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retroclouds

Member Since 14 Oct 2007
OFFLINE Last Active Today, 6:56 AM

Topics I've Started

Tunnels of Doom map generation algorithm

Sat Sep 17, 2011 2:46 AM

I came accross this very interesting blog that talks about map generation in regards to Tunnels of Doom.

It's actually 2 articles and fun to read. Apparently this guy got in contact with the original Tunnels of Doom programmer.

Tunnels of Doom! http://www.wp.me/pizxv-65

Coding maps (part 1) http://www.wp.me/pizxv-W9

and for the nerds among us: http://hbfs.wordpress.com

BASIC compiler section in Development Resources Thread

Thu Aug 18, 2011 8:00 AM

Hi,

I'd like to add a new section about BASIC compilers in the development resources thread.
The thing is that I'm not much of a BASIC programmer and I haven't used any of the BASIC compilers that popped up lately.

Anyone willing to feed me with some information?

What I'm looking for:

1) Disk image or reference where I can get the disk image
2) Possible (video) tutorial or simple step-by-step on how to use the compiler
3) Pro's and con's about the BASIC compiler


(*) Note: with BASIC compiler I also mean the Extended Basic compilers.

TI-99/4A website of the month

Sat Jul 30, 2011 9:07 AM

Each month I'd like to promote a website about the Texas Instruments TI-99/4A Home Computer.

This month I picked the website called "TI-99 forever!".

The website is in french, but don't let that scare you. Some of the stuff presented there is also available in english.
And you can always use google translator, you get the idea ;)

This website has some very nice pictures about the TI-99/8 prototype and a lot of other stuff.
I bumped into it yesterday, while I was looking for a way to improve the picture quality of my TI-99/4A (PAL modulator hack).


http://www.ti99.com

CPU memory viewer

Thu Jul 28, 2011 12:46 AM

I wrote a little utility for watching TI-99/4A CPU memory. Did that for testing some subroutines of the spectra2 library.

Upon program startup 2 threads are started.

Thread 0 is used for updating the memory location while navigating through memory (up/down=page up/down, left/right=line up/down)
Thread 1 is where the action is. It takes the current memory location and dumps memory to the screen.

The screen is constantly updated, so you'r kinda watching "realtime".




Here's the cartridge binary:

Attached File  memview.zip   2.84K   2 downloads

Here's the source code:

Spoiler

File I/O in assembly language

Fri Jul 15, 2011 9:20 AM

I'm looking for some examples on how to do disk file access using TMS9900 assembly language
What I'm looking for is how to sequentially read a file, write a file, random access. Reading the catalog, etc.

What requirements are there in regards to VDP memory, scratch-pad memory, etc.
How to access the DSR.

Anyone ? :)


EDIT: hhmmm this is not related to the Tutankham project :)