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figgler

Member Since 13 Jul 2003
OFFLINE Last Active Sep 13 2011 7:00 PM

Posts I've Made

In Topic: Nintendo 64 controllers

Tue Sep 13, 2011 7:00 PM

View PostTheGameCollector, on Tue Sep 13, 2011 12:36 PM, said:

Did they even make any games that require use of both the joystick and the d-pad at the same time? I don't think they did.

WWE No Mercy comes to mind too. It used the D pad to move and the stick is your Special

In Topic: Did Anyone In The US Play SMB 3 Prior To 1990?

Mon Aug 22, 2011 8:11 PM

What about the Play Choice 10 version? I played that well before I knew the game was available to buy. I remember my buddy calling me to meet me at the arcade because "Super Mario 3 is out!"

In Topic: Game Boy games you like better than all other versions?

Wed May 18, 2011 7:36 AM

View PostBrianC, on Tue May 17, 2011 7:24 PM, said:

View Postfiggler, on Tue May 17, 2011 8:01 AM, said:

View PostBrianC, on Mon May 16, 2011 2:17 PM, said:

Double Dragon is also different from the NES version, though. I don't see how it's less different from Bionic Commando, which still has some similar level designs and gameplay despite the differences.

The way I see it, Bionic Commmando GB is a standalone game and not a different version of the NES title. Everything is redone, the setting is different, etc. It' similar but not intended to be the same game.

I see Double Dragon as being the GB version of the arcade game. The levels, bosses, story etc are all the same(ish), just re-interpreted for the Game Boy's limitations. Much like Mortal Kombat, DuckTales, or Battletoads & Double Dragon: The Ultimate Team - the game is intended to be as close to the it's bigger brother title as Game Boy will allow for, not a total re-imagining of the game like Batman and Bionic Commando are.

but Bionic Commando isn't a total re-imagining level design or gameplay wise (and I never said it was or was intended to be the same game, but if you compared level designs, you would notice some are very similar to the NES version. I'm talking about the gb b/w game here not the very different Elite Forces GBC). I don't know what you are talking about with Double Dragon. It's like a different game. Levels are different (especially level 2), gameplay is different (no heart system and attacks work differently), and strategies are different too. Mortal Kombat is also a poor example. As close as GB would allow for? MK2 and other games like Killer Instinct proved that wrong. MK1 is nothing like the original, has slowed down inputs, and non existant AI. Duck Tales is similar to NES, but has remixed level designs (which is similar, but not the same game). Batman is a different game from the NES, not a re-imagining. Why not compare side by side instead of arguing?

It is very clear that the developers had made attempts to make Double Dragon, MK and DuckTales as close to the arcade or NES version as possible, but yes diferences remain. Mortal Kombt is clearly meant to be MK arcade brought to GameBoy. Double Dragon is obviously intended to be DD arcade made portable. The quality of the games has nothing to do with it and neither does MK2 or KI or anything that came after.
Bionic Commando is a completely different game. It's similar, sure, but it is quite obvious that the developers did not attempt to re-create the NES game on GB - instead they've made a pseudo-sequel with similar gameplay and ideas.
If you can't understand this then, whatever man. It doesn't really matter to me so go ahead and "argue" or compare side by side all you want.

In Topic: Game Remake that NEEDS to be done!

Tue May 17, 2011 8:54 AM

View Postwood_jl, on Mon May 16, 2011 9:00 AM, said:

Another list could be "Game Remakes That Have Been Remade Too Many Times." How many remakes of Mario Kart does the world need?

Mario Kart's never been remade. It's had sequels sure, but that's different.

Personally I am on the fence about remakes. For some games of course they are essential - like Final Fantasy 3 or Dragon Quest 5 - because they never came out here.

There are also remakes that add a lot to the original game - like Mario 3 adding in a save feature for instance. Or re-making games for differently capable systems. Re-making Final Fight for GBA and thus making it portable was pretty cool.

All told I would always prefer to play the original game when possible. I feel it should be a requirement to at least issue the original version along with the remade one. That being said - I don't feel there are any games that need to be remade - I would much rather see them lovingly ported in their original state whenever possible, and any upgrade ideas integrated into a sequel

In Topic: Game Boy games you like better than all other versions?

Tue May 17, 2011 8:01 AM

View PostBrianC, on Mon May 16, 2011 2:17 PM, said:

Double Dragon is also different from the NES version, though. I don't see how it's less different from Bionic Commando, which still has some similar level designs and gameplay despite the differences.

The way I see it, Bionic Commmando GB is a standalone game and not a different version of the NES title. Everything is redone, the setting is different, etc. It' similar but not intended to be the same game.

I see Double Dragon as being the GB version of the arcade game. The levels, bosses, story etc are all the same(ish), just re-interpreted for the Game Boy's limitations. Much like Mortal Kombat, DuckTales, or Battletoads & Double Dragon: The Ultimate Team - the game is intended to be as close to the it's bigger brother title as Game Boy will allow for, not a total re-imagining of the game like Batman and Bionic Commando are.