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SpiceWare
Member Since 19 Feb 2003OFFLINE Last Active Yesterday, 11:39 PM
About Me
Hi!
Community Stats
- Group Members
- Active Posts 5,747 (1.75 per day)
- Profile Views 30,853
- Member Title Quadrunner
- Age 45 years old
- Birthday November 9, 1966
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Custom Status
Medieval Mayhem
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Gender
Male
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Location
Planet Houston
Posts I've Made
In Topic: [coleco] Sprites Sample ( assembly codes listing )
Tue Feb 7, 2012 11:51 PM
I plan to post them in my blog when I finish the first draft of my mode file.
In Topic: [coleco] Sprites Sample ( assembly codes listing )
Tue Feb 7, 2012 10:26 PM
Busy evening - got the current version of zasm to compile on my MacBook Pro and started work on a mode file (syntax coloring rules) for jEdit.
Dropped in your sample from the first post
cv_jedit.png 41.96K
6 downloads
and after commenting out fname and cpu, voila
cv_mugrat.png 10.21K
5 downloads
(yes, the flicker works as expected)
Now to start learning Z80 assembly!
Wonder how long until my SD cart arrives(I ordered it last Tuesday). Anticipation
Dropped in your sample from the first post
cv_jedit.png 41.96K
6 downloadsand after commenting out fname and cpu, voila
cv_mugrat.png 10.21K
5 downloads(yes, the flicker works as expected)
Now to start learning Z80 assembly!
Wonder how long until my SD cart arrives(I ordered it last Tuesday). Anticipation
In Topic: PAL60 ROMS
Sun Feb 5, 2012 10:59 AM
maiki, on Sat Feb 4, 2012 4:38 PM, said:
I wish there was a PAL-60 version of Stay Frosty
StayFrosty_PAL.bin 16K
5 downloads
In Topic: Is the tutorial source code broken?
Sat Feb 4, 2012 10:50 AM
No worries - your screenshot clearly showed you were on a Windows platform (by the window trim and the D:\ )
Forgot I had the Mac version of z26 - looks like it's showing too much of the screen, the thick green section at the top, and the thick black section at the bottom get cropped on a real TV so I don't think you need to worry about it:
session8_z26.png 11.31K
3 downloads
I dropped it on my Harmony so you could see how it gets cropped, and I do see that there is a different glitch. Session 8 doesn't init anything so sprites, missiles, ball, playfield, etc are randomly turned on.
session8.jpg 65.93K
4 downloads
Quick change to the source:
session8_init.jpg 75.56K
4 downloads
You can find the code for CLEAN_START in macro.h. It's a short routine that sets everything to 0 so all the objects are turned off, colors are all set to black, audio is silenced, etc.
Forgot I had the Mac version of z26 - looks like it's showing too much of the screen, the thick green section at the top, and the thick black section at the bottom get cropped on a real TV so I don't think you need to worry about it:
session8_z26.png 11.31K
3 downloadsI dropped it on my Harmony so you could see how it gets cropped, and I do see that there is a different glitch. Session 8 doesn't init anything so sprites, missiles, ball, playfield, etc are randomly turned on.
session8.jpg 65.93K
4 downloadsQuick change to the source:
... Reset CLEAN_START StartOfFrame ...and it now looks like this:
session8_init.jpg 75.56K
4 downloadsYou can find the code for CLEAN_START in macro.h. It's a short routine that sets everything to 0 so all the objects are turned off, colors are all set to black, audio is silenced, etc.
In Topic: Is the tutorial source code broken?
Fri Feb 3, 2012 7:46 PM
I just did a copy/paste and it looks OK here.
session8.png 13.92K
9 downloads
Possibly the macro.h or vcs.h file you're using is incorrect? Here's my "project" for session 8:
session8.zip 58.81K
2 downloads
This is how I compiled it on my Mac. The dasm in the zip is for OS X, so it won't run on your system.
session8.png 13.92K
9 downloadsPossibly the macro.h or vcs.h file you're using is incorrect? Here's my "project" for session 8:
session8.zip 58.81K
2 downloadsThis is how I compiled it on my Mac. The dasm in the zip is for OS X, so it won't run on your system.
./dasm session8.asm -f3 -ssession8.sym -lsession8.lst -osession8.bin
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