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Wickeycolumbus

Member Since 4 Apr 2007
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Blog Entries

Wickeycolumbus' Blog > Snake (2600)

Posted 31 December 2010

It's been a while since I posted anything here, so I thought I'd share a mini game I was working on recently. It's a simple clone of the popular game Snake. Every 30 points, a new round starts with an increased snake speed. I still need to add sound effects and change the color of the score, otherwise it's pretty much done.

I...


Wickeycolumbus' Blog > Wonder Boy (2600) WIP

Posted 14 August 2010

I started working on a Wonder Boy (AKA Adventure Island) clone a couple weeks ago, I thought I'd share this little demo :) The graphics are placeholders, of course. Physics are also terrible at the moment. The kernel currently supports:

* Single line resolution P0 with color update every line
* Single line resolution P1 with solid color
*...


Wickeycolumbus' Blog > Adventure 1K update

Posted 19 April 2010

I had some time to work on Adventure 1K, here is an updated version.

Updates:

* playfield is green
* object graphics changed
* two rooms
* gate opening animation
* collision detection between player and walls
* multiple bug fixes

It still needs a bit of work, but I think it can fit into 1K.

Wickeycolumbus' Blog > Adventure 1K (2600)

Posted 07 April 2010

I've been working on a 1K Adventure clone for the past few days. Right now, there are 431 free bytes. I'm not sure how many rooms I can squeeze in, I need to add a good amount of logic still too. Attached is a small demo :)

[attachment=157869:Picture 5.png]

Wickeycolumbus' Blog > Vong gets a rating!

Posted 28 April 2009

Looks like allgame gave Vong a rating!

It was rated 3.5/5 ("Very good" according to their scale), not bad for a 2K game written in a couple months by someone my age :)