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NE146

Member Since 23 Apr 2001
OFFLINE Last Active Today, 12:26 AM

Posts I've Made

In Topic: Happy New Year! - Scramble for the 7800

Yesterday, 12:25 PM

Yes. I found it peculiar we got Super Cobra quite a bit, even on the 2600, but not Scramble. I'd have rather had Scramble :lol:

In Topic: Which is the toughest of The Big Three?

Tue Feb 7, 2012 11:04 PM

Whatever. Punch Out = EASY. If you couldn't beat Tyson, you just didn't play it enough, or you had no skills :lol:

On the 3.. Ninja Gaiden is on the bottom. It's a lot more masterable.

G&G vs. Battletoads.. hmmmmmm I say Battletoads because it just gets cheap on the speeding parts. Add limited continues and it's almost "why bother"

In Topic: Ninja Gaiden NES

Mon Feb 6, 2012 10:29 PM

Yeah you have to play the last level again when you die on the final bosses.. but at least you don't have to repeat the bosses (i.e. once one is dead, it's dead). :lol: IF they did that, THEN the game would be impossible.

And hey once you get to that point you master that last level anyway so playing through it again takes but a short time. :)

In Topic: Best (and Worst) Video Game Endings?

Sun Feb 5, 2012 8:42 PM

View PostBillyHW, on Thu Jan 19, 2012 1:43 PM, said:

And I have to admit, I don't quite understand games like Pac-Man that have no ending and just go on forever where the only goal is amassing "points". I need a reward.
heh.. must be a yung un' ;) But I hear what you're saying.

Quote

1. Super Mario Bros. 2. I wish my memories of this ending were just a dream.

Lots of people say this.. but to me it was a very well done and satifsying ending to the game in an age when video games actually ending was still a new and novel idea (at least to me). I don't know what there is not to like.. it's a big ol semi-animated picture of Mario sleeping and snoring with appropriate music. And big ol animated pictures were great in the NES days. :lol:

In Topic: VC : Street Fighter II: Champion Edition PC Engine

Sun Feb 5, 2012 6:52 PM

Yknow.. I said the above comment just thinking about the PCE version.. duh.

I have no idea whether the VC version will be english, etc.