least make fun Christmas tree ornaments, and they do!
I know I've paid more that $15.00 for a lot of the ornaments we have, so I didn't mind. I wish Hallmark would make actual Atari ornaments, that would be pretty sweet. You could have a tiny heavy sixer, maybe some mini carts......
I know I've paid more that $15.00 for a lot of the ornaments we have, so I didn't mind. I wish Hallmark would make actual Atari ornaments, that would be pretty sweet. You could have a tiny heavy sixer, maybe some mini carts......
#97
Posted Tue Apr 14, 2009 6:59 AM
jaybird3rd, on Mon Aug 28, 2006 2:08 PM, said:
Flojomojo, on Mon Aug 28, 2006 2:33 PM, said:
If by "boycott" you mean "don't buy it," well -- yeah. That's my default setting for poorly-made, exploitative crap. In case you haven't noticed, that describes lots of the retro game cash-ins we've seen over the years. Quality toys like the Flashback 2 are the exception to the rule.
Flojomojo, on Mon Aug 28, 2006 2:33 PM, said:
A "boycott" isn't going to be particularly effective. Why? Because the people who buy this crap from Wal-Mart and Hot Topic aren't scouring the AtariAge boards for opinions and reviews before spending fifteen bucks on funny little toys. Basic Fun knows this and they'll make their $$ with or without us.
#98
Posted Tue Apr 14, 2009 7:30 AM
Cador, on Sat Feb 17, 2007 10:18 AM, said:
I was seriously considering buying the Paddle Keychain online, but because of the comments on this thread, I decided not to. I love buying things for my keychain and I carry all kinds of weird things on it: a flashlight, a compass, an electronic blackjack game, etc. I also love classic gaming, especially Atari (I bought FB2 even though I already had a 2600 with 150+ cartridges). I am pretty much the target market for this product. I guess Atari & Basic Fun blew it.
What I can't comprehend is the decision to go to the "NES-on-a-chip" route, which required programming "simulated" versions of Atari 2600 games in an NES environment. I may be speculating here, but didn't this decision for short-term savings actually cost more in the end? (in terms of lost sales, and the cost for paying a programmer + QA team to oversee the coding, etc).
Curt's FB2-on-a-chip that only required 1 internal AA battery sounded much better. If the size of the unit was such an issue, a AAA battery could have been used instead (the drawback being that the battery life is reduced, of course). Instead, you have this poor NES-on-a-chip immitation that needs THREE AAA batteries plugged to the unit from an external pack. I don't think this makes the unit very portable.
If I was Atari/Basic Fun, I would have done the following:
-FB2 on a chip (no need to re-program the games)
-Only 1 AAA battery needed
-10 original 2600 games for each of the joystick version
-10 original 2600 games for the paddle version
Sell it for $14.99 and people on this forum would have enthusiastically bought this quality product at that price. This model would probably cost less than the one that was put out because there would be no need to write new code (save for a menu system) or require the external battery pack.
I found the email from the Basic Fun representative laughable. Typical "pass-the-buck" mentality BS that permeates modern corporate culture these days, reminds me of a boss that I used to work for who underpaid everyone, and kept blaming the company's problems on ex-employees who had the gall to quit for better prospects.
What I can't comprehend is the decision to go to the "NES-on-a-chip" route, which required programming "simulated" versions of Atari 2600 games in an NES environment. I may be speculating here, but didn't this decision for short-term savings actually cost more in the end? (in terms of lost sales, and the cost for paying a programmer + QA team to oversee the coding, etc).
Curt's FB2-on-a-chip that only required 1 internal AA battery sounded much better. If the size of the unit was such an issue, a AAA battery could have been used instead (the drawback being that the battery life is reduced, of course). Instead, you have this poor NES-on-a-chip immitation that needs THREE AAA batteries plugged to the unit from an external pack. I don't think this makes the unit very portable.
If I was Atari/Basic Fun, I would have done the following:
-FB2 on a chip (no need to re-program the games)
-Only 1 AAA battery needed
-10 original 2600 games for each of the joystick version
-10 original 2600 games for the paddle version
Sell it for $14.99 and people on this forum would have enthusiastically bought this quality product at that price. This model would probably cost less than the one that was put out because there would be no need to write new code (save for a menu system) or require the external battery pack.
I found the email from the Basic Fun representative laughable. Typical "pass-the-buck" mentality BS that permeates modern corporate culture these days, reminds me of a boss that I used to work for who underpaid everyone, and kept blaming the company's problems on ex-employees who had the gall to quit for better prospects.
and the joystick could have just as easly had a namco pacman mini type joystick witch not the same as a real atari joystick would have worked better but I think they were just what they were subposed to be a desk item paper weight or keychain the joystick should have just had a long rubber peice instead of the plastic witch just breaks off in pocket at least the paddle can be used as a keychain at 1st i thought the paddle was cool untill i had to plug it into the battery pack witch i had to take apart and fix the switch and I even had to replace some of the crappy china wires witch broke and needed soldered again I did however like the battery design witch would be good for a camping trip but didnt like the crappy asteroids game they could have just put adventure in there its only 4k but mabie the paddle and keychian games are actually nes ports!!!!!!!!!!!!! chomped onto the F/b menu system as a playable menu game instead of loading stella into a nes cart memmory hole witch explanes the crappy sound and the lame game play..... why didnt they at least get the sound right for asteroids and not have 2 games I would have been satified w asteroids if it was REALe emulation and yars revenge on the FB II the other yars game locks up all the time and deluxe asteroids flips on some of my tv's anyway I just like the keychains for modding purposes and got exactly what i expected a puny keychain w a puny game.. I didnt even expect the games to be as crapy as they were But the asteroids game is kind of fun HMM i wonder what the crappy original atari pacman would have sounded like.. I bet you could pass threw the ghosts.. I think basic fun should just let us download a emulator for the keychains as a reward for having to settle w more games instead of real emulation AT least the FB II lets you put a cart hole and even gives you the pin outs and it actually works the sound even sounds right.. but what do you expect from a $10-15 keychain you have to remember they had to design the thing prototype it make the custom chip blob and then make the button menu reset button and the battery/video pack and they also had to make pal/ntsc too I was amazed the product even made it to production let alone survived wall mart long enough to actually be a product.. whell i guess ET did the same thing but I wouldnt buy et even if you paid me to..
#99
Posted Tue Apr 14, 2009 7:52 AM
villageidiot, on Thu Oct 25, 2007 5:55 AM, said:
I was thinking about learning to mold parts and do an improved inside for better mini sticks. I don't have a clue right now how to go about this.
joystick a centipede /yars revenge in the package oh whell at least the tv still has a use now ..
#100
Posted Tue Apr 14, 2009 8:14 AM
SRGilbert, on Sun Dec 2, 2007 7:53 PM, said:
Well, I thought they would at least make fun Christmas tree ornaments, and they do!
I know I've paid more that $15.00 for a lot of the ornaments we have, so I didn't mind. I wish Hallmark would make actual Atari ornaments, that would be pretty sweet. You could have a tiny heavy sixer, maybe some mini carts......
I know I've paid more that $15.00 for a lot of the ornaments we have, so I didn't mind. I wish Hallmark would make actual Atari ornaments, that would be pretty sweet. You could have a tiny heavy sixer, maybe some mini carts......
I forgot to post the pictures of my tv mod
1st pic is paddle infront of tv its stealing power from in menu.
2nd is zenith rf mod.
3rd pic is of warlords one of my favouirte games.. even though it does suck compared to the PADDLE jakks version it still is a cool game for keeping the tv instead of throwing the tv away I now have a use for the tv again since the analog tuner inside the tv is useless At least i had a reason to Steal A rf modulator from a cable box... the tv is only b/w but it gets a good picture w the rf mod going directly into the antenna connection soldered plus it still gets regular tv for now at least.
SO even though it cost $14 I figured it gave the tv a new lease on life and since the keychain modlue battery compartment steals power from the tv's power pack I dont ever need batteries again. Plus the tv is 12v and i could run off car lighter plug or 1amp hour battery so they are the perfect mod for this tv when and if i find the asteroids keychian/atrari joystick I will post a update picturre to this post the previous post I forgot to opload pictures to so i put them here.. I didnt mean to say I wasnt mad that the games sucked I just figured they were trying to get them out for that christmas season cause in 2006 Atari hype was rampent w the plug play joysticks and the FB II's so I think the keychains must have been relesased to early before they could be rev F instead of rev a witch we all know sucks but since they failed basic fun probably lost money on the whole keychain so they probably wont release a fixed version but that would be cool if you could buy a 1 game keychain for $10 that actually has a REAL game on it I would buy one.. as far as the realistic look of the keychain they look real enough.. what do you expect from a keychain it wouldnt fit into a gumball machine cause of the battery pack so if not for the batterypack crock the game probably would have been a better version but they probably ran out of budget mabie they made the meny 1st and ran out of time before christmas to revamp game versions or the sound emulation jsut wouldnt fit into the small form factor who knows But you can bet it had to do w $ remember if the keychain costed $25 it proibably would have had 10 games in it the fact they had some at target for $14 but the keychains i only saw at wallmart I was happy they had them cause I didnt even know they had even made a keychain so they suck but at least in 20 years i can say i have a working Atari keychain witch actully plays warlords and break out as for the pong w out 2 players why even bother to turn it on..
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