programnewb, on Sat Aug 26, 2006 7:41 PM, said:
I'm open to programming in c/c++, I even have a huge reference book in c++. Do you know where I would have to go from here?
First you need to decide for what system you want to make a game for. Any knowledge of C won't help you at all for the Atari 2600, you'll have to learn its assembly language (even if you start with Batari Basic, you'll soon find that it has its limits). It's possible to develop programs in C for the ColecoVision (in fact, Scott Huggin's Spectar was made in 100% C language). I don't know much about Intellivision programming so I can't help you much there, except maybe for
this link.
If you're more enclined towards PC gaming, you can either learn more stuff in VB (I'm sure there's still plenty to learn), or try to find some C/C++ graphic librairies which you should test out with some sample programs, just to figure out how they work. Great learning experience right there, although don't expect all the answers to be handed to you on a silver platter. When in doubt, Google is your friend.
For GBA programming, you can give DevKit-Advance a try. Look for it.