First the details of what I am trying to do:
Screen Mode: 320A
Sprite Size: 8H x 16W (2 bytes per line)
Screen zones: 208 mode lines, 26 zones, 8 lines per zone. 17 blank lines above, 18 blank lines below for a total of 243 lines.
I started with Dan Boris' sprite demo, but I can't seem to get it to work like this. First the sprite disappears as it is moving vertically, followed by white bars, and then it only moves half the screen width down before stopping.
I know this must be something stupid I'm doing, I hope someone can help me. Also, you will be able to tell by the sprite which game I'm going to try and implement.
The source and compiled binaries are attached below.
Thanks in Advance,
Bob
Attached Files
Edited by PacManPlus, Fri Dec 1, 2006 4:11 PM.















