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roadrunner

Member Since 12 Dec 2008
OFFLINE Last Active Yesterday, 10:57 PM

Topics I've Started

Lynx HSC 2012 Round 2 California Games - BMX

Wed Feb 1, 2012 1:45 AM

February's Game Of The Month is California Games - BMX


Attached File  snap16.png   51.68K   1 downloads Attached File  snap18.png   158.72K   1 downloads


Deadline to post scores is March 1st 2012


Any control setup is fine.
Emulation is ok.
Savestates are not allowed.
Screenshots are great but not mandatory.



The All Time Lynx HSC Record is 685 by Battlezone


Settings - (Default)


Current High Scores -


BillyHW 985
PFG 9000 550
Tempest2k 438
ACrystal2011 320
Amstari 292
Atari_afternoon 220
roadrunner 214









Current Standings -

PFG 9000 11 points
Atari_afternoon 10 points
Tempest2k 9 points
roadrunner 8 points






Link to manual here on AA


http://www.atariage....areLabelID=1871


any corrections please post

Atari Lynx HSC Rules Of Play

Wed Jan 25, 2012 2:28 PM

Hello all. I'm adding this topic so i basically don't have to repeat the rules in every round of the HSC, also, this topic can be used to discuss the rules themselves, make recommendations or suggestions regarding the rules and regulations.

Rule # 1, However you play the game is fine as long as you're playing the actual Lynx game and not a port or other version. This basically means the game must be played on actual Lynx hardware or emulator that supports Lynx roms.

Rule # 2. Default difficulty for each game, no easy unless it is the default setting.

Rule # 3. Any controller scheme is fine.

Rule # 4. Save States are not allowed.

Rule # 5. Screenshots preferred but not required. Though i would like to see screenshots, they are not required, even myself, have a hard time getting screenshots when i'm trying to get a quick game in here or there.

Rule # 6. Do not use any cheat/hack options. These include auto-fire, unlimited lives, invinciblity. etc. Also no continues. Only games started at the beginning count.

Rule # 7. Please do not abuse bugs in the games!
Many Atari games have loopholes that allow you to easily get huge amounts of points without
much work (An example of such "point scumming": in Asteroids, you can eliminate all but one
small asteroid, then "hunt" UFO's without the level ending), or finish the game while
skipping alot of the actual content. Not only do these result in somewhat bogus high scores,
but it ruins the fun and challenge of the game in the process. I'll try to point out "Forbidden"
tactics as i become aware of them, but if you happen to stumble across one that i was not aware of
please let me know! (Note: If a bug is proven to exist partway through the contest, existing scores may be removed if it can be proven that
they have exploited the bug even if it was not intentional.
If you have trigged the bug accidentally, i would urge you to voluntarliy remove your score
and post a new one.)

Rule # 8. Rolled The Score, Once someone gets good enough at a particular game, it's entirely possible
for them to play (for all ensive purposes) forever! On a number of weeks we've run into a problem
that a number of people were good enough to do this. The problem then is how to decide who get's the # 1 place. I don't want to force people
to play a game for 10 hours straight just so them can roll
the score that one extra time to get a few extra points. I want people to enjoy the game, not get
sick of it. So, in the case that multiple people are skilled enough to roll the score, then their
just tied for first place. The person with the highest score who didn't roll the score will be
considered as the 2nd place and so on.
However, even though you won't get any extra points for obscenely high scores, i highly encourage
you to record the game and send it to the people at Twin Galaxies.
I'm sure they'd love to see it!

Rule # 9. "Acting Champion" Disclaimer:
In the event the original champion or point leader is unable to fulfill his/hers duties as champion/ point leader, the person with the next
highest point total will take over as champion and/or point leader.

Rule # 10. No threatening remarks or foul language will be tolerated. Any thing i deem unacceptable will be deleted from the post. Based on
previous rounds, i don't think this will ever be a problem.

Thanks guys,
-roadrunner


Scoring for each round:
Accumulated points are garnered from what position a participant finalizes in on each round utliizing the same formula as the 5200
HSC uses:

Highest Score: +11 points
2nd Highest : +10 points
3rd Highest: +9 points
4th Highest: +8 points
5th Highest: +7 points
6th Highest: +6 points
7th Highest: +5 points
8th Highest: +4 points
9th Highest: +3 points
10th Highest: +2 points
11th and onwards (Participating): +1 point

Lynx HSC 2012 Round 1 Paperboy

Sun Jan 1, 2012 5:28 AM

The Round 1 game is Paperboy


Attached File  snap02.png   98K   4 downloads Attached File  snap04.png   58.66K   4 downloads


Settings - Easy Street (default)


The All Time Lynx HSC Record is 112,820 by Horst


atari2600land had kindly handed me the keys to the Lynx HSC. :)

I want to thank him for all his hard work running this HSC the last few years. :thumbsup: :thumbsup: :)


Deadline to post scores is Feb 1st 2012


Any control setup is fine.
Emulation is ok.
Savestates are not allowed.
Screenshots are great but not mandatory.


Final High Scores -


1. PFG 9000 68,710 +11 points
2. Atari_afternoon 64,795 +10 points
3. Tempest2k 53,260 +9 points
4. roadrunner 34,035 +8 points







any corrections please post

Corpse Killer SEGA CD

Fri Oct 21, 2011 7:56 PM

Is there any way to get this game to start on Kega Fusion?
After the opening movie, the game goes to the start game screen and that's it.
I tried every button and nothing happens.

Lynx HSC All Time Records

Wed Jun 15, 2011 9:10 PM

These are the best scores for every game played so far in the Lynx HSC

APB
Ninjabba (51,170)

Awesome Golf
settings-
american course
game type - medal
holes - 9
wind - none
Damon Plus (27)

Batman Returns
zoltan (100,700)

Battlezone 2000
doctorclu (180,600)

Block Out
Battlezone (62,316)

Blue Lightning
EricDeLee (217,200)

California Games
BMX
Battlezone (685)

California Games
Half-Pipe
Damon Plus (31,016)

Checkered Flag
settings -
single heat
drones - 0
laps - 2
course - ridgeway
Ninjabba (1:49)

Checkered Flag
settings -
single heat
drones - 0
laps - 3
course - skull valley
Battlezone (2:30.27)

Dirty Larry
Battlezone (73,100)

Gates Of Zendocon
darthkur (131,485)

Gordo 106
Battlezone (17,610)

Joust
PFG 9000 (163,700)

Klax
settings - easy
Damon Plus (584,020)

Kung Food
roadrunner (25,600)

Ms Pac Man
settings -
cherry - default
Shannon (62,890)

Ninja Gaiden
atomickneedrop (46,300)

Ninja Gaiden 3
Battlezone (176,300)

Pac Land
EricDeLee (317,040)

Paper Boy
settings -
easy street
Horst (112,820)

Pinball Jam
table - Elvira and the party monsters
settings - easy or hard - your choice
EricDeLee (35,802,000)


Power Factor
Battlezone (2,264)

Qix
PFG 9000 (392,394)

Rampage
EricDeLee (3,079,925)

Rampart
settings - beginner
Phantom (8,999)

Roadblasters
settings - bonus - any
DarthCalvin (91,160)

Robotron 2084
SwedenLynxer (2,166,025)

Rygar
Isgoed (1,564,490)

Scrapyard Dog
PFG 9000 (521,270)

Solitaire
Klondike
rygar (676)
Klondike Draw 3
rygar (688)
Freecell
rygar (624)
Spider Easy
rygar (506)
Spider Medium
rygar (45)

Super Asteroids
EricDeLee (70,120)

S.T.U.N. Runner
settings - start at level 1 - no continues
roadrunner (413,975)

Switchblade II
EricDeLee (82,540)

Toki
Horst (153,900)

Turbo Sub
Battlezone (150,300)

Viking Child
zoltan (21,515)

Xenophobe
settings - 1 life only
Ninjabba (3,636,205)

Xybots
PFG 9000 (115,100)

Zarlor Mercenary
EricDeLee (340,331)








Default settings unless other wise noted

Any corrections please post

Last updated 11-30-2011