This game is currently on hold till further notice
RC3 introduces major changes from RC2, download the RC3 beta attached below.
The game is playable to the end, however the Adventure minigame isn't completed 100%. Also the pitfall minigame is not implemented in this build and will be included in the next testing release. There is no special ending just yet, but there is an end of game indication.
Adventure is triggered by taking the key to the hero
Pitfall will be triggered by taking the gold to the harry statue. I'm attempting to implement the entire original(recreation by me) game of pitfall, there will be some compromises, but the objective is to have enough gameplay to augment a higher score. You will also want to retrieve the Golden Eggs from the Adventure and Pitfall minigames as they double your score.
The game currently crashes on the Harmony when bringing the key to the Hero, however the game plays fine on Stella 3.4.1
Have fun and let me know what you think of the changes!




[INSTRUCTIONS]
- You play as an alien Egg hunter named Beezo, equipped with the latest PSGS(Poultry Solar Glide Suit) allowing you free flight on all worlds.
- Your mission is to collect all 8 Golden eggs from a dangerous cave bringing any you find back to your ship.
- Your ship will spawn items after collecting Golden eggs, these items will be used to solve basic puzzle elements found in the cave.
- Your PSGS power meter is constantly running down and will increase every time you bring an Egg back to your ship.
- It is the goal of all PSGS users to have the highest power rating. More Golden Eggs = more power and glamour.
- Beezo can bounce off walls and enemies but this causes harm, watch your red life meter, if it goes to zero then you will respawn back at your ship.
- Your ship can heal any wounds you have if you bring it an Egg.
- Your ship can only respawn you five times before it's fuel cells wear out, in which case the PSGS will kindly turn into a tombstone to commemorate your failure.
- Player is controlled with the joystick
- Fire button will make the player flap its arms
- Joystick down will make you fall a bit faster than normal
- Pickup items and Eggs by touching them
- Good Luck
- Philsan thank you for L.E.M which gave me the Knowledge on how to assemble this game.
- RevEng thanks for being a dev supporter and helping me squish DPC+ issues, also with play testing.
- PAC-MAN-RED thanks for making extremely well done sprites and allowing us to use them, game wouldn't look the same without them.
- Random Terrain a BIG THANK YOU for setting up your batari Basic site, it's been an invaluable reference time and time again!
- A very special thanks to Batari, you've open the doors to many and even allowed myself to develop a working 2600 game, your Harmony cart is second to none and also an invaluable resource.
- Stephena without Stella, I don't know how I would have managed to crank this game out in a little over a months time. Thanks for your continuing support and making sure Stella is the best damned VCS emulator to date.
- Also Jeff Wierer, Visual Batari is a great IDE to program in, the internal editors alone make it worth using.
- Thanks to SeaGtGruff for his Adventure template and introduction to using data types for room layouts
- and a thank you to everyone who've I've forgotten.




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