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Atariman
Member Since 13 Mar 2002OFFLINE Last Active Yesterday, 9:27 PM
Community Stats
- Group +AtariAge Subscriber
- Active Posts 2,074 (0.57 per day)
- Profile Views 8,283
- Member Title River Patroller
- Age 27 years old
- Birthday May 3, 1984
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Custom Status
Made entirely from Atari parts!
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Gender
Male
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Location
Wisconsin
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Interests
Saving busloads of children, fighting evil
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In Topic: Sega Master System and SNES Dead
Fri Feb 3, 2012 6:22 AM
It sounds like you should be safe just replacing the voltage regulator. You can get these fairly cheap at Radio Shack.
In Topic: SNES controller on NES?
Fri Jan 27, 2012 5:53 AM
The reason they both work is due to the way they shift out the data from the controller. They both send a clock signal to the controller which responds by shifting out the data bit by bit until it receives the signal to load the next set of values into its shifters. The NES will just tell the SNES controller to load before it is totally done shifting its data out.
The lucky thing is that Nintendo organized the serial data the same way between both consoles!
The lucky thing is that Nintendo organized the serial data the same way between both consoles!
In Topic: Crystal Caves from Apogee
Tue Jan 24, 2012 5:51 AM
I definitely remember this game. A friend of mine and I used to play it quite a bit! It has been a number of years, so I don't remember it nearly as well as you, but I do remember liking it. Oddly enough, I can still recall some of the bleeps and bloops it made through the PC speaker, though. I may have to bust it out in dosbox as well...
In Topic: Sega Master System and SNES Dead
Thu Jan 12, 2012 2:02 PM
What power supply are you using? 15V sounds a bit high for a 9V supply even when it isn't loaded down. I agree that it sounds like the voltage regulator needs to be replaced. I don't know about the capacitor, though. I don't have a SMS handy where I am right now, so I can't look at the guts to know if the capacitor you are referencing is electrolytic or not. Can you post a picture of it?
In Topic: How'd they come up with 2600?
Mon Jan 2, 2012 7:27 AM
Actually, if I remember correctly, I believe it meant 5200 graphics + 2600 compatibility = 7800.
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