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PeterG

Member Since 25 Feb 2002
OFFLINE Last Active Apr 14 2012 5:51 PM

Posts I've Made

In Topic: Cannon Fodder Walkthrough

Thu Apr 12, 2012 1:17 AM

I don't know if the Jag version is harder than other versions out there but not having mouse support like on the computer surly doesn't make it any easier :-)

In Topic: Highlander, The Last of the McClouds - PC release?

Wed Apr 11, 2012 6:12 PM

For me as a layman it looks better than the Jaguar version. Is there something different with the shading on the models maybe. Are the models on Jaguar even shaded in that way?

In Topic: Cannon Fodder Walkthrough

Wed Apr 11, 2012 6:10 PM

It's not a sniper but that level is time critical. You have a very small window to blow the doors out of the houses while using the turret before some of the enemy soldiers throw a grenade that kills you. There are some levels in this game which are ridiculously hard. I don't know how many times I died until I learned the positions of the snipers and then when finally reaching the turrets blowing myself up or been blown up by a grenade. :-) It is doable but you need a lot of patience. It gets even harder later on. I am stuck in a level with multiple phases where some tanks kill me before I break through a wall. Tried it a lot of times, gave up, never touched it again...so yes it's broken. :-)

In Topic: BattleSphere Gold Pictures

Fri Feb 10, 2012 1:44 PM

View PostIsgoed, on Fri Feb 10, 2012 11:44 AM, said:

Even today, I am still impressed with the textures and freedom of movement ;)

I really like this game, it has a great atmosphere.

And I agree with Peter, the upgraded engine makes the speed tolerable.

Yes, great atmosphere. Always reminded me of Blade Runner. Maybe I should give it another try now for inspiration as I am finishing my paper about Blade Runner and its source novel. :-)
As for the engine thing. I does not change the frame rate but as you move faster through the level it still feels smoother. It's the same thing like with the Satyr Walker in Iron Soldier II, though I really do wish that Skyhammer would have the same framerate as Iron Soldier :-)

In Topic: BattleSphere Gold Pictures

Fri Feb 10, 2012 10:20 AM

View PostWillard, on Thu Feb 9, 2012 7:40 PM, said:

Although i would not consider Battlesphere's graphics to be among the best on the Jaguar in the way of throwing alot of polygons around, I think that the game has a highly polished look for the most part, and I found the RTS mode to be pretty fun. The other modes are a little too repetitive for me, but I can understand why others might prefer them over the RTS mode. I would've loved to have seen some Wing commander 3 missions like zone sweeps .etc included.

As for Skyhammer, I agree, a higher framerate would've def. would've contributed alot to the game, as would a stable save system. It does plod along a little in the beginning, but later on you have to be a little more reflexive and strategically use all the weapons at your disposal (for example, you'll need to buy bombs to drop on tank swarms .etc). My save erased and I never had the motivation to go back and re-start, but I probably would've completed it had the bugs been fixed.

I had the same problem with the game. Once I lost my savegame I did not have the motivation to go back but before that I found it rather enjoyable even with all of its shortcomings.
Usually I had no issues with the framerate and as soon as one upgrades the engine I thought the feeling of speed is sufficent. Problems only arise when there are many enemies on screen. Today I probably would not have the patience anymore but back then I had strategies to work with that. So when there were really big battlegroups you would use the smartbomb to destroy everything while staying out of sight, so the game would not slow to a crawl and eventually crash. I wonder if Rebellion was going to ship the game like that or what would have been their solution.
I really like the many enemies but it is evident that the Jag was overwhelmed but all the objects on screen.

As for the screen being taken up by a big cockpit, it's true but I never did mind that. Back then I was rather impressed with all the textures and the freedom of movement. :-)