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Propane13

Member Since 24 May 2001
ONLINE Last Active Today, 7:20 AM

Posts I've Made

In Topic: Atari 2600 Boulder Dash (R) Announced!

Tue Feb 7, 2012 11:20 AM

Awesome! Nice that you're considering making this work on cross-console hardware.

Hey-- I've been wondering something. As a programmer, how does it feel to get close to release?
This project has gone on for a LONG time and had hurdles overcome in many areas (technical feasibility, negotiations, etc).

When it's all said and done-- is it fun as a programmer at this point? Or, more tedious and painful?
And, when the first copy goes out the door, will it be an ecstatic moment, or maybe just a little sad?

I think it would be very tough to keep the motivation going on a project of this magnitude, and then to just "let it go" seems like it would be strange to do.

-John

In Topic: Atari 2600 Boulder Dash (R) Announced!

Tue Feb 7, 2012 7:21 AM

Ok, I'll bite-- How does a 2600 game have a 7800 pause routine? :)

In Topic: The Wicked Father

Tue Feb 7, 2012 6:48 AM

Though revisiting old source code for tweaks is kind of a pain, I'd recommend that you take your time and maybe look into a few of the recommended features.
I don't think there's any need for a hack-like reaction; this game seems it just needs a tiny bit more polish, and then it will make all of the difference.
People here are used to waiting for things that are worth it. :)

In Topic: Wanted : ATARI 7800 PAUSE Button.

Mon Feb 6, 2012 1:05 PM

These guys may have parts, if you contact them:
http://best-electronics-ca.com/

-John

In Topic: Music-generation code strategies

Fri Feb 3, 2012 1:53 PM

Thanks for the responses! A few of these techniques are very interesting.

RevEng, would you be willing to share any code snippets that show your method?