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Segataritensoftii

Member Since 15 Apr 2007
OFFLINE Last Active Yesterday, 9:23 PM

Topics I've Started

Seemingly unnotable games that you really like?

Sat Feb 4, 2012 6:41 PM

I'm talking about all those myriad console and shareware games that seemingly nobody cares to talk about, but you still really like for some reason.

The ones I've specifically been thinking about are the low-rent, unknown freeware games Dumbo's Adventure http://www.caiman.us...s/fw/f1563.html and Turbo Lode http://eicart.free.f...olode/index.htm I don't know about the rest of you, but there's something about those games that clicks with me. They have this very surreal, mesmerizing quality that I can't really put my finger on.

What are yours?

Anyone ever heard of this game?

Fri Nov 18, 2011 10:18 PM

http://www.gb64.com/...p?id=11560&d=18

It's called "Fix It!" and looks like the closest predecessor to The Incredible Machine I can find. It probably didn't play a role in inspiring that game, but it's interesting to see that a very similar game existed seven years before.

Games In Reverse (because those movies in reverse threads are all the same)

Thu Nov 3, 2011 3:04 PM

Multiplayer Bomberman in reverse is about two janitors who clean up bombs left behind from fire clouds which randomly appear. Sometimes, these clouds leave behind other janitors in their wake.

Kirby in reverse features Kirby eating stars, which he spits out as vicious creatures which wreak havoc on the land. He heals cosmic horrors literally by sucking out their wounds through his fists or as projectile weapons. However, the cosmic horrors have eventually decided it is not worth their time attacking Pop Star, as they seem to have gotten less and less aggressive as they have gone there, and eventually the only evil being left for Kirby to help is a corrupt, but lazy and clumsy penguin.

In reverse, Mega Man betrays Dr. Light every time.

The Incredible Machine in reverse is about the systematic dismantling of Rube Goldberg machines.

Spyro in reverse is about an extremist who fights for the cause of nonsentients by sucking out their wounds, which manifest as fire. He also gives the NPCs useless items and then performs random acts of crime towards them in the spirit of the cause.

Robbit Mon Dieu (You probably don't know what that is, so see review at http://www.gamefaqs....ws/review-49079) in reverse is about a robot who revives a dangerous and powerful alien, and then stows away on a spaceship. He periodically gets off to perform petty crime.

Electronic Arts' Create in reverse has the end goal of restoring everything back to its original state.

Earth Defense Force in reverse is about a grand urban renewal project performed in collaboration between soldiers and giant insects.

Pac-man in reverse is about someone who vomits dots almost continuously and chases after ghosts, all while running backwards.

De Blob in reverse is about a being made of paint who sucks out all the color in a city in an attempt to become more colorful himself. It doesn't work.

In reverse, NiGHTS is on Wizeman's side and eventually succeeds in giving two children nightmares.

Warhammer 40k in reverse is about mass acts of spontaneous creation across all corners of the galaxy.

In reverse Monopoly, players sell everything they own. Nobody buys it, so they all lose money. However, they will always end up with the same amount of money every time.

Scrabble in reverse involves people taking turns lifting tiles off of a game board.

Pitfall and Montezuma's revenge in reverse are both about people who are on a guilt trip and returning all of their stolen treasures to exactly where they found them.

The Game & Watch game "Fire" in reverse is about two firefighters who throw people up into burning buildings.

In reverse Sonic 3, Sonic and Tails keep losing all of their Chaos Emeralds, until a helpful echidna gives them back.

In reverse, Sonic Generations is about a blue hedgehog and his former self screwing up the space-time continuum.

What do you think would happen

Mon Jul 11, 2011 4:00 PM

Do you think compression technologies of the time would have been enough to allow the cartridge to hold all that information? I know Resident Evil 2 was on two discs on the Playstation, and I think they managed to compress at least most of that onto an N64 cartridge (with somewhat grainy quality). Maybe they would have had to cut out an age and/or take lots of shortcuts with real time and precalculated rendering.

What do you think?

NES sound output through an Atari 2600

Mon Feb 28, 2011 4:20 PM

This is pretty interesting. Some guy patched his NES's sound output through several TIA chips on the Atari 2600.

Here's a link to The sound in question, and the forum thread.

Edit: some more samples.