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Bentley Bear!

Member Since 5 Jul 2007
OFFLINE Last Active Yesterday, 1:40 PM

Posts I've Made

In Topic: Mr.Do! and Burgertime 2600-time for an improved remake?

Thu Dec 8, 2011 10:04 AM

I dunno man... Mr. Do!'s a pretty good port for the 2600, given it's capabilities and the timeframe it was released in IMHO. Perhaps a little sprite work is all it really needs...

Now Burgertime... I know it could seriously use an overhaul. Starting from the ground up would almost be necessary to fix it's problems and drawbacks.

Regardless, unless you want to dive off into the world of Batari Basic coding, getting one of the over-worked, overloaded but very talented 2600 coders here to work on either of these would be a crapshoot at best I'm afraid.

Maaaayyybe Nukey Shay could hack these things into something better... Hard to say though since I have no clue about coding and I don't know what kind of schedule he currently has or whether he'd be interested in these two games enough to try to tackle them. Maybe you could PM him and ask or hope he chimes in here to give his thoughts on the matter?

Anyway, I wish you the best of luck in your noble efforts sir! :cool: :thumbsup:

In Topic: Wonderboy on the 7800?

Tue Nov 29, 2011 4:14 PM

Bentley's weapon of choice? His magic chapeau of course! ;) :grin: :thumbsup: Gems could be used for either points, a secondary weapon, some sort of cumulative bonus... Who knows really, that would all be up to the game designer(s) methinks. :cool: Some new additions like perhaps a magic wand or staff would work too.

Again, to get back on topic, while this is not to take away from Wonderboy and I think it would be a awesome port for the 7800... But a whole new 7800 game based off Bentley Bear/Crystal Castles would be most awesome and definitely worth the effort IMHO. In the end, I'd love to see both of these ideas take off!

In Topic: Wonderboy on the 7800?

Mon Nov 28, 2011 1:06 PM

View Postspiffyone, on Fri Nov 25, 2011 5:31 PM, said:


That's a great effort, and matches quite well with the 7800 capabilities, but...I don't think an edited sprite rip of that sort is "proper" for this sort of potential project.

In fact, I'd go so far as to state that having a "straight port" of Wonder Boy would be the wrong way to go about things.

As the topic creator alluded, Wonder Boy was also on NES...as Adventure Island. The reason for the change is pretty well known to Wonder Boy fans (Adventure Island fans seem to not know about it much, for some reason, however): while Wonder Boy was programmed by Westone, and the developer owns the game engine, etc., Sega, the publisher, actually owns the IP itself, including the characters and all related artwork, etc. Westone was able to license the engine, and the gameplay therein, to other developers/publishers, and one of the games that came about that licensing was Hudson's Adventure Island.

I am of the opinion that when thinking of "new" games for retro systems, we have to keep in mind what was going on in the industry at the time the systems in question were "new" themselves (or originally on market during their actual product lifespans). In this case, I don't think Atari 7800 could have gotten a "straight port" of Wonder Boy unless they secured the license from both Westone and Sega (not likely, unless they had secured those rights prior to Sega entering the hardware market in the US, ala the rights Atari had over home ports of the original Mario Bros.), or had the game published by Sega (again, not likely, as Sega had a competing platform)for the game engine and gameplay, with everything else changed (artwork, characters).

So the only way the game would have been on 7800 would've been in modified form, ala the NES's Adventure Island. Therefore, the artwork would have to be "all new", with only the gameplay being the same (or highly similar).

Now...what character would replace Tom-Tom (the original Wonder Boy), and Master Higgins (the star of Adventure Island)?

IMHO, look no further than:

Bentley Bear (of Crystal Castles, and Atari Karts, "fame"):

Posted Image

Now...for a title....

Sega's Master System had Wonder (Boy), Nintendo's Entertainment System had Adventure (Island)...so maybe Atari's Pro System can have Bentley Bear on a Quest or going through a Calamity.

Bentley Bear in...

Crystal Quest
or
Crystal Calamity

I kinda like Crystal Calamity for this one. Crystal Quest can be used for, I dunno...an action/adventure like a reworked of Monster Land (or Dragon's Trap) starring Bentley, much like the later Wonder Boy games became more than "just" platformers (and, ironically, so did the Adventure Island games as they moved onto Super Nintendo - Super Adventure Island 2 has more in common with Metroid and Zelda than it does Mario or the "original" Adventure Island game).

DUDE. Awesomesauce.

I've always thought Bentley would have been a great icon for Atari, like Mario for Nintendo and Sonic for Sega... A game like this would finally give him some justice due, I thought Crystal Castles deserved a good sequel or at least Bentley in some other game format perhaps, side-scrolling platformer would be the most approachable as it's what Mario and Sonic started out on.

A GENIEYOUZ IZ YOUZ :D :thumbsup:

In Topic: Millipede and the Trak-Ball

Thu Nov 10, 2011 12:48 PM

 BigErn, on Wed Nov 9, 2011 5:27 PM, said:



I have never tried it with Crystal Castles, the teddy bear on the box put me off it.

RACIST!

In Topic: Could Paperboy have been done on the 7800...

Mon Aug 29, 2011 1:15 PM

View PostUnderball, on Wed Aug 24, 2011 8:04 AM, said:

Mono Audio, or Mono graphics?

I think we all can agree, that Mono in audio, graphics or even viral form sucks anyway you slice it. :D :D :D